13
0
geforkt von Mirrors/Paper

Fix potential for NPE if receivers is null and the world was empty

Dieser Commit ist enthalten in:
Aikar 2018-06-06 21:45:30 -04:00
Ursprung d4e763c30e
Commit d72d79efee

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@ -10,7 +10,7 @@ This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
new file mode 100644
index 00000000..bf4edd07
index 00000000..2bccc409
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
@@ -0,0 +0,0 @@
@ -96,11 +96,13 @@ index 00000000..bf4edd07
+ * @return If this particle is going to be sent to someone
+ */
+ public boolean hasReceivers() {
+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || !receivers.isEmpty();
+ return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || (receivers != null && !receivers.isEmpty());
+ }
+
+ /**
+ * Sends this particle to all players in the world
+ * Sends this particle to all players in the world. This is rather silly and you should likely not be doing this.
+ *
+ * Just be a logical person and use receivers by radius or collection.
+ */
+ public ParticleBuilder allPlayers() {
+ this.receivers = null;