geforkt von Mirrors/Paper
[Bleeding] Add new sub-event for target goals, and DEFEND_VILLAGE TargetReason. Fixes BUKKIT-935
By: feildmaster <admin@feildmaster.com>
Dieser Commit ist enthalten in:
Ursprung
2a716ddd7e
Commit
dc73238490
@ -9,14 +9,13 @@ import org.bukkit.event.HandlerList;
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*/
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public class EntityTargetEvent extends EntityEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private boolean cancel = false;
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private Entity target;
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private final TargetReason reason;
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public EntityTargetEvent(final Entity entity, final Entity target, final TargetReason reason) {
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super(entity);
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this.target = target;
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this.cancel = false;
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this.reason = reason;
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}
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@ -112,6 +111,10 @@ public class EntityTargetEvent extends EntityEvent implements Cancellable {
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* When the entity has no target, so the entity randomly chooses one.
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*/
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RANDOM_TARGET,
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/**
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* When an entity selects a target while defending a village.
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*/
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DEFEND_VILLAGE,
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/**
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* For custom calls to the event
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*/
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@ -0,0 +1,32 @@
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package org.bukkit.event.entity;
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import org.bukkit.entity.Entity;
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import org.bukkit.entity.LivingEntity;
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/**
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* Called when an Entity targets a {@link LivingEntity} and can only target LivingEntity's.
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*/
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public class EntityTargetLivingEntityEvent extends EntityTargetEvent{
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public EntityTargetLivingEntityEvent(final Entity entity, final LivingEntity target, final TargetReason reason) {
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super(entity, target, reason);
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}
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public LivingEntity getTarget() {
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return (LivingEntity) super.getTarget();
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}
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/**
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* Set the Entity that you want the mob to target.
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* It is possible to be null, null will cause the entity to be
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* target-less.
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* <p />
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* Must be a LivingEntity, or null
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*
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* @param target The entity to target
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*/
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public void setTarget(Entity target) {
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if (target == null || target instanceof LivingEntity) {
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super.setTarget(target);
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}
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}
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}
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