13
0
geforkt von Mirrors/Paper

fix a bunch of imports

Dieser Commit ist enthalten in:
Jake Potrebic 2024-12-13 19:24:28 -08:00
Ursprung 64500a201f
Commit d064a57573
Es konnte kein GPG-Schlüssel zu dieser Signatur gefunden werden
GPG-Schlüssel-ID: ECE0B3C133C016C5

Datei anzeigen

@ -1,41 +1,5 @@
--- a/net/minecraft/server/MinecraftServer.java
+++ b/net/minecraft/server/MinecraftServer.java
@@ -3,6 +_,9 @@
import com.google.common.base.Preconditions;
import com.google.common.base.Splitter;
import com.google.common.collect.ImmutableList;
+import co.aikar.timings.Timings;
+import com.destroystokyo.paper.event.server.PaperServerListPingEvent;
+import com.google.common.base.Stopwatch;
import com.google.common.collect.Lists;
import com.google.common.collect.Maps;
import com.google.common.collect.Sets;
@@ -80,17 +_,6 @@
import net.minecraft.obfuscate.DontObfuscate;
import net.minecraft.resources.ResourceKey;
import net.minecraft.resources.ResourceLocation;
-import net.minecraft.server.bossevents.CustomBossEvents;
-import net.minecraft.server.level.DemoMode;
-import net.minecraft.server.level.PlayerRespawnLogic;
-import net.minecraft.server.level.ServerChunkCache;
-import net.minecraft.server.level.ServerLevel;
-import net.minecraft.server.level.ServerPlayer;
-import net.minecraft.server.level.ServerPlayerGameMode;
-import net.minecraft.server.level.progress.ChunkProgressListener;
-import net.minecraft.server.level.progress.ChunkProgressListenerFactory;
-import net.minecraft.server.network.ServerConnectionListener;
-import net.minecraft.server.network.TextFilter;
import net.minecraft.server.packs.PackType;
import net.minecraft.server.packs.repository.Pack;
import net.minecraft.server.packs.repository.PackRepository;
@@ -111,6 +_,7 @@
import net.minecraft.util.RandomSource;
import net.minecraft.util.SignatureValidator;
import net.minecraft.util.TimeUtil;
+import net.minecraft.util.datafix.DataFixers;
import net.minecraft.util.debugchart.RemoteDebugSampleType;
import net.minecraft.util.debugchart.SampleLogger;
import net.minecraft.util.debugchart.TpsDebugDimensions;
@@ -174,11 +_,13 @@
import org.slf4j.Logger;
@ -51,23 +15,8 @@
private static final int OVERLOADED_TICKS_THRESHOLD = 20;
private static final long OVERLOADED_WARNING_INTERVAL_NANOS = 10L * TimeUtil.NANOSECONDS_PER_SECOND;
private static final int OVERLOADED_TICKS_WARNING_INTERVAL = 100;
@@ -204,8 +_,8 @@
@Nullable
private MinecraftServer.TimeProfiler debugCommandProfiler;
private boolean debugCommandProfilerDelayStart;
- private ServerConnectionListener connection;
- public final ChunkProgressListenerFactory progressListenerFactory;
+ private net.minecraft.server.network.ServerConnectionListener connection;
+ public final net.minecraft.server.level.progress.ChunkProgressListenerFactory progressListenerFactory;
@Nullable
private ServerStatus status;
@Nullable
@@ -215,9 +_,10 @@
private String localIp;
private int port = -1;
private final LayeredRegistryAccess<RegistryLayer> registries;
- private Map<ResourceKey<Level>, ServerLevel> levels = Maps.newLinkedHashMap();
+ private Map<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> levels = Maps.newLinkedHashMap();
@@ -218,6 +_,7 @@
private Map<ResourceKey<Level>, ServerLevel> levels = Maps.newLinkedHashMap();
private PlayerList playerList;
private volatile boolean running = true;
+ private volatile boolean isRestarting = false; // Paper - flag to signify we're attempting to restart
@ -92,15 +41,6 @@
@Nullable
private KeyPair keyPair;
@Nullable
@@ -252,7 +_,7 @@
private final ServerScoreboard scoreboard = new ServerScoreboard(this);
@Nullable
private CommandStorage commandStorage;
- private final CustomBossEvents customBossEvents = new CustomBossEvents();
+ private final net.minecraft.server.bossevents.CustomBossEvents customBossEvents = new net.minecraft.server.bossevents.CustomBossEvents();
private final ServerFunctionManager functionManager;
private boolean enforceWhitelist;
private float smoothedTickTimeMillis;
@@ -271,10 +_,33 @@
private final SuppressedExceptionCollector suppressedExceptions = new SuppressedExceptionCollector();
private final DiscontinuousFrame tickFrame;
@ -146,12 +86,8 @@
Thread serverThread,
LevelStorageSource.LevelStorageAccess storageSource,
PackRepository packRepository,
@@ -293,12 +_,13 @@
Proxy proxy,
DataFixer fixerUpper,
Services services,
- ChunkProgressListenerFactory progressListenerFactory
+ net.minecraft.server.level.progress.ChunkProgressListenerFactory progressListenerFactory
@@ -296,9 +_,10 @@
ChunkProgressListenerFactory progressListenerFactory
) {
super("Server");
+ SERVER = this; // Paper - better singleton
@ -260,7 +196,7 @@
+ Registry<LevelStem> dimensions = iregistrycustom_dimension.lookupOrThrow(Registries.LEVEL_STEM);
+ for (LevelStem worldDimension : dimensions) {
+ ResourceKey<LevelStem> dimensionKey = dimensions.getResourceKey(worldDimension).get();
+ net.minecraft.server.level.ServerLevel world;
+ ServerLevel world;
+ int dimension = 0;
+
+ if (dimensionKey == LevelStem.NETHER) {
@ -419,15 +355,15 @@
+ this.worldData = worlddata;
+ this.worldData.setGameType(((net.minecraft.server.dedicated.DedicatedServer) this).getProperties().gamemode); // From DedicatedServer.init
+
+ net.minecraft.server.level.progress.ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(this.worldData.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS));
+ ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(this.worldData.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS));
+
+ world = new net.minecraft.server.level.ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, list, true, (RandomSequences) null, org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, list, true, (RandomSequences) null, org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ DimensionDataStorage worldpersistentdata = world.getDataStorage();
+ this.readScoreboard(worldpersistentdata);
+ this.server.scoreboardManager = new org.bukkit.craftbukkit.scoreboard.CraftScoreboardManager(this, world.getScoreboard());
+ this.commandStorage = new CommandStorage(worldpersistentdata);
+ } else {
+ net.minecraft.server.level.progress.ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(this.worldData.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS));
+ ChunkProgressListener worldloadlistener = this.progressListenerFactory.create(this.worldData.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS));
+ // Paper start - option to use the dimension_type to check if spawners should be added. I imagine mojang will add some datapack-y way of managing this in the future.
+ final List<CustomSpawner> spawners;
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().misc.useDimensionTypeForCustomSpawners && this.registryAccess().lookupOrThrow(Registries.DIMENSION_TYPE).getResourceKey(worlddimension.type().value()).orElseThrow() == net.minecraft.world.level.dimension.BuiltinDimensionTypes.OVERWORLD) {
@ -435,7 +371,7 @@
+ } else {
+ spawners = Collections.emptyList();
+ }
+ world = new net.minecraft.server.level.ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, spawners, true, this.overworld().getRandomSequences(), org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ world = new ServerLevel(this, this.executor, worldSession, iworlddataserver, worldKey, worlddimension, worldloadlistener, flag, j, spawners, true, this.overworld().getRandomSequences(), org.bukkit.World.Environment.getEnvironment(dimension), gen, biomeProvider);
+ // Paper end - option to use the dimension_type to check if spawners should be added
+ }
+
@ -451,7 +387,7 @@
+ }
+ }
+ this.forceDifficulty();
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
+ for (ServerLevel serverLevel : this.getAllLevels()) {
+ this.prepareLevels(serverLevel.getChunkSource().chunkMap.progressListener, serverLevel);
+ serverLevel.entityManager.tick(); // SPIGOT-6526: Load pending entities so they are available to the API
+ this.server.getPluginManager().callEvent(new org.bukkit.event.world.WorldLoadEvent(serverLevel.getWorld()));
@ -482,7 +418,7 @@
+ this.connection.acceptConnections();
+ }
+
+ public void initWorld(net.minecraft.server.level.ServerLevel serverLevel, ServerLevelData serverLevelData, WorldData saveData, WorldOptions worldOptions) {
+ public void initWorld(ServerLevel serverLevel, ServerLevelData serverLevelData, WorldData saveData, WorldOptions worldOptions) {
+ boolean isDebugWorld = saveData.isDebugWorld();
+ if (serverLevel.generator != null) {
+ serverLevel.getWorld().getPopulators().addAll(serverLevel.generator.getDefaultPopulators(serverLevel.getWorld()));
@ -535,14 +471,12 @@
}
+ // CraftBukkit end
- private static void setInitialSpawn(ServerLevel level, ServerLevelData levelData, boolean generateBonusChest, boolean debug) {
+ private static void setInitialSpawn(net.minecraft.server.level.ServerLevel level, ServerLevelData levelData, boolean generateBonusChest, boolean debug) {
private static void setInitialSpawn(ServerLevel level, ServerLevelData levelData, boolean generateBonusChest, boolean debug) {
if (debug) {
levelData.setSpawn(BlockPos.ZERO.above(80), 0.0F);
} else {
- ServerChunkCache chunkSource = level.getChunkSource();
ServerChunkCache chunkSource = level.getChunkSource();
- ChunkPos chunkPos = new ChunkPos(chunkSource.randomState().sampler().findSpawnPosition());
+ net.minecraft.server.level.ServerChunkCache chunkSource = level.getChunkSource();
+ // CraftBukkit start
+ if (level.generator != null) {
+ java.util.Random rand = new java.util.Random(level.getSeed());
@ -562,15 +496,6 @@
int spawnHeight = chunkSource.getGenerator().getSpawnHeight(level);
if (spawnHeight < level.getMinY()) {
BlockPos worldPosition = chunkPos.getWorldPosition();
@@ -458,7 +_,7 @@
for (int i4 = 0; i4 < Mth.square(11); i4++) {
if (i >= -5 && i <= 5 && i1 >= -5 && i1 <= 5) {
- BlockPos spawnPosInChunk = PlayerRespawnLogic.getSpawnPosInChunk(level, new ChunkPos(chunkPos.x + i, chunkPos.z + i1));
+ BlockPos spawnPosInChunk = net.minecraft.server.level.PlayerRespawnLogic.getSpawnPosInChunk(level, new ChunkPos(chunkPos.x + i, chunkPos.z + i1));
if (spawnPosInChunk != null) {
levelData.setSpawn(spawnPosInChunk, 0.0F);
break;
@@ -495,26 +_,31 @@
serverLevelData.setGameType(GameType.SPECTATOR);
}
@ -578,20 +503,18 @@
- public void prepareLevels(ChunkProgressListener listener) {
- ServerLevel serverLevel = this.overworld();
+ // CraftBukkit start
+ public void prepareLevels(net.minecraft.server.level.progress.ChunkProgressListener listener, net.minecraft.server.level.ServerLevel serverLevel) {
+ public void prepareLevels(ChunkProgressListener listener, ServerLevel serverLevel) {
+ this.forceTicks = true;
+ // CraftBukkit end
LOGGER.info("Preparing start region for dimension {}", serverLevel.dimension().location());
BlockPos sharedSpawnPos = serverLevel.getSharedSpawnPos();
listener.updateSpawnPos(new ChunkPos(sharedSpawnPos));
- ServerChunkCache chunkSource = serverLevel.getChunkSource();
+ net.minecraft.server.level.ServerChunkCache chunkSource = serverLevel.getChunkSource();
ServerChunkCache chunkSource = serverLevel.getChunkSource();
this.nextTickTimeNanos = Util.getNanos();
serverLevel.setDefaultSpawnPos(sharedSpawnPos, serverLevel.getSharedSpawnAngle());
- int _int = this.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS);
- int i = _int > 0 ? Mth.square(ChunkProgressListener.calculateDiameter(_int)) : 0;
+ int _int = serverLevel.getGameRules().getInt(GameRules.RULE_SPAWN_CHUNK_RADIUS); // CraftBukkit - per-world
+ int i = _int > 0 ? Mth.square(net.minecraft.server.level.progress.ChunkProgressListener.calculateDiameter(_int)) : 0;
int i = _int > 0 ? Mth.square(ChunkProgressListener.calculateDiameter(_int)) : 0;
while (chunkSource.getTickingGenerated() < i) {
- this.nextTickTimeNanos = Util.getNanos() + PREPARE_LEVELS_DEFAULT_DELAY_NANOS;
@ -608,7 +531,7 @@
- for (ServerLevel serverLevel1 : this.levels.values()) {
+ if (true) {
+ net.minecraft.server.level.ServerLevel serverLevel1 = serverLevel;
+ ServerLevel serverLevel1 = serverLevel;
+ // CraftBukkit end
ForcedChunksSavedData forcedChunksSavedData = serverLevel1.getDataStorage().get(ForcedChunksSavedData.factory(), "chunks");
if (forcedChunksSavedData != null) {
@ -634,16 +557,7 @@
}
public GameType getDefaultGameType() {
@@ -550,7 +_,7 @@
public boolean saveAllChunks(boolean suppressLog, boolean flush, boolean forced) {
boolean flag = false;
- for (ServerLevel serverLevel : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
if (!suppressLog) {
LOGGER.info("Saving chunks for level '{}'/{}", serverLevel, serverLevel.dimension().location());
}
@@ -559,13 +_,16 @@
@@ -559,11 +_,14 @@
flag = true;
}
@ -656,12 +570,9 @@
+ */
+ // CraftBukkit end
if (flush) {
- for (ServerLevel serverLevel2 : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevel2 : this.getAllLevels()) {
for (ServerLevel serverLevel2 : this.getAllLevels()) {
LOGGER.info("ThreadedAnvilChunkStorage ({}): All chunks are saved", serverLevel2.getChunkSource().chunkMap.getStorageName());
}
@@ -593,23 +_,51 @@
@@ -593,18 +_,46 @@
this.stopServer();
}
@ -709,30 +620,6 @@
}
LOGGER.info("Saving worlds");
- for (ServerLevel serverLevel : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
if (serverLevel != null) {
serverLevel.noSave = false;
}
@@ -618,7 +_,7 @@
while (this.levels.values().stream().anyMatch(level -> level.getChunkSource().chunkMap.hasWork())) {
this.nextTickTimeNanos = Util.getNanos() + TimeUtil.NANOSECONDS_PER_MILLISECOND;
- for (ServerLevel serverLevelx : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevelx : this.getAllLevels()) {
serverLevelx.getChunkSource().removeTicketsOnClosing();
serverLevelx.getChunkSource().tick(() -> true, false);
}
@@ -628,7 +_,7 @@
this.saveAllChunks(false, true, false);
- for (ServerLevel serverLevelx : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevelx : this.getAllLevels()) {
if (serverLevelx != null) {
try {
serverLevelx.close();
@@ -646,6 +_,15 @@
} catch (IOException var4) {
LOGGER.error("Failed to unlock level {}", this.storageSource.getLevelId(), var4);
@ -930,8 +817,7 @@
} else {
+ boolean ret = false; // Paper - force execution of all worlds, do not just bias the first
if (this.tickRateManager.isSprinting() || this.haveTime()) {
- for (ServerLevel serverLevel : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
for (ServerLevel serverLevel : this.getAllLevels()) {
if (serverLevel.getChunkSource().pollTask()) {
- return true;
+ ret = true; // Paper - force execution of all worlds, do not just bias the first
@ -973,7 +859,7 @@
+ while ((task = this.processQueue.poll()) != null) {
+ task.run();
+ }
+ for (final net.minecraft.server.level.ServerLevel level : this.levels.values()) {
+ for (final ServerLevel level : this.levels.values()) {
+ // process unloads
+ level.getChunkSource().tick(() -> true, false);
+ }
@ -1039,13 +925,7 @@
Optional.of(players),
Optional.of(ServerStatus.Version.current()),
Optional.ofNullable(this.statusIcon),
@@ -1024,17 +_,17 @@
}
private ServerStatus.Players buildPlayerStatus() {
- List<ServerPlayer> players = this.playerList.getPlayers();
+ List<net.minecraft.server.level.ServerPlayer> players = this.playerList.getPlayers();
int maxPlayers = this.getMaxPlayers();
@@ -1029,7 +_,7 @@
if (this.hidesOnlinePlayers()) {
return new ServerStatus.Players(maxPlayers, players.size(), List.of());
} else {
@ -1054,12 +934,6 @@
ObjectArrayList<GameProfile> list = new ObjectArrayList<>(min);
int randomInt = Mth.nextInt(this.random, 0, players.size() - min);
for (int i = 0; i < min; i++) {
- ServerPlayer serverPlayer = players.get(randomInt + i);
+ net.minecraft.server.level.ServerPlayer serverPlayer = players.get(randomInt + i);
list.add(serverPlayer.allowsListing() ? serverPlayer.getGameProfile() : ANONYMOUS_PLAYER_PROFILE);
}
@@ -1046,17 +_,64 @@
protected void tickChildren(BooleanSupplier hasTimeLeft) {
ProfilerFiller profilerFiller = Profiler.get();
@ -1084,7 +958,6 @@
this.getFunctions().tick();
profilerFiller.popPush("levels");
- for (ServerLevel serverLevel : this.getAllLevels()) {
+ // CraftBukkit start
+ // Run tasks that are waiting on processing
+ while (!this.processQueue.isEmpty()) {
@ -1093,16 +966,16 @@
+
+ // Send time updates to everyone, it will get the right time from the world the player is in.
+ // Paper start - Perf: Optimize time updates
+ for (final net.minecraft.server.level.ServerLevel level : this.getAllLevels()) {
+ for (final ServerLevel level : this.getAllLevels()) {
+ final boolean doDaylight = level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT);
+ final long dayTime = level.getDayTime();
+ long worldTime = level.getGameTime();
+ final ClientboundSetTimePacket worldPacket = new ClientboundSetTimePacket(worldTime, dayTime, doDaylight);
+ for (Player entityhuman : level.players()) {
+ if (!(entityhuman instanceof net.minecraft.server.level.ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
+ if (!(entityhuman instanceof ServerPlayer) || (tickCount + entityhuman.getId()) % 20 != 0) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer entityplayer = (net.minecraft.server.level.ServerPlayer) entityhuman;
+ ServerPlayer entityplayer = (ServerPlayer) entityhuman;
+ long playerTime = entityplayer.getPlayerTime();
+ ClientboundSetTimePacket packet = (playerTime == dayTime) ? worldPacket :
+ new ClientboundSetTimePacket(worldTime, playerTime, doDaylight);
@ -1112,7 +985,7 @@
+ }
+
+ this.isIteratingOverLevels = true; // Paper - Throw exception on world create while being ticked
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
for (ServerLevel serverLevel : this.getAllLevels()) {
+ serverLevel.hasPhysicsEvent = org.bukkit.event.block.BlockPhysicsEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - BlockPhysicsEvent
+ serverLevel.hasEntityMoveEvent = io.papermc.paper.event.entity.EntityMoveEvent.getHandlerList().getRegisteredListeners().length > 0; // Paper - Add EntityMoveEvent
profilerFiller.push(() -> serverLevel + " " + serverLevel.dimension().location());
@ -1136,59 +1009,21 @@
profilerFiller.popPush("connection");
this.tickConnection();
@@ -1088,7 +_,7 @@
profilerFiller.popPush("send chunks");
- for (ServerPlayer serverPlayer : this.playerList.getPlayers()) {
+ for (net.minecraft.server.level.ServerPlayer serverPlayer : this.playerList.getPlayers()) {
serverPlayer.connection.chunkSender.sendNextChunks(serverPlayer);
serverPlayer.connection.resumeFlushing();
}
@@ -1100,7 +_,7 @@
this.getConnection().tick();
}
- private void synchronizeTime(ServerLevel level) {
+ private void synchronizeTime(net.minecraft.server.level.ServerLevel level) {
this.playerList
.broadcastAll(
new ClientboundSetTimePacket(level.getGameTime(), level.getDayTime(), level.getGameRules().getBoolean(GameRules.RULE_DAYLIGHT)),
@@ -1112,7 +_,7 @@
ProfilerFiller profilerFiller = Profiler.get();
profilerFiller.push("timeSync");
- for (ServerLevel serverLevel : this.getAllLevels()) {
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
this.synchronizeTime(serverLevel);
}
@@ -1139,20 +_,36 @@
return this.getServerDirectory().resolve(path);
}
- public final ServerLevel overworld() {
+ public final net.minecraft.server.level.ServerLevel overworld() {
return this.levels.get(Level.OVERWORLD);
}
@Nullable
- public ServerLevel getLevel(ResourceKey<Level> dimension) {
+ public net.minecraft.server.level.ServerLevel getLevel(ResourceKey<Level> dimension) {
@@ -1148,6 +_,22 @@
return this.levels.get(dimension);
}
+ // CraftBukkit start
+ public void addLevel(net.minecraft.server.level.ServerLevel level) {
+ Map<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> oldLevels = this.levels;
+ Map<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels);
+ public void addLevel(ServerLevel level) {
+ Map<ResourceKey<Level>, ServerLevel> oldLevels = this.levels;
+ Map<ResourceKey<Level>, ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels);
+ newLevels.put(level.dimension(), level);
+ this.levels = Collections.unmodifiableMap(newLevels);
+ }
+
+ public void removeLevel(net.minecraft.server.level.ServerLevel level) {
+ Map<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> oldLevels = this.levels;
+ Map<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels);
+ public void removeLevel(ServerLevel level) {
+ Map<ResourceKey<Level>, ServerLevel> oldLevels = this.levels;
+ Map<ResourceKey<Level>, ServerLevel> newLevels = Maps.newLinkedHashMap(oldLevels);
+ newLevels.remove(level.dimension());
+ this.levels = Collections.unmodifiableMap(newLevels);
+ }
@ -1197,12 +1032,6 @@
public Set<ResourceKey<Level>> levelKeys() {
return this.levels.keySet();
}
- public Iterable<ServerLevel> getAllLevels() {
+ public Iterable<net.minecraft.server.level.ServerLevel> getAllLevels() {
return this.levels.values();
}
@@ -1177,7 +_,7 @@
@DontObfuscate
@ -1231,7 +1060,7 @@
- this.updateMobSpawningFlags();
- this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
+ // Paper start - per level difficulty
+ public void setDifficulty(net.minecraft.server.level.ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
+ public void setDifficulty(ServerLevel level, Difficulty difficulty, boolean forceUpdate) {
+ net.minecraft.world.level.storage.PrimaryLevelData worldData = level.serverLevelData;
+ if (forceUpdate || !worldData.isDifficultyLocked()) {
+ worldData.setDifficulty(worldData.isHardcore() ? Difficulty.HARD : difficulty);
@ -1241,26 +1070,15 @@
}
}
@@ -1263,8 +_,8 @@
}
@@ -1264,7 +_,7 @@
private void updateMobSpawningFlags() {
- for (ServerLevel serverLevel : this.getAllLevels()) {
for (ServerLevel serverLevel : this.getAllLevels()) {
- serverLevel.setSpawnSettings(this.isSpawningMonsters());
+ for (net.minecraft.server.level.ServerLevel serverLevel : this.getAllLevels()) {
+ serverLevel.setSpawnSettings(serverLevel.serverLevelData.getDifficulty() != Difficulty.PEACEFUL && ((net.minecraft.server.dedicated.DedicatedServer) this).settings.getProperties().spawnMonsters); // Paper - per level difficulty (from setDifficulty(ServerLevel, Difficulty, boolean))
}
}
@@ -1273,7 +_,7 @@
this.getPlayerList().getPlayers().forEach(this::sendDifficultyUpdate);
}
- private void sendDifficultyUpdate(ServerPlayer player) {
+ private void sendDifficultyUpdate(net.minecraft.server.level.ServerPlayer player) {
LevelData levelData = player.level().getLevelData();
player.connection.send(new ClientboundChangeDifficultyPacket(levelData.getDifficulty(), levelData.isDifficultyLocked()));
}
@@ -1340,10 +_,20 @@
@Override
@ -1283,26 +1101,15 @@
this.motd = motd;
}
@@ -1365,8 +_,8 @@
this.worldData.setGameType(gameMode);
@@ -1366,7 +_,7 @@
}
- public ServerConnectionListener getConnection() {
public ServerConnectionListener getConnection() {
- return this.connection;
+ public net.minecraft.server.network.ServerConnectionListener getConnection() {
+ return this.connection == null ? this.connection = new net.minecraft.server.network.ServerConnectionListener(this) : this.connection; // Spigot
+ return this.connection == null ? this.connection = new ServerConnectionListener(this) : this.connection; // Spigot
}
public boolean isReady() {
@@ -1389,7 +_,7 @@
return 16;
}
- public boolean isUnderSpawnProtection(ServerLevel level, BlockPos pos, Player player) {
+ public boolean isUnderSpawnProtection(net.minecraft.server.level.ServerLevel level, BlockPos pos, Player player) {
return false;
}
@@ -1452,7 +_,7 @@
@Override
public void executeIfPossible(Runnable task) {
@ -1312,15 +1119,6 @@
} else {
super.executeIfPossible(task);
}
@@ -1479,7 +_,7 @@
return this.fixerUpper;
}
- public int getSpawnRadius(@Nullable ServerLevel level) {
+ public int getSpawnRadius(@Nullable net.minecraft.server.level.ServerLevel level) {
return level != null ? level.getGameRules().getInt(GameRules.RULE_SPAWN_RADIUS) : 10;
}
@@ -1491,7 +_,13 @@
return this.functionManager;
}
@ -1382,42 +1180,14 @@
UserWhiteList whiteList = playerList.getWhiteList();
+ if (!((net.minecraft.server.dedicated.DedicatedServer) getServer()).getProperties().whiteList.get()) return; // Paper - whitelist not enabled
- for (ServerPlayer serverPlayer : Lists.newArrayList(playerList.getPlayers())) {
for (ServerPlayer serverPlayer : Lists.newArrayList(playerList.getPlayers())) {
- if (!whiteList.isWhiteListed(serverPlayer.getGameProfile())) {
- serverPlayer.connection.disconnect(Component.translatable("multiplayer.disconnect.not_whitelisted"));
+ for (net.minecraft.server.level.ServerPlayer serverPlayer : Lists.newArrayList(playerList.getPlayers())) {
+ if (!whiteList.isWhiteListed(serverPlayer.getGameProfile()) && !this.getPlayerList().isOp(serverPlayer.getGameProfile())) { // Paper - Fix kicking ops when whitelist is reloaded (MC-171420)
+ serverPlayer.connection.disconnect(net.kyori.adventure.text.Component.text(org.spigotmc.SpigotConfig.whitelistMessage), org.bukkit.event.player.PlayerKickEvent.Cause.WHITELIST); // Paper - use configurable message & kick event cause
}
}
}
@@ -1670,7 +_,7 @@
}
public CommandSourceStack createCommandSourceStack() {
- ServerLevel serverLevel = this.overworld();
+ net.minecraft.server.level.ServerLevel serverLevel = this.overworld();
return new CommandSourceStack(
this,
serverLevel == null ? Vec3.ZERO : Vec3.atLowerCornerOf(serverLevel.getSharedSpawnPos()),
@@ -1717,7 +_,7 @@
return this.overworld().getGameRules();
}
- public CustomBossEvents getCustomBossEvents() {
+ public net.minecraft.server.bossevents.CustomBossEvents getCustomBossEvents() {
return this.customBossEvents;
}
@@ -1771,7 +_,7 @@
Path path1 = path.resolve("levels");
try {
- for (Entry<ResourceKey<Level>, ServerLevel> entry : this.levels.entrySet()) {
+ for (Entry<ResourceKey<Level>, net.minecraft.server.level.ServerLevel> entry : this.levels.entrySet()) {
ResourceLocation resourceLocation = entry.getKey().location();
Path path2 = path1.resolve(resourceLocation.getNamespace()).resolve(resourceLocation.getPath());
Files.createDirectories(path2);
@@ -1859,6 +_,22 @@
}
}
@ -1441,20 +1211,12 @@
private ProfilerFiller createProfiler() {
if (this.willStartRecordingMetrics) {
this.metricsRecorder = ActiveMetricsRecorder.createStarted(
@@ -1936,12 +_,12 @@
return this.resources.managers.fullRegistries();
@@ -1941,7 +_,7 @@
}
- public TextFilter createTextFilterForPlayer(ServerPlayer player) {
- return TextFilter.DUMMY;
+ public net.minecraft.server.network.TextFilter createTextFilterForPlayer(net.minecraft.server.level.ServerPlayer player) {
+ return net.minecraft.server.network.TextFilter.DUMMY;
}
- public ServerPlayerGameMode createGameModeForPlayer(ServerPlayer player) {
public ServerPlayerGameMode createGameModeForPlayer(ServerPlayer player) {
- return (ServerPlayerGameMode)(this.isDemo() ? new DemoMode(player) : new ServerPlayerGameMode(player));
+ public net.minecraft.server.level.ServerPlayerGameMode createGameModeForPlayer(net.minecraft.server.level.ServerPlayer player) {
+ return (net.minecraft.server.level.ServerPlayerGameMode)(this.isDemo() ? new net.minecraft.server.level.DemoMode(player) : new net.minecraft.server.level.ServerPlayerGameMode(player));
+ return (this.isDemo() ? new DemoMode(player) : new ServerPlayerGameMode(player));
}
@Nullable
@ -1489,7 +1251,7 @@
}
- public void subscribeToDebugSample(ServerPlayer player, RemoteDebugSampleType sampleType) {
+ public void subscribeToDebugSample(net.minecraft.server.level.ServerPlayer player, RemoteDebugSampleType sampleType) {
+ public void subscribeToDebugSample(ServerPlaye player, RemoteDebugSampleType sampleType) {
}
public boolean acceptsTransfers() {