13
0
geforkt von Mirrors/Paper

Cleanup LivingEntity Hand Raised/Item Use API (#7995)

Dieser Commit ist enthalten in:
Owen1212055 2022-06-24 04:04:02 -04:00
Ursprung 11ebcf8061
Commit bd0ca3a1fc
2 geänderte Dateien mit 19 neuen und 13 gelöschten Zeilen

Datei anzeigen

@ -9,8 +9,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/org/bukkit/entity/LivingEntity.java --- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource @@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@Nullable @NotNull
ItemStack getActiveItem(); org.bukkit.inventory.ItemStack getActiveItem();
+ // Paper start + // Paper start
+ /** + /**

Datei anzeigen

@ -5,18 +5,24 @@ Subject: [PATCH] LivingEntity Hand Raised/Item Use API
How long an entity has raised hands to charge an attack or use an item How long an entity has raised hands to charge an attack or use an item
diff --git a/src/main/java/org/bukkit/entity/HumanEntity.java b/src/main/java/org/bukkit/entity/HumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/HumanEntity.java
+++ b/src/main/java/org/bukkit/entity/HumanEntity.java
@@ -0,0 +0,0 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
*
* @return the item being used by the player, or null if they are not using
* an item
+ * @deprecated Deprecated in favor of {@link LivingEntity#getActiveItem()}
*/
+ @Deprecated // Paper
@Nullable
public ItemStack getItemInUse();
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java --- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java +++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -0,0 +0,0 @@ import org.bukkit.attribute.Attributable;
import org.bukkit.block.Block;
import org.bukkit.entity.memory.MemoryKey;
import org.bukkit.inventory.EntityEquipment;
+import org.bukkit.inventory.ItemStack;
import org.bukkit.potion.PotionEffect;
import org.bukkit.potion.PotionEffectType;
import org.bukkit.projectiles.ProjectileSource;
@@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource @@ -0,0 +0,0 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
* @param delay Delay in ticks * @param delay Delay in ticks
*/ */
@ -24,10 +30,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ +
+ /** + /**
+ * Get's the item being actively "used" or consumed. + * Get's the item being actively "used" or consumed.
+ * @return The item. Will be null if no active item. + * @return The item
+ */ + */
+ @Nullable + @NotNull
+ ItemStack getActiveItem(); + org.bukkit.inventory.ItemStack getActiveItem();
+ +
+ /** + /**
+ * Get's remaining time a player needs to keep hands raised with an item to finish using it. + * Get's remaining time a player needs to keep hands raised with an item to finish using it.