13
0
geforkt von Mirrors/Paper

Implements isBedSpawn() to the PlayerRespawnEvent.

By: Rigby <rigby@onarandombox.com>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2011-06-21 04:32:47 +01:00
Ursprung 8c6ccaee27
Commit d9d0416069

Datei anzeigen

@ -5,10 +5,12 @@ import org.bukkit.entity.Player;
public class PlayerRespawnEvent extends PlayerEvent { public class PlayerRespawnEvent extends PlayerEvent {
private Location respawnLocation; private Location respawnLocation;
private boolean isBedSpawn;
public PlayerRespawnEvent(Player respawnPlayer, Location respawnLocation) { public PlayerRespawnEvent(Player respawnPlayer, Location respawnLocation, boolean isBedSpawn) {
super(Type.PLAYER_RESPAWN, respawnPlayer); super(Type.PLAYER_RESPAWN, respawnPlayer);
this.respawnLocation = respawnLocation; this.respawnLocation = respawnLocation;
this.isBedSpawn = isBedSpawn;
} }
/** /**
@ -28,4 +30,13 @@ public class PlayerRespawnEvent extends PlayerEvent {
public void setRespawnLocation(Location respawnLocation) { public void setRespawnLocation(Location respawnLocation) {
this.respawnLocation = respawnLocation; this.respawnLocation = respawnLocation;
} }
/**
* Gets whether the respawn location is the players bed.
*
* @return true if the respawn location is the players bed.
*/
public boolean isBedSpawn() {
return this.isBedSpawn;
}
} }