geforkt von Mirrors/Paper
Add PlayerItemConsumeEvent. Adds BUKKIT-2349
By: Travis Watkins <amaranth@ubuntu.com>
Dieser Commit ist enthalten in:
Ursprung
78abaa5f6d
Commit
d2a44f240c
@ -0,0 +1,75 @@
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package org.bukkit.event.player;
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import org.bukkit.Material;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.event.HandlerList;
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import org.bukkit.inventory.ItemStack;
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/**
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* This event will fire when a player is finishing consuming an item (food,
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* potion, milk bucket).
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* <br>
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* If the ItemStack is modified the server will use the effects of the new
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* item and not remove the original one from the player's inventory.
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* <br>
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* If the event is cancelled the effect will not be applied and the item will
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* not be removed from the player's inventory.
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*/
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public class PlayerItemConsumeEvent extends PlayerEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean isCancelled = false;
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private ItemStack item;
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/**
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*
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* @param player the player consuming
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* @param item the ItemStack being consumed
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*/
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public PlayerItemConsumeEvent(final Player player, final ItemStack item) {
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super(player);
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this.item = item;
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}
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/**
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* Gets the item that is being consumed. Modifying the returned item will
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* have no effect, you must use {@link
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* #setItem(org.bukkit.inventory.ItemStack)} instead.
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*
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* @return an ItemStack for the item being consumed
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*/
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public ItemStack getItem() {
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return item.clone();
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}
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/**
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* Set the item being consumed
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*
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* @param item the item being consumed
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*/
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public void setItem(ItemStack item) {
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if (item == null) {
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this.item = new ItemStack(Material.AIR);
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} else {
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this.item = item;
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}
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}
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public boolean isCancelled() {
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return this.isCancelled;
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}
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public void setCancelled(boolean cancel) {
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this.isCancelled = cancel;
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}
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@Override
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public HandlerList getHandlers() {
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return handlers;
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}
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public static HandlerList getHandlerList() {
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return handlers;
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}
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}
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