Fixed bed spawns for multiworld worlds. Thanks Meaglin!

Dieser Commit ist enthalten in:
EvilSeph 2011-10-01 13:37:20 -04:00
Ursprung 22baa13894
Commit d532136903

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@ -500,6 +500,7 @@ public abstract class EntityHuman extends EntityLiving {
nbttagcompound.a("SpawnX", this.b.x);
nbttagcompound.a("SpawnY", this.b.y);
nbttagcompound.a("SpawnZ", this.b.z);
nbttagcompound.setString("SpawnWorld", spawnWorld); // CraftBukkit - fixes bed spawns for multiworld worlds
}
this.foodData.b(nbttagcompound);