geforkt von Mirrors/Paper
Additional world.getNearbyEntities API's
Provides more methods to get nearby entities, and filter by types and predicates
Dieser Commit ist enthalten in:
Ursprung
9c7cc4bfb2
Commit
dbc775c09c
235
Spigot-API-Patches/0100-Additional-world.getNearbyEntities-API-s.patch
Normale Datei
235
Spigot-API-Patches/0100-Additional-world.getNearbyEntities-API-s.patch
Normale Datei
@ -0,0 +1,235 @@
|
||||
From a9922fc1a48d2fc3fa12cb8daf6427708966cbfd Mon Sep 17 00:00:00 2001
|
||||
From: Aikar <aikar@aikar.co>
|
||||
Date: Mon, 30 Apr 2018 17:55:28 -0400
|
||||
Subject: [PATCH] Additional world.getNearbyEntities API's
|
||||
|
||||
Provides more methods to get nearby entities, and filter by types and predicates
|
||||
|
||||
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
|
||||
index 7687f882..c7b0bd3e 100644
|
||||
--- a/src/main/java/org/bukkit/World.java
|
||||
+++ b/src/main/java/org/bukkit/World.java
|
||||
@@ -2,11 +2,14 @@ package org.bukkit;
|
||||
|
||||
import java.io.File;
|
||||
import org.bukkit.generator.ChunkGenerator;
|
||||
+
|
||||
+import java.util.ArrayList;
|
||||
import java.util.Collection;
|
||||
import java.util.HashMap;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.UUID;
|
||||
+import java.util.function.Predicate;
|
||||
|
||||
import org.bukkit.block.Biome;
|
||||
import org.bukkit.block.Block;
|
||||
@@ -534,6 +537,205 @@ public interface World extends PluginMessageRecipient, Metadatable {
|
||||
*/
|
||||
public Collection<Entity> getEntitiesByClasses(Class<?>... classes);
|
||||
|
||||
+ // Paper start
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X Radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double radius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double xzRadius, double yRadius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double xRadius, double yRadius, double zRadius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X Radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double radius, Predicate<LivingEntity> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, radius, radius, radius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double xzRadius, double yRadius, Predicate<LivingEntity> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xzRadius, yRadius, xzRadius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z radius
|
||||
+ */
|
||||
+ public default Collection<LivingEntity> getNearbyLivingEntities(Location loc, double xRadius, double yRadius, double zRadius, Predicate<LivingEntity> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.LivingEntity.class, loc, xRadius, yRadius, zRadius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X/Y/Z Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double radius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double xzRadius, double yRadius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double xRadius, double yRadius, double zRadius) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X/Y/Z Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double radius, Predicate<Player> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, radius, radius, radius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double xzRadius, double yRadius, Predicate<Player> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xzRadius, yRadius, xzRadius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets nearby players within the specified radius (bounding box)
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z Radius
|
||||
+ */
|
||||
+ public default Collection<Player> getNearbyPlayers(Location loc, double xRadius, double yRadius, double zRadius, Predicate<Player> predicate) {
|
||||
+ return getNearbyEntitiesByType(org.bukkit.entity.Player.class, loc, xRadius, yRadius, zRadius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X/Y/Z radius to search within
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, Location loc, double radius) {
|
||||
+ return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, null);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z radius to search within
|
||||
+ * @param yRadius Y radius to search within
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, Location loc, double xzRadius, double yRadius) {
|
||||
+ return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, null);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z Radius
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, Location loc, double xRadius, double yRadius, double zRadius) {
|
||||
+ return getNearbyEntitiesByType(clazz, loc, xRadius, yRadius, zRadius, null);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param radius X/Y/Z radius to search within
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, Location loc, double radius, Predicate<T> predicate) {
|
||||
+ return getNearbyEntitiesByType(clazz, loc, radius, radius, radius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius, with x and x radius matching (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param xzRadius X/Z radius to search within
|
||||
+ * @param yRadius Y radius to search within
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends T> clazz, Location loc, double xzRadius, double yRadius, Predicate<T> predicate) {
|
||||
+ return getNearbyEntitiesByType(clazz, loc, xzRadius, yRadius, xzRadius, predicate);
|
||||
+ }
|
||||
+
|
||||
+ /**
|
||||
+ * Gets all nearby entities of the specified type, within the specified radius (bounding box)
|
||||
+ * @param clazz Type to filter by
|
||||
+ * @param loc Center location
|
||||
+ * @param xRadius X Radius
|
||||
+ * @param yRadius Y Radius
|
||||
+ * @param zRadius Z Radius
|
||||
+ */
|
||||
+ public default <T extends Entity> Collection<T> getNearbyEntitiesByType(Class<? extends Entity> clazz, Location loc, double xRadius, double yRadius, double zRadius, Predicate<T> predicate) {
|
||||
+ if (clazz == null) {
|
||||
+ clazz = Entity.class;
|
||||
+ }
|
||||
+ List<T> nearby = new ArrayList<>();
|
||||
+ for (Entity bukkitEntity : getNearbyEntities(loc, xRadius, yRadius, zRadius)) {
|
||||
+ //noinspection unchecked
|
||||
+ if (clazz.isAssignableFrom(bukkitEntity.getClass()) && (predicate == null || predicate.test((T) bukkitEntity))) {
|
||||
+ //noinspection unchecked
|
||||
+ nearby.add((T) bukkitEntity);
|
||||
+ }
|
||||
+ }
|
||||
+ return nearby;
|
||||
+ }
|
||||
+ // Paper end
|
||||
+
|
||||
/**
|
||||
* Get a list of all players in this World
|
||||
*
|
||||
--
|
||||
2.17.0
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren