geforkt von Mirrors/Paper
Add API for ticking fluids (#10435)
* Add API for ticking fluids * update javadocs
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07e8f74355
Commit
bdfe4c21f6
@ -17,14 +17,34 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * Causes the block to be ticked, this is different from {@link Block#randomTick()},
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+ * in that it is usually scheduled to occur, for example
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+ * redstone components being activated, sand falling, etc.
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+ * <p>
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+ * This method may directly fire events relating to block ticking.
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+ *
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+ * @see #fluidTick()
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+ */
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+ void tick();
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+
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+ /**
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+ * Causes the fluid to be ticked, this is different from {@link Block#randomTick()},
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+ * in that it is usually scheduled to occur, for example
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+ * causing waterlogged blocks to spread.
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+ * <p>
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+ * This method may directly fire events relating to fluid ticking.
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+ *
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+ * @see #tick()
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+ */
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+ void fluidTick();
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+
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+ /**
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+ * Causes the block to be ticked randomly.
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+ * This has a chance to execute naturally if {@link BlockData#isRandomlyTicked()} is true.
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+ * <p>
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+ * For certain blocks, this behavior may be the same as {@link Block#tick()}.
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+ * <p>
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+ * This method may directly fire events relating to block random ticking.
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+ *
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+ * @see #tick()
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+ * @see #fluidTick()
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+ */
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+ void randomTick();
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// Paper end
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@ -8,6 +8,19 @@ diff --git a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java b/src/ma
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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+++ b/src/main/java/org/bukkit/craftbukkit/block/CraftBlock.java
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@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
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return this.world.getBlockState(this.position);
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}
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+ // Paper start
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+ public net.minecraft.world.level.material.FluidState getNMSFluid() {
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+ return this.world.getFluidState(this.position);
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+ }
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+ // Paper end
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+
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public BlockPos getPosition() {
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return this.position;
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}
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@@ -0,0 +0,0 @@ public class CraftBlock implements Block {
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public boolean isValidTool(ItemStack itemStack) {
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return getDrops(itemStack).size() != 0;
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@ -15,18 +28,20 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+
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+ @Override
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+ public void tick() {
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+ net.minecraft.world.level.block.state.BlockState blockData = this.getNMS();
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+ net.minecraft.server.level.ServerLevel level = this.world.getMinecraftWorld();
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+ final ServerLevel level = this.world.getMinecraftWorld();
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+ this.getNMS().tick(level, this.position, level.random);
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+ }
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+
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+ blockData.getBlock().tick(blockData, level, this.position, level.random);
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+
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+ @Override
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+ public void fluidTick() {
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+ this.getNMSFluid().tick(this.world.getMinecraftWorld(), this.position);
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+ }
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+
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+ @Override
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+ public void randomTick() {
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+ net.minecraft.world.level.block.state.BlockState blockData = this.getNMS();
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+ net.minecraft.server.level.ServerLevel level = this.world.getMinecraftWorld();
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+
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+ blockData.getBlock().randomTick(blockData, level, this.position, level.random);
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+ final ServerLevel level = this.world.getMinecraftWorld();
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+ this.getNMS().randomTick(level, this.position, level.random);
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+ }
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// Paper end
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}
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