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geforkt von Mirrors/Paper

Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.

By: sk89q <the.sk89q@gmail.com>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2011-09-25 11:20:47 -07:00
Ursprung 63cd6ba7d1
Commit cc2f43d8c5

Datei anzeigen

@ -20,4 +20,54 @@ public interface Boat extends Vehicle {
* @param speed The max speed.
*/
public void setMaxSpeed(double speed);
/**
* Gets the deceleration rate (newSpeed = curSpeed * rate) of occupied
* boats. The default is 0.2.
*
* @return
*/
public double getOccupiedDeceleration();
/**
* Sets the deceleration rate (newSpeed = curSpeed * rate) of occupied
* boats. Setting this to a higher value allows for quicker acceleration.
* The default is 0.2.
*
* @param speed deceleration rate
*/
public void setOccupiedDeceleration(double rate);
/**
* Gets the deceleration rate (newSpeed = curSpeed * rate) of unoccupied
* boats. The default is -1. Values below 0 indicate that no additional
* deceleration is imposed.
*
* @return
*/
public double getUnoccupiedDeceleration();
/**
* Sets the deceleration rate (newSpeed = curSpeed * rate) of unoccupied
* boats. Setting this to a higher value allows for quicker deceleration
* of boats when a player disembarks. The default is -1. Values below 0
* indicate that no additional deceleration is imposed.
*
* @param rate deceleration rate
*/
public void setUnoccupiedDeceleration(double rate);
/**
* Get whether boats can work on land.
*
* @return whether boats can work on land
*/
public boolean getWorkOnLand();
/**
* Set whether boats can work on land.
*
* @param workOnLand whether boats can work on land
*/
public void setWorkOnLand(boolean workOnLand);
}