geforkt von Mirrors/Paper
Rebase chunk patches
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@ -1,119 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Thu, 2 Mar 2023 23:19:04 -0800
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Subject: [PATCH] Cache whether region files do not exist
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The repeated I/O of creating the directory for the regionfile
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or for checking if the file exists can be heavy in
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when pushing chunk generation extremely hard - as each chunk gen
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request may effectively go through to the I/O thread.
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diff --git a/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/io/RegionFileIOThread.java
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@@ -0,0 +0,0 @@ public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
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return file.hasChunk(chunkPos) ? Boolean.TRUE : Boolean.FALSE;
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});
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} else {
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+ // first check if the region file for sure does not exist
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+ if (taskController.doesRegionFileNotExist(chunkX, chunkZ)) {
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+ return Boolean.FALSE;
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+ } // else: it either exists or is not known, fall back to checking the loaded region file
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+
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return taskController.computeForRegionFileIfLoaded(chunkX, chunkZ, (final RegionFile file) -> {
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if (file == null) { // null if not loaded
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+ // not sure at this point, let the I/O thread figure it out
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return Boolean.TRUE;
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}
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@@ -0,0 +0,0 @@ public final class RegionFileIOThread extends PrioritisedQueueExecutorThread {
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return !this.tasks.isEmpty();
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}
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+ public boolean doesRegionFileNotExist(final int chunkX, final int chunkZ) {
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+ return this.getCache().doesRegionFileNotExistNoIO(new ChunkPos(chunkX, chunkZ));
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+ }
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+
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public <T> T computeForRegionFile(final int chunkX, final int chunkZ, final boolean existingOnly, final Function<RegionFile, T> function) {
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final RegionFileStorage cache = this.getCache();
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final RegionFile regionFile;
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diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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+++ b/src/main/java/net/minecraft/world/level/chunk/storage/RegionFileStorage.java
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@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
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private final Path folder;
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private final boolean sync;
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+ // Paper start - cache regionfile does not exist state
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+ static final int MAX_NON_EXISTING_CACHE = 1024 * 64;
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+ private final it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet nonExistingRegionFiles = new it.unimi.dsi.fastutil.longs.LongLinkedOpenHashSet();
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+ private synchronized boolean doesRegionFilePossiblyExist(long position) {
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+ if (this.nonExistingRegionFiles.contains(position)) {
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+ this.nonExistingRegionFiles.addAndMoveToFirst(position);
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+ return false;
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+ }
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+ return true;
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+ }
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+
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+ private synchronized void createRegionFile(long position) {
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+ this.nonExistingRegionFiles.remove(position);
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+ }
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+
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+ private synchronized void markNonExisting(long position) {
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+ if (this.nonExistingRegionFiles.addAndMoveToFirst(position)) {
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+ while (this.nonExistingRegionFiles.size() >= MAX_NON_EXISTING_CACHE) {
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+ this.nonExistingRegionFiles.removeLastLong();
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+ }
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+ }
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+ }
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+
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+ public synchronized boolean doesRegionFileNotExistNoIO(ChunkPos pos) {
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+ long key = ChunkPos.asLong(pos.getRegionX(), pos.getRegionZ());
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+ return !this.doesRegionFilePossiblyExist(key);
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+ }
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+ // Paper end - cache regionfile does not exist state
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+
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protected RegionFileStorage(Path directory, boolean dsync) { // Paper - protected constructor
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this.folder = directory;
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this.sync = dsync;
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@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
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}
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public synchronized RegionFile getRegionFile(ChunkPos chunkcoordintpair, boolean existingOnly, boolean lock) throws IOException {
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// Paper end
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- long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ());
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+ long i = ChunkPos.asLong(chunkcoordintpair.getRegionX(), chunkcoordintpair.getRegionZ()); final long regionPos = i; // Paper - OBFHELPER
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RegionFile regionfile = (RegionFile) this.regionCache.getAndMoveToFirst(i);
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if (regionfile != null) {
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@@ -0,0 +0,0 @@ public class RegionFileStorage implements AutoCloseable {
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// Paper end
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return regionfile;
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} else {
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+ // Paper start - cache regionfile does not exist state
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+ if (existingOnly && !this.doesRegionFilePossiblyExist(regionPos)) {
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+ return null;
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+ }
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+ // Paper end - cache regionfile does not exist state
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if (this.regionCache.size() >= 256) {
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((RegionFile) this.regionCache.removeLast()).close();
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}
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- FileUtil.createDirectoriesSafe(this.folder);
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+ // Paper - only create directory if not existing only - moved down
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Path path = this.folder;
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int j = chunkcoordintpair.getRegionX();
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Path path1 = path.resolve("r." + j + "." + chunkcoordintpair.getRegionZ() + ".mca");
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- if (existingOnly && !java.nio.file.Files.exists(path1)) return null; // CraftBukkit
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+ if (existingOnly && !java.nio.file.Files.exists(path1)) { // Paper start - cache regionfile does not exist state
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+ this.markNonExisting(regionPos);
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+ return null; // CraftBukkit
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+ } else {
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+ this.createRegionFile(regionPos);
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+ }
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+ // Paper end - cache regionfile does not exist state
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+ FileUtil.createDirectoriesSafe(this.folder); // Paper - only create directory if not existing only - moved from above
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RegionFile regionfile1 = new RegionFile(path1, this.folder, this.sync);
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this.regionCache.putAndMoveToFirst(i, regionfile1);
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@ -1,999 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sun, 26 Feb 2023 23:42:29 -0800
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Subject: [PATCH] Increase parallelism for neighbour writing chunk statuses
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Namely, everything after FEATURES. By creating a dependency
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chain indicating what chunks are in use, we can safely
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schedule completely independent tasks in parallel. This
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will allow the chunk system to scale beyond 10 threads
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per world.
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diff --git a/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/RegionizedPlayerChunkLoader.java
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@@ -0,0 +0,0 @@ public class RegionizedPlayerChunkLoader {
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}
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}
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- return chunks.toLongArray();
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+ // to increase generation parallelism, we want to space the chunks out so that they are not nearby when generating
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+ // this also means we are minimising locality
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+ // but, we need to maintain sorted order by manhatten distance
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+
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+ // first, build a map of manhatten distance -> chunks
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+ final java.util.List<LongArrayList> byDistance = new java.util.ArrayList<>();
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+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator = chunks.iterator(); iterator.hasNext();) {
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+ final long chunkKey = iterator.nextLong();
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+
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+ final int chunkX = CoordinateUtils.getChunkX(chunkKey);
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+ final int chunkZ = CoordinateUtils.getChunkZ(chunkKey);
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+
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+ final int dist = Math.abs(chunkX) + Math.abs(chunkZ);
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+ if (dist == byDistance.size()) {
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+ final LongArrayList list = new LongArrayList();
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+ list.add(chunkKey);
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+ byDistance.add(list);
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+ continue;
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+ }
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+
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+ byDistance.get(dist).add(chunkKey);
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+ }
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+
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+ // per distance we transform the chunk list so that each element is maximally spaced out from each other
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+ for (int i = 0, len = byDistance.size(); i < len; ++i) {
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+ final LongArrayList notAdded = byDistance.get(i).clone();
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+ final LongArrayList added = new LongArrayList();
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+
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+ while (!notAdded.isEmpty()) {
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+ if (added.isEmpty()) {
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+ added.add(notAdded.removeLong(notAdded.size() - 1));
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+ continue;
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+ }
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+
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+ long maxChunk = -1L;
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+ int maxDist = 0;
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+
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+ // select the chunk from the not yet added set that has the largest minimum distance from
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+ // the current set of added chunks
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+
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+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator = notAdded.iterator(); iterator.hasNext();) {
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+ final long chunkKey = iterator.nextLong();
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+ final int chunkX = CoordinateUtils.getChunkX(chunkKey);
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+ final int chunkZ = CoordinateUtils.getChunkZ(chunkKey);
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+
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+ int minDist = Integer.MAX_VALUE;
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+
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+ for (final it.unimi.dsi.fastutil.longs.LongIterator iterator2 = added.iterator(); iterator2.hasNext();) {
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+ final long addedKey = iterator2.nextLong();
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+ final int addedX = CoordinateUtils.getChunkX(addedKey);
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+ final int addedZ = CoordinateUtils.getChunkZ(addedKey);
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+
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+ // here we use square distance because chunk generation uses neighbours in a square radius
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+ final int dist = Math.max(Math.abs(addedX - chunkX), Math.abs(addedZ - chunkZ));
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+
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+ if (dist < minDist) {
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+ minDist = dist;
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+ }
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+ }
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+
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+ if (minDist > maxDist) {
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+ maxDist = minDist;
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+ maxChunk = chunkKey;
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+ }
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+ }
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+
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+ // move the selected chunk from the not added set to the added set
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+
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+ if (!notAdded.rem(maxChunk)) {
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+ throw new IllegalStateException();
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+ }
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+
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+ added.add(maxChunk);
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+ }
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+
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+ byDistance.set(i, added);
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+ }
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+
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+ // now, rebuild the list so that it still maintains manhatten distance order
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+ final LongArrayList ret = new LongArrayList(chunks.size());
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+
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+ for (final LongArrayList dist : byDistance) {
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+ ret.addAll(dist);
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+ }
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+
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+ return ret.toLongArray();
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}
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public static final class PlayerChunkLoaderData {
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diff --git a/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java b/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/light/LightQueue.java
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@@ -0,0 +0,0 @@ import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
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import ca.spottedleaf.starlight.common.light.BlockStarLightEngine;
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import ca.spottedleaf.starlight.common.light.SkyStarLightEngine;
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import ca.spottedleaf.starlight.common.light.StarLightInterface;
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-import io.papermc.paper.chunk.system.scheduling.ChunkTaskScheduler;
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import io.papermc.paper.util.CoordinateUtils;
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import it.unimi.dsi.fastutil.longs.Long2ObjectOpenHashMap;
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import it.unimi.dsi.fastutil.shorts.ShortCollection;
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@@ -0,0 +0,0 @@ import net.minecraft.core.BlockPos;
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import net.minecraft.core.SectionPos;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.world.level.ChunkPos;
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+import net.minecraft.world.level.chunk.ChunkStatus;
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import java.util.ArrayList;
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import java.util.HashSet;
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import java.util.List;
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@@ -0,0 +0,0 @@ public final class LightQueue {
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this.chunkCoordinate = chunkCoordinate;
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this.lightEngine = lightEngine;
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this.queue = queue;
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- this.task = queue.world.chunkTaskScheduler.lightExecutor.createTask(this, priority);
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+ this.task = queue.world.chunkTaskScheduler.radiusAwareScheduler.createTask(
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+ CoordinateUtils.getChunkX(chunkCoordinate), CoordinateUtils.getChunkZ(chunkCoordinate),
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+ ChunkStatus.LIGHT.writeRadius, this, priority
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+ );
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}
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public void schedule() {
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@@ -0,0 +0,0 @@ public final class LightQueue {
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@Override
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public void run() {
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- final SkyStarLightEngine skyEngine = this.lightEngine.getSkyLightEngine();
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- final BlockStarLightEngine blockEngine = this.lightEngine.getBlockLightEngine();
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- try {
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- synchronized (this.queue) {
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- this.queue.chunkTasks.remove(this.chunkCoordinate);
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- }
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+ synchronized (this.queue) {
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+ this.queue.chunkTasks.remove(this.chunkCoordinate);
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+ }
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- boolean litChunk = false;
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- if (this.lightTasks != null) {
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- for (final BooleanSupplier run : this.lightTasks) {
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- if (run.getAsBoolean()) {
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- litChunk = true;
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- break;
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- }
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+ boolean litChunk = false;
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+ if (this.lightTasks != null) {
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+ for (final BooleanSupplier run : this.lightTasks) {
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+ if (run.getAsBoolean()) {
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+ litChunk = true;
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+ break;
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}
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}
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+ }
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+ final SkyStarLightEngine skyEngine = this.lightEngine.getSkyLightEngine();
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+ final BlockStarLightEngine blockEngine = this.lightEngine.getBlockLightEngine();
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+ try {
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final long coordinate = this.chunkCoordinate;
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final int chunkX = CoordinateUtils.getChunkX(coordinate);
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final int chunkZ = CoordinateUtils.getChunkZ(coordinate);
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diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkHolderManager.java
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@@ -0,0 +0,0 @@ public final class ChunkHolderManager {
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}
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public Boolean tryDrainTicketUpdates() {
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- final boolean acquired = this.ticketLock.tryLock();
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- try {
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- if (!acquired) {
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- return null;
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- }
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+ boolean ret = false;
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+ for (;;) {
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+ final boolean acquired = this.ticketLock.tryLock();
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+ try {
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+ if (!acquired) {
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+ return ret ? Boolean.TRUE : null;
|
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+ }
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|
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- return Boolean.valueOf(this.drainTicketUpdates());
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- } finally {
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- if (acquired) {
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- this.ticketLock.unlock();
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+ ret |= this.drainTicketUpdates();
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+ } finally {
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+ if (acquired) {
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+ this.ticketLock.unlock();
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+ }
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}
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+ if (this.delayedTicketUpdates.isEmpty()) {
|
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+ return Boolean.valueOf(ret);
|
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+ } // else: try to re-acquire
|
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}
|
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}
|
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|
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diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
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+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkTaskScheduler.java
|
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@@ -0,0 +0,0 @@ package io.papermc.paper.chunk.system.scheduling;
|
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|
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import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
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import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadPool;
|
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-import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedThreadedTaskQueue;
|
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import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
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import com.mojang.logging.LogUtils;
|
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+import io.papermc.paper.chunk.system.scheduling.queue.RadiusAwarePrioritisedExecutor;
|
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import io.papermc.paper.configuration.GlobalConfiguration;
|
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import io.papermc.paper.util.CoordinateUtils;
|
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import io.papermc.paper.util.TickThread;
|
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@@ -0,0 +0,0 @@ import net.minecraft.world.level.ChunkPos;
|
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import net.minecraft.world.level.chunk.ChunkAccess;
|
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import net.minecraft.world.level.chunk.ChunkStatus;
|
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import net.minecraft.world.level.chunk.LevelChunk;
|
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-import org.bukkit.Bukkit;
|
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import org.slf4j.Logger;
|
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import java.io.File;
|
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import java.util.ArrayDeque;
|
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@@ -0,0 +0,0 @@ import java.util.Objects;
|
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import java.util.concurrent.atomic.AtomicBoolean;
|
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import java.util.concurrent.atomic.AtomicLong;
|
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import java.util.concurrent.locks.ReentrantLock;
|
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-import java.util.function.BooleanSupplier;
|
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import java.util.function.Consumer;
|
||||
|
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public final class ChunkTaskScheduler {
|
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@@ -0,0 +0,0 @@ public final class ChunkTaskScheduler {
|
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|
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public final ServerLevel world;
|
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public final PrioritisedThreadPool workers;
|
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- public final PrioritisedThreadPool.PrioritisedPoolExecutor lightExecutor;
|
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- public final PrioritisedThreadPool.PrioritisedPoolExecutor genExecutor;
|
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+ public final RadiusAwarePrioritisedExecutor radiusAwareScheduler;
|
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public final PrioritisedThreadPool.PrioritisedPoolExecutor parallelGenExecutor;
|
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+ private final PrioritisedThreadPool.PrioritisedPoolExecutor radiusAwareGenExecutor;
|
||||
public final PrioritisedThreadPool.PrioritisedPoolExecutor loadExecutor;
|
||||
|
||||
private final PrioritisedThreadedTaskQueue mainThreadExecutor = new PrioritisedThreadedTaskQueue();
|
||||
@@ -0,0 +0,0 @@ public final class ChunkTaskScheduler {
|
||||
this.workers = workers;
|
||||
|
||||
final String worldName = world.getWorld().getName();
|
||||
- this.genExecutor = workers.createExecutor("Chunk single-threaded generation executor for world '" + worldName + "'", 1);
|
||||
- // same as genExecutor, as there are race conditions between updating blocks in FEATURE status while lighting chunks
|
||||
- this.lightExecutor = this.genExecutor;
|
||||
- this.parallelGenExecutor = newChunkSystemGenParallelism <= 1 ? this.genExecutor
|
||||
- : workers.createExecutor("Chunk parallel generation executor for world '" + worldName + "'", newChunkSystemGenParallelism);
|
||||
+ this.parallelGenExecutor = workers.createExecutor("Chunk parallel generation executor for world '" + worldName + "'", Math.max(1, newChunkSystemGenParallelism));
|
||||
+ this.radiusAwareGenExecutor =
|
||||
+ newChunkSystemGenParallelism <= 1 ? this.parallelGenExecutor : workers.createExecutor("Chunk radius aware generator for world '" + worldName + "'", newChunkSystemGenParallelism);
|
||||
this.loadExecutor = workers.createExecutor("Chunk load executor for world '" + worldName + "'", newChunkSystemLoadParallelism);
|
||||
+ this.radiusAwareScheduler = new RadiusAwarePrioritisedExecutor(this.radiusAwareGenExecutor, Math.max(1, newChunkSystemGenParallelism));
|
||||
this.chunkHolderManager = new ChunkHolderManager(world, this);
|
||||
}
|
||||
|
||||
@@ -0,0 +0,0 @@ public final class ChunkTaskScheduler {
|
||||
}
|
||||
|
||||
public boolean halt(final boolean sync, final long maxWaitNS) {
|
||||
- this.lightExecutor.halt();
|
||||
- this.genExecutor.halt();
|
||||
+ this.radiusAwareGenExecutor.halt();
|
||||
this.parallelGenExecutor.halt();
|
||||
this.loadExecutor.halt();
|
||||
final long time = System.nanoTime();
|
||||
if (sync) {
|
||||
for (long failures = 9L;; failures = ConcurrentUtil.linearLongBackoff(failures, 500_000L, 50_000_000L)) {
|
||||
if (
|
||||
- !this.lightExecutor.isActive() &&
|
||||
- !this.genExecutor.isActive() &&
|
||||
+ !this.radiusAwareGenExecutor.isActive() &&
|
||||
!this.parallelGenExecutor.isActive() &&
|
||||
!this.loadExecutor.isActive()
|
||||
) {
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkUpgradeGenericStatusTask.java
|
||||
@@ -0,0 +0,0 @@ public final class ChunkUpgradeGenericStatusTask extends ChunkProgressionTask im
|
||||
this.fromStatus = chunk.getStatus();
|
||||
this.toStatus = toStatus;
|
||||
this.neighbours = neighbours;
|
||||
- this.generateTask = (this.toStatus.isParallelCapable ? this.scheduler.parallelGenExecutor : this.scheduler.genExecutor)
|
||||
- .createTask(this, priority);
|
||||
+ if (this.toStatus.isParallelCapable) {
|
||||
+ this.generateTask = this.scheduler.parallelGenExecutor.createTask(this, priority);
|
||||
+ } else {
|
||||
+ this.generateTask = this.scheduler.radiusAwareScheduler.createTask(chunkX, chunkZ, this.toStatus.writeRadius, this, priority);
|
||||
+ }
|
||||
}
|
||||
|
||||
@Override
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java
|
||||
new file mode 100644
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
|
||||
--- /dev/null
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/queue/RadiusAwarePrioritisedExecutor.java
|
||||
@@ -0,0 +0,0 @@
|
||||
+package io.papermc.paper.chunk.system.scheduling.queue;
|
||||
+
|
||||
+import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
||||
+import io.papermc.paper.util.CoordinateUtils;
|
||||
+import it.unimi.dsi.fastutil.longs.Long2ReferenceOpenHashMap;
|
||||
+import it.unimi.dsi.fastutil.objects.ReferenceOpenHashSet;
|
||||
+import java.util.ArrayList;
|
||||
+import java.util.Comparator;
|
||||
+import java.util.List;
|
||||
+import java.util.PriorityQueue;
|
||||
+
|
||||
+public class RadiusAwarePrioritisedExecutor {
|
||||
+
|
||||
+ private static final Comparator<DependencyNode> DEPENDENCY_NODE_COMPARATOR = (final DependencyNode t1, final DependencyNode t2) -> {
|
||||
+ return Long.compare(t1.id, t2.id);
|
||||
+ };
|
||||
+
|
||||
+ private final DependencyTree[] queues = new DependencyTree[PrioritisedExecutor.Priority.TOTAL_SCHEDULABLE_PRIORITIES];
|
||||
+ private static final int NO_TASKS_QUEUED = -1;
|
||||
+ private int selectedQueue = NO_TASKS_QUEUED;
|
||||
+ private boolean canQueueTasks = true;
|
||||
+
|
||||
+ public RadiusAwarePrioritisedExecutor(final PrioritisedExecutor executor, final int maxToSchedule) {
|
||||
+ for (int i = 0; i < this.queues.length; ++i) {
|
||||
+ this.queues[i] = new DependencyTree(this, executor, maxToSchedule, i);
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private boolean canQueueTasks() {
|
||||
+ return this.canQueueTasks;
|
||||
+ }
|
||||
+
|
||||
+ private List<PrioritisedExecutor.PrioritisedTask> treeFinished() {
|
||||
+ this.canQueueTasks = true;
|
||||
+ for (int priority = 0; priority < this.queues.length; ++priority) {
|
||||
+ final DependencyTree queue = this.queues[priority];
|
||||
+ if (queue.hasWaitingTasks()) {
|
||||
+ final List<PrioritisedExecutor.PrioritisedTask> ret = queue.tryPushTasks();
|
||||
+
|
||||
+ if (ret == null || ret.isEmpty()) {
|
||||
+ // this happens when the tasks in the wait queue were purged
|
||||
+ // in this case, the queue was actually empty, we just had to purge it
|
||||
+ // if we set the selected queue without scheduling any tasks, the queue will never be unselected
|
||||
+ // as that requires a scheduled task completing...
|
||||
+ continue;
|
||||
+ }
|
||||
+
|
||||
+ this.selectedQueue = priority;
|
||||
+ return ret;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ this.selectedQueue = NO_TASKS_QUEUED;
|
||||
+
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ private List<PrioritisedExecutor.PrioritisedTask> queue(final Task task, final PrioritisedExecutor.Priority priority) {
|
||||
+ final int priorityId = priority.priority;
|
||||
+ final DependencyTree queue = this.queues[priorityId];
|
||||
+
|
||||
+ final DependencyNode node = new DependencyNode(task, queue);
|
||||
+
|
||||
+ if (task.dependencyNode != null) {
|
||||
+ throw new IllegalStateException();
|
||||
+ }
|
||||
+ task.dependencyNode = node;
|
||||
+
|
||||
+ queue.pushNode(node);
|
||||
+
|
||||
+ if (this.selectedQueue == NO_TASKS_QUEUED) {
|
||||
+ this.canQueueTasks = true;
|
||||
+ this.selectedQueue = priorityId;
|
||||
+ return queue.tryPushTasks();
|
||||
+ }
|
||||
+
|
||||
+ if (!this.canQueueTasks) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ if (PrioritisedExecutor.Priority.isHigherPriority(priorityId, this.selectedQueue)) {
|
||||
+ // prevent the lower priority tree from queueing more tasks
|
||||
+ this.canQueueTasks = false;
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ // priorityId != selectedQueue: lower priority, don't care - treeFinished will pick it up
|
||||
+ return priorityId == this.selectedQueue ? queue.tryPushTasks() : null;
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
|
||||
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
+ if (radius < 0) {
|
||||
+ throw new IllegalArgumentException("Radius must be > 0: " + radius);
|
||||
+ }
|
||||
+ return new Task(this, chunkX, chunkZ, radius, run, priority);
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask createTask(final int chunkX, final int chunkZ, final int radius,
|
||||
+ final Runnable run) {
|
||||
+ return this.createTask(chunkX, chunkZ, radius, run, PrioritisedExecutor.Priority.NORMAL);
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask queueTask(final int chunkX, final int chunkZ, final int radius,
|
||||
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTask(chunkX, chunkZ, radius, run, priority);
|
||||
+
|
||||
+ ret.queue();
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask queueTask(final int chunkX, final int chunkZ, final int radius,
|
||||
+ final Runnable run) {
|
||||
+ final PrioritisedExecutor.PrioritisedTask ret = this.createTask(chunkX, chunkZ, radius, run);
|
||||
+
|
||||
+ ret.queue();
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
+ return new Task(this, 0, 0, -1, run, priority);
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask createInfiniteRadiusTask(final Runnable run) {
|
||||
+ return this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
+ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, priority);
|
||||
+
|
||||
+ ret.queue();
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask queueInfiniteRadiusTask(final Runnable run) {
|
||||
+ final PrioritisedExecutor.PrioritisedTask ret = this.createInfiniteRadiusTask(run, PrioritisedExecutor.Priority.NORMAL);
|
||||
+
|
||||
+ ret.queue();
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ // all accesses must be synchronised by the radius aware object
|
||||
+ private static final class DependencyTree {
|
||||
+
|
||||
+ private final RadiusAwarePrioritisedExecutor scheduler;
|
||||
+ private final PrioritisedExecutor executor;
|
||||
+ private final int maxToSchedule;
|
||||
+ private final int treeIndex;
|
||||
+
|
||||
+ private int currentlyExecuting;
|
||||
+ private long idGenerator;
|
||||
+
|
||||
+ private final PriorityQueue<DependencyNode> awaiting = new PriorityQueue<>(DEPENDENCY_NODE_COMPARATOR);
|
||||
+
|
||||
+ private final PriorityQueue<DependencyNode> infiniteRadius = new PriorityQueue<>(DEPENDENCY_NODE_COMPARATOR);
|
||||
+ private boolean isInfiniteRadiusScheduled;
|
||||
+
|
||||
+ private final Long2ReferenceOpenHashMap<DependencyNode> nodeByPosition = new Long2ReferenceOpenHashMap<>();
|
||||
+
|
||||
+ public DependencyTree(final RadiusAwarePrioritisedExecutor scheduler, final PrioritisedExecutor executor,
|
||||
+ final int maxToSchedule, final int treeIndex) {
|
||||
+ this.scheduler = scheduler;
|
||||
+ this.executor = executor;
|
||||
+ this.maxToSchedule = maxToSchedule;
|
||||
+ this.treeIndex = treeIndex;
|
||||
+ }
|
||||
+
|
||||
+ public boolean hasWaitingTasks() {
|
||||
+ return !this.awaiting.isEmpty() || !this.infiniteRadius.isEmpty();
|
||||
+ }
|
||||
+
|
||||
+ private long nextId() {
|
||||
+ return this.idGenerator++;
|
||||
+ }
|
||||
+
|
||||
+ private boolean isExecutingAnyTasks() {
|
||||
+ return this.currentlyExecuting != 0;
|
||||
+ }
|
||||
+
|
||||
+ private void pushNode(final DependencyNode node) {
|
||||
+ if (!node.task.isFiniteRadius()) {
|
||||
+ this.infiniteRadius.add(node);
|
||||
+ return;
|
||||
+ }
|
||||
+
|
||||
+ // set up dependency for node
|
||||
+ final Task task = node.task;
|
||||
+
|
||||
+ final int centerX = task.chunkX;
|
||||
+ final int centerZ = task.chunkZ;
|
||||
+ final int radius = task.radius;
|
||||
+
|
||||
+ final int minX = centerX - radius;
|
||||
+ final int maxX = centerX + radius;
|
||||
+
|
||||
+ final int minZ = centerZ - radius;
|
||||
+ final int maxZ = centerZ + radius;
|
||||
+
|
||||
+ ReferenceOpenHashSet<DependencyNode> parents = null;
|
||||
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
||||
+ for (int currX = minX; currX <= maxX; ++currX) {
|
||||
+ final DependencyNode dependency = this.nodeByPosition.put(CoordinateUtils.getChunkKey(currX, currZ), node);
|
||||
+ if (dependency != null) {
|
||||
+ if (parents == null) {
|
||||
+ parents = new ReferenceOpenHashSet<>();
|
||||
+ }
|
||||
+ if (parents.add(dependency)) {
|
||||
+ // added a dependency, so we need to add as a child to the dependency
|
||||
+ if (dependency.children == null) {
|
||||
+ dependency.children = new ArrayList<>();
|
||||
+ }
|
||||
+ dependency.children.add(node);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (parents == null) {
|
||||
+ // no dependencies, add straight to awaiting
|
||||
+ this.awaiting.add(node);
|
||||
+ } else {
|
||||
+ node.parents = parents;
|
||||
+ // we will be added to awaiting once we have no parents
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ // called only when a node is returned after being executed
|
||||
+ private List<PrioritisedExecutor.PrioritisedTask> returnNode(final DependencyNode node) {
|
||||
+ final Task task = node.task;
|
||||
+
|
||||
+ // now that the task is completed, we can push its children to the awaiting queue
|
||||
+ this.pushChildren(node);
|
||||
+
|
||||
+ if (task.isFiniteRadius()) {
|
||||
+ // remove from dependency map
|
||||
+ this.removeNodeFromMap(node);
|
||||
+ } else {
|
||||
+ // mark as no longer executing infinite radius
|
||||
+ if (!this.isInfiniteRadiusScheduled) {
|
||||
+ throw new IllegalStateException();
|
||||
+ }
|
||||
+ this.isInfiniteRadiusScheduled = false;
|
||||
+ }
|
||||
+
|
||||
+ // decrement executing count, we are done executing this task
|
||||
+ --this.currentlyExecuting;
|
||||
+
|
||||
+ if (this.currentlyExecuting == 0) {
|
||||
+ return this.scheduler.treeFinished();
|
||||
+ }
|
||||
+
|
||||
+ return this.scheduler.canQueueTasks() ? this.tryPushTasks() : null;
|
||||
+ }
|
||||
+
|
||||
+ private List<PrioritisedExecutor.PrioritisedTask> tryPushTasks() {
|
||||
+ // tasks are not queued, but only created here - we do hold the lock for the map
|
||||
+ List<PrioritisedExecutor.PrioritisedTask> ret = null;
|
||||
+ PrioritisedExecutor.PrioritisedTask pushedTask;
|
||||
+ while ((pushedTask = this.tryPushTask()) != null) {
|
||||
+ if (ret == null) {
|
||||
+ ret = new ArrayList<>();
|
||||
+ }
|
||||
+ ret.add(pushedTask);
|
||||
+ }
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ private void removeNodeFromMap(final DependencyNode node) {
|
||||
+ final Task task = node.task;
|
||||
+
|
||||
+ final int centerX = task.chunkX;
|
||||
+ final int centerZ = task.chunkZ;
|
||||
+ final int radius = task.radius;
|
||||
+
|
||||
+ final int minX = centerX - radius;
|
||||
+ final int maxX = centerX + radius;
|
||||
+
|
||||
+ final int minZ = centerZ - radius;
|
||||
+ final int maxZ = centerZ + radius;
|
||||
+
|
||||
+ for (int currZ = minZ; currZ <= maxZ; ++currZ) {
|
||||
+ for (int currX = minX; currX <= maxX; ++currX) {
|
||||
+ this.nodeByPosition.remove(CoordinateUtils.getChunkKey(currX, currZ), node);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private void pushChildren(final DependencyNode node) {
|
||||
+ // add all the children that we can into awaiting
|
||||
+ final List<DependencyNode> children = node.children;
|
||||
+ if (children != null) {
|
||||
+ for (int i = 0, len = children.size(); i < len; ++i) {
|
||||
+ final DependencyNode child = children.get(i);
|
||||
+ if (!child.parents.remove(node)) {
|
||||
+ throw new IllegalStateException();
|
||||
+ }
|
||||
+ if (child.parents.isEmpty()) {
|
||||
+ // no more dependents, we can push to awaiting
|
||||
+ child.parents = null;
|
||||
+ // even if the child is purged, we need to push it so that its children will be pushed
|
||||
+ this.awaiting.add(child);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private DependencyNode pollAwaiting() {
|
||||
+ final DependencyNode ret = this.awaiting.poll();
|
||||
+ if (ret == null) {
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ if (ret.parents != null) {
|
||||
+ throw new IllegalStateException();
|
||||
+ }
|
||||
+
|
||||
+ if (ret.purged) {
|
||||
+ // need to manually remove from state here
|
||||
+ this.pushChildren(ret);
|
||||
+ this.removeNodeFromMap(ret);
|
||||
+ } // else: delay children push until the task has finished
|
||||
+
|
||||
+ return ret;
|
||||
+ }
|
||||
+
|
||||
+ private DependencyNode pollInfinite() {
|
||||
+ return this.infiniteRadius.poll();
|
||||
+ }
|
||||
+
|
||||
+ public PrioritisedExecutor.PrioritisedTask tryPushTask() {
|
||||
+ if (this.currentlyExecuting >= this.maxToSchedule || this.isInfiniteRadiusScheduled) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ DependencyNode firstInfinite;
|
||||
+ while ((firstInfinite = this.infiniteRadius.peek()) != null && firstInfinite.purged) {
|
||||
+ this.pollInfinite();
|
||||
+ }
|
||||
+
|
||||
+ DependencyNode firstAwaiting;
|
||||
+ while ((firstAwaiting = this.awaiting.peek()) != null && firstAwaiting.purged) {
|
||||
+ this.pollAwaiting();
|
||||
+ }
|
||||
+
|
||||
+ if (firstInfinite == null && firstAwaiting == null) {
|
||||
+ return null;
|
||||
+ }
|
||||
+
|
||||
+ // firstAwaiting compared to firstInfinite
|
||||
+ final int compare;
|
||||
+
|
||||
+ if (firstAwaiting == null) {
|
||||
+ // we choose first infinite, or infinite < awaiting
|
||||
+ compare = 1;
|
||||
+ } else if (firstInfinite == null) {
|
||||
+ // we choose first awaiting, or awaiting < infinite
|
||||
+ compare = -1;
|
||||
+ } else {
|
||||
+ compare = DEPENDENCY_NODE_COMPARATOR.compare(firstAwaiting, firstInfinite);
|
||||
+ }
|
||||
+
|
||||
+ if (compare >= 0) {
|
||||
+ if (this.currentlyExecuting != 0) {
|
||||
+ // don't queue infinite task while other tasks are executing in parallel
|
||||
+ return null;
|
||||
+ }
|
||||
+ ++this.currentlyExecuting;
|
||||
+ this.pollInfinite();
|
||||
+ this.isInfiniteRadiusScheduled = true;
|
||||
+ return firstInfinite.task.pushTask(this.executor);
|
||||
+ } else {
|
||||
+ ++this.currentlyExecuting;
|
||||
+ this.pollAwaiting();
|
||||
+ return firstAwaiting.task.pushTask(this.executor);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private static final class DependencyNode {
|
||||
+
|
||||
+ private final Task task;
|
||||
+ private final DependencyTree tree;
|
||||
+
|
||||
+ // dependency tree fields
|
||||
+ // (must hold lock on the scheduler to use)
|
||||
+ // null is the same as empty, we just use it so that we don't allocate the set unless we need to
|
||||
+ private List<DependencyNode> children;
|
||||
+ // null is the same as empty, indicating that this task is considered "awaiting"
|
||||
+ private ReferenceOpenHashSet<DependencyNode> parents;
|
||||
+ // false -> scheduled and not cancelled
|
||||
+ // true -> scheduled but cancelled
|
||||
+ private boolean purged;
|
||||
+ private final long id;
|
||||
+
|
||||
+ public DependencyNode(final Task task, final DependencyTree tree) {
|
||||
+ this.task = task;
|
||||
+ this.id = tree.nextId();
|
||||
+ this.tree = tree;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private static final class Task implements PrioritisedExecutor.PrioritisedTask, Runnable {
|
||||
+
|
||||
+ // task specific fields
|
||||
+ private final RadiusAwarePrioritisedExecutor scheduler;
|
||||
+ private final int chunkX;
|
||||
+ private final int chunkZ;
|
||||
+ private final int radius;
|
||||
+ private Runnable run;
|
||||
+ private PrioritisedExecutor.Priority priority;
|
||||
+
|
||||
+ private DependencyNode dependencyNode;
|
||||
+ private PrioritisedExecutor.PrioritisedTask queuedTask;
|
||||
+
|
||||
+ private Task(final RadiusAwarePrioritisedExecutor scheduler, final int chunkX, final int chunkZ, final int radius,
|
||||
+ final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
+ this.scheduler = scheduler;
|
||||
+ this.chunkX = chunkX;
|
||||
+ this.chunkZ = chunkZ;
|
||||
+ this.radius = radius;
|
||||
+ this.run = run;
|
||||
+ this.priority = priority;
|
||||
+ }
|
||||
+
|
||||
+ private boolean isFiniteRadius() {
|
||||
+ return this.radius >= 0;
|
||||
+ }
|
||||
+
|
||||
+ private PrioritisedExecutor.PrioritisedTask pushTask(final PrioritisedExecutor executor) {
|
||||
+ return this.queuedTask = executor.createTask(this, this.priority);
|
||||
+ }
|
||||
+
|
||||
+ private void executeTask() {
|
||||
+ final Runnable run = this.run;
|
||||
+ this.run = null;
|
||||
+ run.run();
|
||||
+ }
|
||||
+
|
||||
+ private static void scheduleTasks(final List<PrioritisedExecutor.PrioritisedTask> toSchedule) {
|
||||
+ if (toSchedule != null) {
|
||||
+ for (int i = 0, len = toSchedule.size(); i < len; ++i) {
|
||||
+ toSchedule.get(i).queue();
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ private void returnNode() {
|
||||
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ final DependencyNode node = this.dependencyNode;
|
||||
+ this.dependencyNode = null;
|
||||
+ toSchedule = node.tree.returnNode(node);
|
||||
+ }
|
||||
+
|
||||
+ scheduleTasks(toSchedule);
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public void run() {
|
||||
+ final Runnable run = this.run;
|
||||
+ this.run = null;
|
||||
+ try {
|
||||
+ run.run();
|
||||
+ } finally {
|
||||
+ this.returnNode();
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean queue() {
|
||||
+ final List<PrioritisedExecutor.PrioritisedTask> toSchedule;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if (this.queuedTask != null || this.dependencyNode != null || this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ toSchedule = this.scheduler.queue(this, this.priority);
|
||||
+ }
|
||||
+
|
||||
+ scheduleTasks(toSchedule);
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean cancel() {
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ this.priority = PrioritisedExecutor.Priority.COMPLETING;
|
||||
+ if (this.dependencyNode != null) {
|
||||
+ this.dependencyNode.purged = true;
|
||||
+ this.dependencyNode = null;
|
||||
+ }
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (task.cancel()) {
|
||||
+ // must manually return the node
|
||||
+ this.run = null;
|
||||
+ this.returnNode();
|
||||
+ return true;
|
||||
+ }
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean execute() {
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ this.priority = PrioritisedExecutor.Priority.COMPLETING;
|
||||
+ if (this.dependencyNode != null) {
|
||||
+ this.dependencyNode.purged = true;
|
||||
+ this.dependencyNode = null;
|
||||
+ }
|
||||
+ // fall through to execution logic
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (task != null) {
|
||||
+ // will run the return node logic automatically
|
||||
+ return task.execute();
|
||||
+ } else {
|
||||
+ // don't run node removal/insertion logic, we aren't actually removed from the dependency tree
|
||||
+ this.executeTask();
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public PrioritisedExecutor.Priority getPriority() {
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ return this.priority;
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ return task.getPriority();
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean setPriority(final PrioritisedExecutor.Priority priority) {
|
||||
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
||||
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
||||
+ }
|
||||
+
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ if (this.priority == priority) {
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ this.priority = priority;
|
||||
+ if (this.dependencyNode != null) {
|
||||
+ // need to re-insert node
|
||||
+ this.dependencyNode.purged = true;
|
||||
+ this.dependencyNode = null;
|
||||
+ toSchedule = this.scheduler.queue(this, priority);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (task != null) {
|
||||
+ return task.setPriority(priority);
|
||||
+ }
|
||||
+
|
||||
+ scheduleTasks(toSchedule);
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean raisePriority(final PrioritisedExecutor.Priority priority) {
|
||||
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
||||
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
||||
+ }
|
||||
+
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ if (this.priority.isHigherOrEqualPriority(priority)) {
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ this.priority = priority;
|
||||
+ if (this.dependencyNode != null) {
|
||||
+ // need to re-insert node
|
||||
+ this.dependencyNode.purged = true;
|
||||
+ this.dependencyNode = null;
|
||||
+ toSchedule = this.scheduler.queue(this, priority);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (task != null) {
|
||||
+ return task.raisePriority(priority);
|
||||
+ }
|
||||
+
|
||||
+ scheduleTasks(toSchedule);
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ @Override
|
||||
+ public boolean lowerPriority(final PrioritisedExecutor.Priority priority) {
|
||||
+ if (!PrioritisedExecutor.Priority.isValidPriority(priority)) {
|
||||
+ throw new IllegalArgumentException("Invalid priority " + priority);
|
||||
+ }
|
||||
+
|
||||
+ final PrioritisedExecutor.PrioritisedTask task;
|
||||
+ List<PrioritisedExecutor.PrioritisedTask> toSchedule = null;
|
||||
+ synchronized (this.scheduler) {
|
||||
+ if ((task = this.queuedTask) == null) {
|
||||
+ if (this.priority == PrioritisedExecutor.Priority.COMPLETING) {
|
||||
+ return false;
|
||||
+ }
|
||||
+
|
||||
+ if (this.priority.isLowerOrEqualPriority(priority)) {
|
||||
+ return true;
|
||||
+ }
|
||||
+
|
||||
+ this.priority = priority;
|
||||
+ if (this.dependencyNode != null) {
|
||||
+ // need to re-insert node
|
||||
+ this.dependencyNode.purged = true;
|
||||
+ this.dependencyNode = null;
|
||||
+ toSchedule = this.scheduler.queue(this, priority);
|
||||
+ }
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
+ if (task != null) {
|
||||
+ return task.lowerPriority(priority);
|
||||
+ }
|
||||
+
|
||||
+ scheduleTasks(toSchedule);
|
||||
+
|
||||
+ return true;
|
||||
+ }
|
||||
+ }
|
||||
+}
|
||||
diff --git a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
||||
+++ b/src/main/java/net/minecraft/server/level/ThreadedLevelLightEngine.java
|
||||
@@ -0,0 +0,0 @@ public class ThreadedLevelLightEngine extends LevelLightEngine implements AutoCl
|
||||
++totalChunks;
|
||||
}
|
||||
|
||||
- this.chunkMap.level.chunkTaskScheduler.lightExecutor.queueRunnable(() -> { // Paper - rewrite chunk system
|
||||
+ this.chunkMap.level.chunkTaskScheduler.radiusAwareScheduler.queueInfiniteRadiusTask(() -> { // Paper - rewrite chunk system
|
||||
this.theLightEngine.relightChunks(chunks, (ChunkPos chunkPos) -> {
|
||||
chunkLightCallback.accept(chunkPos);
|
||||
((java.util.concurrent.Executor)((ServerLevel)this.theLightEngine.getWorld()).getChunkSource().mainThreadProcessor).execute(() -> {
|
@ -1,397 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Thu, 16 Feb 2023 16:50:05 -0800
|
||||
Subject: [PATCH] Make ChunkStatus.EMPTY not rely on the main thread for
|
||||
completion
|
||||
|
||||
In order to do this, we need to push the POI consistency checks
|
||||
to a later status. Since FULL is the only other status that
|
||||
uses the main thread, it can go there.
|
||||
|
||||
The consistency checks are only really for when a desync occurs,
|
||||
and so that delaying the check only matters when the chunk data
|
||||
has desync'd. As long as the desync is sorted before the
|
||||
chunk is full loaded (i.e before setBlock can occur on
|
||||
a chunk), it should not matter.
|
||||
|
||||
This change is primarily due to behavioural changes
|
||||
in the chunk task queue brought by region threading -
|
||||
which is to split the queue into separate regions. As such,
|
||||
it is required that in order for the sync load to complete
|
||||
that the region owning the chunk drain and execute the task
|
||||
while ticking. However, that is not always possible in
|
||||
region threading. Thus, removing the main thread reliance allows
|
||||
the chunk to progress without requiring a tick thread.
|
||||
Specifically, this allows far sync loads (outside of a specific
|
||||
regions bounds) to occur without issue - namely with structure
|
||||
searching.
|
||||
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkFullTask.java
|
||||
@@ -0,0 +0,0 @@ package io.papermc.paper.chunk.system.scheduling;
|
||||
|
||||
import ca.spottedleaf.concurrentutil.executor.standard.PrioritisedExecutor;
|
||||
import ca.spottedleaf.concurrentutil.util.ConcurrentUtil;
|
||||
+import com.mojang.logging.LogUtils;
|
||||
+import io.papermc.paper.chunk.system.poi.PoiChunk;
|
||||
import net.minecraft.server.level.ChunkMap;
|
||||
import net.minecraft.server.level.ServerLevel;
|
||||
import net.minecraft.world.level.chunk.ChunkAccess;
|
||||
@@ -0,0 +0,0 @@ import net.minecraft.world.level.chunk.ChunkStatus;
|
||||
import net.minecraft.world.level.chunk.ImposterProtoChunk;
|
||||
import net.minecraft.world.level.chunk.LevelChunk;
|
||||
import net.minecraft.world.level.chunk.ProtoChunk;
|
||||
+import org.slf4j.Logger;
|
||||
import java.lang.invoke.VarHandle;
|
||||
|
||||
public final class ChunkFullTask extends ChunkProgressionTask implements Runnable {
|
||||
|
||||
+ private static final Logger LOGGER = LogUtils.getClassLogger();
|
||||
+
|
||||
protected final NewChunkHolder chunkHolder;
|
||||
protected final ChunkAccess fromChunk;
|
||||
protected final PrioritisedExecutor.PrioritisedTask convertToFullTask;
|
||||
@@ -0,0 +0,0 @@ public final class ChunkFullTask extends ChunkProgressionTask implements Runnabl
|
||||
// See Vanilla protoChunkToFullChunk for what this function should be doing
|
||||
final LevelChunk chunk;
|
||||
try {
|
||||
+ // moved from the load from nbt stage into here
|
||||
+ final PoiChunk poiChunk = this.chunkHolder.getPoiChunk();
|
||||
+ if (poiChunk == null) {
|
||||
+ LOGGER.error("Expected poi chunk to be loaded with chunk for task " + this.toString());
|
||||
+ } else {
|
||||
+ poiChunk.load();
|
||||
+ this.world.getPoiManager().checkConsistency(this.fromChunk);
|
||||
+ }
|
||||
+
|
||||
if (this.fromChunk instanceof ImposterProtoChunk wrappedFull) {
|
||||
chunk = wrappedFull.getWrapped();
|
||||
} else {
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
@@ -0,0 +0,0 @@ import org.slf4j.Logger;
|
||||
import java.lang.invoke.VarHandle;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
+import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
private final NewChunkHolder chunkHolder;
|
||||
private final ChunkDataLoadTask loadTask;
|
||||
|
||||
- private boolean cancelled;
|
||||
+ private volatile boolean cancelled;
|
||||
private NewChunkHolder.GenericDataLoadTaskCallback entityLoadTask;
|
||||
private NewChunkHolder.GenericDataLoadTaskCallback poiLoadTask;
|
||||
+ private GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> loadResult;
|
||||
+ private final AtomicInteger taskCountToComplete = new AtomicInteger(3); // one for poi, one for entity, and one for chunk data
|
||||
|
||||
protected ChunkLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX, final int chunkZ,
|
||||
final NewChunkHolder chunkHolder, final PrioritisedExecutor.Priority priority) {
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
this.chunkHolder = chunkHolder;
|
||||
this.loadTask = new ChunkDataLoadTask(scheduler, world, chunkX, chunkZ, priority);
|
||||
this.loadTask.addCallback((final GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> result) -> {
|
||||
- ChunkLoadTask.this.complete(result == null ? null : result.left(), result == null ? null : result.right());
|
||||
+ ChunkLoadTask.this.loadResult = result; // must be before getAndDecrement
|
||||
+ ChunkLoadTask.this.tryCompleteLoad();
|
||||
});
|
||||
}
|
||||
|
||||
+ private void tryCompleteLoad() {
|
||||
+ if (this.taskCountToComplete.decrementAndGet() == 0) {
|
||||
+ final GenericDataLoadTask.TaskResult<ChunkAccess, Throwable> result = this.cancelled ? null : this.loadResult; // only after the getAndDecrement
|
||||
+ ChunkLoadTask.this.complete(result == null ? null : result.left(), result == null ? null : result.right());
|
||||
+ }
|
||||
+ }
|
||||
+
|
||||
@Override
|
||||
public ChunkStatus getTargetStatus() {
|
||||
return ChunkStatus.EMPTY;
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
final NewChunkHolder.GenericDataLoadTaskCallback entityLoadTask;
|
||||
final NewChunkHolder.GenericDataLoadTaskCallback poiLoadTask;
|
||||
|
||||
- final AtomicInteger count = new AtomicInteger();
|
||||
final Consumer<GenericDataLoadTask.TaskResult<?, ?>> scheduleLoadTask = (final GenericDataLoadTask.TaskResult<?, ?> result) -> {
|
||||
- if (count.decrementAndGet() == 0) {
|
||||
- ChunkLoadTask.this.loadTask.schedule(false);
|
||||
- }
|
||||
+ ChunkLoadTask.this.tryCompleteLoad();
|
||||
};
|
||||
|
||||
// NOTE: it is IMPOSSIBLE for getOrLoadEntityData/getOrLoadPoiData to complete synchronously, because
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
}
|
||||
if (!this.chunkHolder.isEntityChunkNBTLoaded()) {
|
||||
entityLoadTask = this.chunkHolder.getOrLoadEntityData((Consumer)scheduleLoadTask);
|
||||
- count.setPlain(count.getPlain() + 1);
|
||||
} else {
|
||||
entityLoadTask = null;
|
||||
+ this.taskCountToComplete.getAndDecrement(); // we know the chunk load is not done here, as it is not scheduled
|
||||
}
|
||||
|
||||
if (!this.chunkHolder.isPoiChunkLoaded()) {
|
||||
poiLoadTask = this.chunkHolder.getOrLoadPoiData((Consumer)scheduleLoadTask);
|
||||
- count.setPlain(count.getPlain() + 1);
|
||||
} else {
|
||||
poiLoadTask = null;
|
||||
+ this.taskCountToComplete.getAndDecrement(); // we know the chunk load is not done here, as it is not scheduled
|
||||
}
|
||||
|
||||
this.entityLoadTask = entityLoadTask;
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
entityLoadTask.schedule();
|
||||
}
|
||||
|
||||
- if (poiLoadTask != null) {
|
||||
+ if (poiLoadTask != null) {
|
||||
poiLoadTask.schedule();
|
||||
}
|
||||
|
||||
- if (entityLoadTask == null && poiLoadTask == null) {
|
||||
- // no need to wait on those, we can schedule now
|
||||
- this.loadTask.schedule(false);
|
||||
- }
|
||||
+ this.loadTask.schedule(false);
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
|
||||
/*
|
||||
Note: The entityLoadTask/poiLoadTask do not complete when cancelled,
|
||||
- but this is fine because if they are successfully cancelled then
|
||||
- we will successfully cancel the load task, which will complete when cancelled
|
||||
+ so we need to manually try to complete in those cases
|
||||
+ It is also important to note that we set the cancelled field first, just in case
|
||||
+ the chunk load task attempts to complete with a non-null value
|
||||
*/
|
||||
|
||||
if (this.entityLoadTask != null) {
|
||||
- this.entityLoadTask.cancel();
|
||||
+ if (this.entityLoadTask.cancel()) {
|
||||
+ this.tryCompleteLoad();
|
||||
+ }
|
||||
}
|
||||
if (this.poiLoadTask != null) {
|
||||
- this.poiLoadTask.cancel();
|
||||
+ if (this.poiLoadTask.cancel()) {
|
||||
+ this.tryCompleteLoad();
|
||||
+ }
|
||||
}
|
||||
this.loadTask.cancel();
|
||||
}
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
}
|
||||
}
|
||||
|
||||
- public final class ChunkDataLoadTask extends CallbackDataLoadTask<ChunkSerializer.InProgressChunkHolder, ChunkAccess> {
|
||||
+ public static final class ChunkDataLoadTask extends CallbackDataLoadTask<ChunkAccess, ChunkAccess> {
|
||||
protected ChunkDataLoadTask(final ChunkTaskScheduler scheduler, final ServerLevel world, final int chunkX,
|
||||
final int chunkZ, final PrioritisedExecutor.Priority priority) {
|
||||
super(scheduler, world, chunkX, chunkZ, RegionFileIOThread.RegionFileType.CHUNK_DATA, priority);
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
|
||||
@Override
|
||||
protected boolean hasOnMain() {
|
||||
- return true;
|
||||
+ return false;
|
||||
}
|
||||
|
||||
@Override
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
|
||||
@Override
|
||||
protected PrioritisedExecutor.PrioritisedTask createOnMain(final Runnable run, final PrioritisedExecutor.Priority priority) {
|
||||
- return this.scheduler.createChunkTask(this.chunkX, this.chunkZ, run, priority);
|
||||
+ throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
@Override
|
||||
- protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final ChunkSerializer.InProgressChunkHolder data, final Throwable throwable) {
|
||||
- if (data != null) {
|
||||
- return null;
|
||||
- }
|
||||
-
|
||||
- final PoiChunk poiChunk = ChunkLoadTask.this.chunkHolder.getPoiChunk();
|
||||
- if (poiChunk == null) {
|
||||
- LOGGER.error("Expected poi chunk to be loaded with chunk for task " + this.toString());
|
||||
- } else if (!poiChunk.isLoaded()) {
|
||||
- // need to call poiChunk.load() on main
|
||||
- return null;
|
||||
- }
|
||||
+ protected TaskResult<ChunkAccess, Throwable> completeOnMainOffMain(final ChunkAccess data, final Throwable throwable) {
|
||||
+ throw new UnsupportedOperationException();
|
||||
+ }
|
||||
|
||||
- return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
+ private ProtoChunk getEmptyChunk() {
|
||||
+ return new ProtoChunk(
|
||||
+ new ChunkPos(this.chunkX, this.chunkZ), UpgradeData.EMPTY, this.world,
|
||||
+ this.world.registryAccess().registryOrThrow(Registries.BIOME), (BlendingData)null
|
||||
+ );
|
||||
}
|
||||
|
||||
@Override
|
||||
- protected TaskResult<ChunkSerializer.InProgressChunkHolder, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
||||
+ protected TaskResult<ChunkAccess, Throwable> runOffMain(final CompoundTag data, final Throwable throwable) {
|
||||
if (throwable != null) {
|
||||
LOGGER.error("Failed to load chunk data for task: " + this.toString() + ", chunk data will be lost", throwable);
|
||||
- return new TaskResult<>(null, null);
|
||||
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
}
|
||||
|
||||
if (data == null) {
|
||||
- return new TaskResult<>(null, null);
|
||||
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
}
|
||||
|
||||
// need to convert data, and then deserialize it
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
this.world, chunkMap.getPoiManager(), chunkPos, converted, true
|
||||
);
|
||||
|
||||
- return new TaskResult<>(chunkHolder, null);
|
||||
+ return new TaskResult<>(chunkHolder.protoChunk, null);
|
||||
} catch (final ThreadDeath death) {
|
||||
throw death;
|
||||
} catch (final Throwable thr2) {
|
||||
LOGGER.error("Failed to parse chunk data for task: " + this.toString() + ", chunk data will be lost", thr2);
|
||||
- return new TaskResult<>(null, thr2);
|
||||
+ return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
}
|
||||
}
|
||||
|
||||
- private ProtoChunk getEmptyChunk() {
|
||||
- return new ProtoChunk(
|
||||
- new ChunkPos(this.chunkX, this.chunkZ), UpgradeData.EMPTY, this.world,
|
||||
- this.world.registryAccess().registryOrThrow(Registries.BIOME), (BlendingData)null
|
||||
- );
|
||||
- }
|
||||
-
|
||||
@Override
|
||||
- protected TaskResult<ChunkAccess, Throwable> runOnMain(final ChunkSerializer.InProgressChunkHolder data, final Throwable throwable) {
|
||||
- final PoiChunk poiChunk = ChunkLoadTask.this.chunkHolder.getPoiChunk();
|
||||
- if (poiChunk == null) {
|
||||
- LOGGER.error("Expected poi chunk to be loaded with chunk for task " + this.toString());
|
||||
- } else {
|
||||
- poiChunk.load();
|
||||
- }
|
||||
-
|
||||
- if (data == null || data.protoChunk == null) {
|
||||
- // throwable could be non-null, but the off-main task will print its exceptions - so we don't need to care,
|
||||
- // it's handled already
|
||||
-
|
||||
- return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
- }
|
||||
-
|
||||
- // have tasks to run (at this point, it's just the POI consistency checking)
|
||||
- try {
|
||||
- if (data.tasks != null) {
|
||||
- for (int i = 0, len = data.tasks.size(); i < len; ++i) {
|
||||
- data.tasks.poll().run();
|
||||
- }
|
||||
- }
|
||||
-
|
||||
- return new TaskResult<>(data.protoChunk, null);
|
||||
- } catch (final ThreadDeath death) {
|
||||
- throw death;
|
||||
- } catch (final Throwable thr2) {
|
||||
- LOGGER.error("Failed to parse main tasks for task " + this.toString() + ", chunk data will be lost", thr2);
|
||||
- return new TaskResult<>(this.getEmptyChunk(), null);
|
||||
- }
|
||||
+ protected TaskResult<ChunkAccess, Throwable> runOnMain(final ChunkAccess data, final Throwable throwable) {
|
||||
+ throw new UnsupportedOperationException();
|
||||
}
|
||||
}
|
||||
|
||||
diff --git a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
||||
+++ b/src/main/java/net/minecraft/world/entity/ai/village/poi/PoiManager.java
|
||||
@@ -0,0 +0,0 @@ public class PoiManager extends SectionStorage<PoiSection> {
|
||||
}
|
||||
}
|
||||
}
|
||||
+
|
||||
+ public void checkConsistency(net.minecraft.world.level.chunk.ChunkAccess chunk) {
|
||||
+ int chunkX = chunk.getPos().x;
|
||||
+ int chunkZ = chunk.getPos().z;
|
||||
+ int minY = io.papermc.paper.util.WorldUtil.getMinSection(chunk);
|
||||
+ int maxY = io.papermc.paper.util.WorldUtil.getMaxSection(chunk);
|
||||
+ LevelChunkSection[] sections = chunk.getSections();
|
||||
+ for (int section = minY; section <= maxY; ++section) {
|
||||
+ this.checkConsistencyWithBlocks(SectionPos.of(chunkX, section, chunkZ), sections[section - minY]);
|
||||
+ }
|
||||
+ }
|
||||
// Paper end - rewrite chunk system
|
||||
|
||||
public void checkConsistencyWithBlocks(SectionPos sectionPos, LevelChunkSection chunkSection) {
|
||||
diff --git a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
||||
+++ b/src/main/java/net/minecraft/world/level/chunk/storage/ChunkSerializer.java
|
||||
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
||||
public static final class InProgressChunkHolder {
|
||||
|
||||
public final ProtoChunk protoChunk;
|
||||
- public final java.util.ArrayDeque<Runnable> tasks;
|
||||
|
||||
public CompoundTag poiData;
|
||||
|
||||
- public InProgressChunkHolder(final ProtoChunk protoChunk, final java.util.ArrayDeque<Runnable> tasks) {
|
||||
+ public InProgressChunkHolder(final ProtoChunk protoChunk) {
|
||||
this.protoChunk = protoChunk;
|
||||
- this.tasks = tasks;
|
||||
}
|
||||
}
|
||||
// Paper end
|
||||
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
||||
public static ProtoChunk read(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt) {
|
||||
// Paper start - add variant for async calls
|
||||
InProgressChunkHolder holder = loadChunk(world, poiStorage, chunkPos, nbt, true);
|
||||
- holder.tasks.forEach(Runnable::run);
|
||||
return holder.protoChunk;
|
||||
}
|
||||
|
||||
public static InProgressChunkHolder loadChunk(ServerLevel world, PoiManager poiStorage, ChunkPos chunkPos, CompoundTag nbt, boolean distinguish) {
|
||||
- java.util.ArrayDeque<Runnable> tasksToExecuteOnMain = new java.util.ArrayDeque<>();
|
||||
// Paper end
|
||||
ChunkPos chunkcoordintpair1 = new ChunkPos(nbt.getInt("xPos"), nbt.getInt("zPos"));
|
||||
|
||||
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
||||
achunksection[k] = chunksection;
|
||||
SectionPos sectionposition = SectionPos.of(chunkPos, b0);
|
||||
|
||||
- tasksToExecuteOnMain.add(() -> { // Paper - delay this task since we're executing off-main
|
||||
- poiStorage.checkConsistencyWithBlocks(sectionposition, chunksection);
|
||||
- }); // Paper - delay this task since we're executing off-main
|
||||
+ // Paper - rewrite chunk system - moved to final load stage
|
||||
}
|
||||
|
||||
boolean flag3 = nbttagcompound1.contains("BlockLight", 7);
|
||||
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
||||
}
|
||||
|
||||
if (chunkstatus_type == ChunkStatus.ChunkType.LEVELCHUNK) {
|
||||
- return new InProgressChunkHolder(new ImposterProtoChunk((LevelChunk) object1, false), tasksToExecuteOnMain); // Paper - Async chunk loading
|
||||
+ return new InProgressChunkHolder(new ImposterProtoChunk((LevelChunk) object1, false)); // Paper - Async chunk loading
|
||||
} else {
|
||||
ProtoChunk protochunk1 = (ProtoChunk) object1;
|
||||
|
||||
@@ -0,0 +0,0 @@ public class ChunkSerializer {
|
||||
protochunk1.setCarvingMask(worldgenstage_features, new CarvingMask(nbttagcompound5.getLongArray(s1), ((ChunkAccess) object1).getMinBuildHeight()));
|
||||
}
|
||||
|
||||
- return new InProgressChunkHolder(protochunk1, tasksToExecuteOnMain); // Paper - Async chunk loading
|
||||
+ return new InProgressChunkHolder(protochunk1); // Paper - Async chunk loading
|
||||
}
|
||||
}
|
||||
|
@ -1,110 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Mon, 15 May 2023 11:34:28 -0700
|
||||
Subject: [PATCH] Mark POI/Entity load tasks as completed before releasing
|
||||
scheduling lock
|
||||
|
||||
It must be marked as completed during that lock hold since the
|
||||
waiters field is set to null. Thus, any other thread attempting
|
||||
a cancellation will fail to remove from waiters. Also, any
|
||||
other thread attempting to cancel may set the completed field
|
||||
to true which would cause accept() to fail as well.
|
||||
|
||||
Completion was always designed to happen while holding the
|
||||
scheduling lock to prevent these race conditions. The code
|
||||
was originally set up to complete while not holding the
|
||||
scheduling lock to avoid invoking callbacks while holding the
|
||||
lock, however the access to the completion field was not
|
||||
considered.
|
||||
|
||||
Resolve this by marking the callback as completed during the
|
||||
lock, but invoking the accept() function after releasing
|
||||
the lock. This will prevent any cancellation attempts to be
|
||||
blocked, and allow the current thread to complete the callback
|
||||
without any issues.
|
||||
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/NewChunkHolder.java
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
LOGGER.error("Unhandled entity data load exception, data data will be lost: ", result.right());
|
||||
}
|
||||
|
||||
+ // Folia start - mark these tasks as completed before releasing the scheduling lock
|
||||
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
||||
+ callback.markCompleted();
|
||||
+ }
|
||||
+ // Folia end - mark these tasks as completed before releasing the scheduling lock
|
||||
+
|
||||
completeWaiters = waiters;
|
||||
} else {
|
||||
// cancelled
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
// avoid holding the scheduling lock while completing
|
||||
if (completeWaiters != null) {
|
||||
for (final GenericDataLoadTaskCallback callback : completeWaiters) {
|
||||
- callback.accept(result);
|
||||
+ callback.acceptCompleted(result); // Folia - mark these tasks as completed before releasing the scheduling lock
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
LOGGER.error("Unhandled poi load exception, poi data will be lost: ", result.right());
|
||||
}
|
||||
|
||||
+ // Folia start - mark these tasks as completed before releasing the scheduling lock
|
||||
+ for (final GenericDataLoadTaskCallback callback : waiters) {
|
||||
+ callback.markCompleted();
|
||||
+ }
|
||||
+ // Folia end - mark these tasks as completed before releasing the scheduling lock
|
||||
+
|
||||
completeWaiters = waiters;
|
||||
} else {
|
||||
// cancelled
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
// avoid holding the scheduling lock while completing
|
||||
if (completeWaiters != null) {
|
||||
for (final GenericDataLoadTaskCallback callback : completeWaiters) {
|
||||
- callback.accept(result);
|
||||
+ callback.acceptCompleted(result); // Folia - mark these tasks as completed before releasing the scheduling lock
|
||||
}
|
||||
}
|
||||
this.scheduler.schedulingLock.lock();
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
}
|
||||
}
|
||||
|
||||
- public static abstract class GenericDataLoadTaskCallback implements Cancellable, Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> {
|
||||
+ public static abstract class GenericDataLoadTaskCallback implements Cancellable { // Folia - mark callbacks as completed before unlocking scheduling lock
|
||||
|
||||
protected final Consumer<GenericDataLoadTask.TaskResult<?, Throwable>> consumer;
|
||||
protected final NewChunkHolder chunkHolder;
|
||||
@@ -0,0 +0,0 @@ public final class NewChunkHolder {
|
||||
return this.completed = true;
|
||||
}
|
||||
|
||||
- @Override
|
||||
- public void accept(final GenericDataLoadTask.TaskResult<?, Throwable> result) {
|
||||
+ // Folia start - mark callbacks as completed before unlocking scheduling lock
|
||||
+ // must hold scheduling lock
|
||||
+ void markCompleted() {
|
||||
+ if (this.completed) {
|
||||
+ throw new IllegalStateException("May not be completed here");
|
||||
+ }
|
||||
+ this.completed = true;
|
||||
+ }
|
||||
+ // Folia end - mark callbacks as completed before unlocking scheduling lock
|
||||
+
|
||||
+ // Folia - mark callbacks as completed before unlocking scheduling lock
|
||||
+ void acceptCompleted(final GenericDataLoadTask.TaskResult<?, Throwable> result) {
|
||||
if (result != null) {
|
||||
- if (this.setCompleted()) {
|
||||
+ if (this.completed) { // Folia - mark callbacks as completed before unlocking scheduling lock
|
||||
this.consumer.accept(result);
|
||||
} else {
|
||||
- throw new IllegalStateException("Cannot be cancelled at this point");
|
||||
+ throw new IllegalStateException("Cannot be uncompleted at this point"); // Folia - mark callbacks as completed before unlocking scheduling lock
|
||||
}
|
||||
} else {
|
||||
throw new NullPointerException("Result cannot be null (cancelled)");
|
Datei-Diff unterdrückt, da er zu groß ist
Diff laden
@ -1,71 +0,0 @@
|
||||
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
||||
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
|
||||
Date: Mon, 15 May 2023 12:24:17 -0700
|
||||
Subject: [PATCH] Properly cancel chunk load tasks that were not scheduled
|
||||
|
||||
Since the chunk load task was not scheduled, the entity/poi load
|
||||
task fields will not be set, but the task complete counter
|
||||
will not be adjusted. Thus, the chunk load task will not complete.
|
||||
|
||||
To resolve this, detect when the entity/poi tasks were not scheduled
|
||||
and decrement the task complete counter in such cases.
|
||||
|
||||
diff --git a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
|
||||
--- a/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
+++ b/src/main/java/io/papermc/paper/chunk/system/scheduling/ChunkLoadTask.java
|
||||
@@ -0,0 +0,0 @@ import org.slf4j.Logger;
|
||||
import java.lang.invoke.VarHandle;
|
||||
import java.util.Map;
|
||||
import java.util.concurrent.atomic.AtomicInteger;
|
||||
-import java.util.concurrent.atomic.AtomicLong;
|
||||
import java.util.function.Consumer;
|
||||
|
||||
public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
@Override
|
||||
public void cancel() {
|
||||
// must be before load task access, so we can synchronise with the writes to the fields
|
||||
+ final boolean scheduled;
|
||||
this.scheduler.schedulingLock.lock();
|
||||
try {
|
||||
+ // fix cancellation of chunk load task - must read field here, as it may be written later conucrrently -
|
||||
+ // we need to know if we scheduled _before_ cancellation
|
||||
+ scheduled = this.scheduled;
|
||||
this.cancelled = true;
|
||||
} finally {
|
||||
this.scheduler.schedulingLock.unlock();
|
||||
@@ -0,0 +0,0 @@ public final class ChunkLoadTask extends ChunkProgressionTask {
|
||||
the chunk load task attempts to complete with a non-null value
|
||||
*/
|
||||
|
||||
- if (this.entityLoadTask != null) {
|
||||
- if (this.entityLoadTask.cancel()) {
|
||||
- this.tryCompleteLoad();
|
||||
+ if (scheduled) {
|
||||
+ // since we scheduled, we need to cancel the tasks
|
||||
+ if (this.entityLoadTask != null) {
|
||||
+ if (this.entityLoadTask.cancel()) {
|
||||
+ this.tryCompleteLoad();
|
||||
+ }
|
||||
}
|
||||
- }
|
||||
- if (this.poiLoadTask != null) {
|
||||
- if (this.poiLoadTask.cancel()) {
|
||||
- this.tryCompleteLoad();
|
||||
+ if (this.poiLoadTask != null) {
|
||||
+ if (this.poiLoadTask.cancel()) {
|
||||
+ this.tryCompleteLoad();
|
||||
+ }
|
||||
}
|
||||
+ } else {
|
||||
+ // since nothing was scheduled, we need to decrement the task count here ourselves
|
||||
+
|
||||
+ // for entity load task
|
||||
+ this.tryCompleteLoad();
|
||||
+
|
||||
+ // for poi load task
|
||||
+ this.tryCompleteLoad();
|
||||
}
|
||||
this.loadTask.cancel();
|
||||
}
|
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