geforkt von Mirrors/Paper
Line endings. This is getting very annoying.
By: Dinnerbone <dinnerbone@dinnerbone.com>
Dieser Commit ist enthalten in:
Ursprung
871953413c
Commit
b6e68ee5e5
@ -1,24 +1,24 @@
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package org.bukkit.entity;
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import org.bukkit.util.Vector;
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/**
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* Represents a vehicle entity.
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*
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* @author sk89q
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*/
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public interface Vehicle extends Entity {
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/**
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* Gets the vehicle's velocity.
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*
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* @return velocity vector
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*/
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public Vector getVelocity();
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/**
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* Sets the vehicle's velocity.
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*
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* @param vel velocity vector
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*/
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public void setVelocity(Vector vel);
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}
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package org.bukkit.entity;
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import org.bukkit.util.Vector;
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/**
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* Represents a vehicle entity.
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*
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* @author sk89q
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*/
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public interface Vehicle extends Entity {
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/**
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* Gets the vehicle's velocity.
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*
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* @return velocity vector
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*/
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public Vector getVelocity();
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/**
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* Sets the vehicle's velocity.
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*
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* @param vel velocity vector
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*/
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public void setVelocity(Vector vel);
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}
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@ -1,51 +1,51 @@
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package org.bukkit.event.player;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class PlayerBucketFillEvent extends PlayerEvent {
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ItemStack itemStack;
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boolean cancelled = false;
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Block blockClicked;
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BlockFace blockFace;
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Material bucket;
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public PlayerBucketFillEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) {
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super(Type.PLAYER_BUCKET_FILL, who);
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this.blockClicked = blockClicked;
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this.blockFace = blockFace;
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this.itemStack = itemInHand;
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this.bucket = bucket;
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}
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public Material getBucket() {
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return bucket;
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}
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public ItemStack getItemStack() {
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return itemStack;
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}
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public Block getBlockClicked() {
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return blockClicked;
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}
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public BlockFace getBlockFace() {
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return blockFace;
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}
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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public boolean isCancelled() {
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return cancelled;
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}
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public void setCancelled(boolean cancel) {
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this.cancelled = cancel;
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}
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}
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package org.bukkit.event.player;
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import org.bukkit.Material;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.entity.Player;
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import org.bukkit.inventory.ItemStack;
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public class PlayerBucketFillEvent extends PlayerEvent {
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ItemStack itemStack;
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boolean cancelled = false;
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Block blockClicked;
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BlockFace blockFace;
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Material bucket;
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public PlayerBucketFillEvent(Player who, Block blockClicked, BlockFace blockFace, Material bucket, ItemStack itemInHand) {
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super(Type.PLAYER_BUCKET_FILL, who);
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this.blockClicked = blockClicked;
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this.blockFace = blockFace;
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this.itemStack = itemInHand;
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this.bucket = bucket;
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}
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public Material getBucket() {
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return bucket;
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}
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public ItemStack getItemStack() {
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return itemStack;
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}
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public Block getBlockClicked() {
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return blockClicked;
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}
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public BlockFace getBlockFace() {
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return blockFace;
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}
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public void setItemStack(ItemStack itemStack) {
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this.itemStack = itemStack;
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}
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public boolean isCancelled() {
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return cancelled;
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}
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public void setCancelled(boolean cancel) {
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this.cancelled = cancel;
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}
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}
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