From b6831792ec0ee830ac88bbb51dc4d9d3f0bae3a3 Mon Sep 17 00:00:00 2001 From: GJ Date: Fri, 7 Feb 2014 13:27:47 -0500 Subject: [PATCH] Add files from mc-dev for diff visibility. --- .../server/BiomeTheEndDecorator.java | 28 +++ .../minecraft/server/BlockMonsterEggs.java | 119 +++++++++++ .../server/WorldGenVillagePiece.java | 189 +++++++++++++++++ .../server/WorldGenVillagePieces.java | 199 ++++++++++++++++++ .../minecraft/server/WorldGenWitchHut.java | 87 ++++++++ 5 files changed, 622 insertions(+) create mode 100644 src/main/java/net/minecraft/server/BiomeTheEndDecorator.java create mode 100644 src/main/java/net/minecraft/server/BlockMonsterEggs.java create mode 100644 src/main/java/net/minecraft/server/WorldGenVillagePiece.java create mode 100644 src/main/java/net/minecraft/server/WorldGenVillagePieces.java create mode 100644 src/main/java/net/minecraft/server/WorldGenWitchHut.java diff --git a/src/main/java/net/minecraft/server/BiomeTheEndDecorator.java b/src/main/java/net/minecraft/server/BiomeTheEndDecorator.java new file mode 100644 index 0000000000..8635426ff9 --- /dev/null +++ b/src/main/java/net/minecraft/server/BiomeTheEndDecorator.java @@ -0,0 +1,28 @@ +package net.minecraft.server; + +public class BiomeTheEndDecorator extends BiomeDecorator { + + protected WorldGenerator J; + + public BiomeTheEndDecorator() { + this.J = new WorldGenEnder(Blocks.WHITESTONE); + } + + protected void a(BiomeBase biomebase) { + this.a(); + if (this.b.nextInt(5) == 0) { + int i = this.c + this.b.nextInt(16) + 8; + int j = this.d + this.b.nextInt(16) + 8; + int k = this.a.i(i, j); + + this.J.a(this.a, this.b, i, k, j); + } + + if (this.c == 0 && this.d == 0) { + EntityEnderDragon entityenderdragon = new EntityEnderDragon(this.a); + + entityenderdragon.setPositionRotation(0.0D, 128.0D, 0.0D, this.b.nextFloat() * 360.0F, 0.0F); + this.a.addEntity(entityenderdragon); + } + } +} diff --git a/src/main/java/net/minecraft/server/BlockMonsterEggs.java b/src/main/java/net/minecraft/server/BlockMonsterEggs.java new file mode 100644 index 0000000000..5b08c3d421 --- /dev/null +++ b/src/main/java/net/minecraft/server/BlockMonsterEggs.java @@ -0,0 +1,119 @@ +package net.minecraft.server; + +import java.util.Random; + +import net.minecraft.util.org.apache.commons.lang3.tuple.ImmutablePair; + +public class BlockMonsterEggs extends Block { + + public static final String[] a = new String[] { "stone", "cobble", "brick", "mossybrick", "crackedbrick", "chiseledbrick"}; + + public BlockMonsterEggs() { + super(Material.CLAY); + this.c(0.0F); + this.a(CreativeModeTab.c); + } + + public void postBreak(World world, int i, int j, int k, int l) { + if (!world.isStatic) { + EntitySilverfish entitysilverfish = new EntitySilverfish(world); + + entitysilverfish.setPositionRotation((double) i + 0.5D, (double) j, (double) k + 0.5D, 0.0F, 0.0F); + world.addEntity(entitysilverfish); + entitysilverfish.s(); + } + + super.postBreak(world, i, j, k, l); + } + + public int a(Random random) { + return 0; + } + + public static boolean a(Block block) { + return block == Blocks.STONE || block == Blocks.COBBLESTONE || block == Blocks.SMOOTH_BRICK; + } + + public static int a(Block block, int i) { + if (i == 0) { + if (block == Blocks.COBBLESTONE) { + return 1; + } + + if (block == Blocks.SMOOTH_BRICK) { + return 2; + } + } else if (block == Blocks.SMOOTH_BRICK) { + switch (i) { + case 1: + return 3; + + case 2: + return 4; + + case 3: + return 5; + } + } + + return 0; + } + + public static ImmutablePair b(int i) { + switch (i) { + case 1: + return new ImmutablePair(Blocks.COBBLESTONE, Integer.valueOf(0)); + + case 2: + return new ImmutablePair(Blocks.SMOOTH_BRICK, Integer.valueOf(0)); + + case 3: + return new ImmutablePair(Blocks.SMOOTH_BRICK, Integer.valueOf(1)); + + case 4: + return new ImmutablePair(Blocks.SMOOTH_BRICK, Integer.valueOf(2)); + + case 5: + return new ImmutablePair(Blocks.SMOOTH_BRICK, Integer.valueOf(3)); + + default: + return new ImmutablePair(Blocks.STONE, Integer.valueOf(0)); + } + } + + protected ItemStack j(int i) { + switch (i) { + case 1: + return new ItemStack(Blocks.COBBLESTONE); + + case 2: + return new ItemStack(Blocks.SMOOTH_BRICK); + + case 3: + return new ItemStack(Blocks.SMOOTH_BRICK, 1, 1); + + case 4: + return new ItemStack(Blocks.SMOOTH_BRICK, 1, 2); + + case 5: + return new ItemStack(Blocks.SMOOTH_BRICK, 1, 3); + + default: + return new ItemStack(Blocks.STONE); + } + } + + public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) { + if (!world.isStatic) { + EntitySilverfish entitysilverfish = new EntitySilverfish(world); + + entitysilverfish.setPositionRotation((double) i + 0.5D, (double) j, (double) k + 0.5D, 0.0F, 0.0F); + world.addEntity(entitysilverfish); + entitysilverfish.s(); + } + } + + public int getDropData(World world, int i, int j, int k) { + return world.getData(i, j, k); + } +} diff --git a/src/main/java/net/minecraft/server/WorldGenVillagePiece.java b/src/main/java/net/minecraft/server/WorldGenVillagePiece.java new file mode 100644 index 0000000000..9733b8a85a --- /dev/null +++ b/src/main/java/net/minecraft/server/WorldGenVillagePiece.java @@ -0,0 +1,189 @@ +package net.minecraft.server; + +import java.util.List; +import java.util.Random; + +abstract class WorldGenVillagePiece extends StructurePiece { + + protected int k = -1; + private int a; + private boolean b; + + public WorldGenVillagePiece() {} + + protected WorldGenVillagePiece(WorldGenVillageStartPiece worldgenvillagestartpiece, int i) { + super(i); + if (worldgenvillagestartpiece != null) { + this.b = worldgenvillagestartpiece.b; + } + } + + protected void a(NBTTagCompound nbttagcompound) { + nbttagcompound.setInt("HPos", this.k); + nbttagcompound.setInt("VCount", this.a); + nbttagcompound.setBoolean("Desert", this.b); + } + + protected void b(NBTTagCompound nbttagcompound) { + this.k = nbttagcompound.getInt("HPos"); + this.a = nbttagcompound.getInt("VCount"); + this.b = nbttagcompound.getBoolean("Desert"); + } + + protected StructurePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j) { + switch (this.g) { + case 0: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a - 1, this.f.b + i, this.f.c + j, 1, this.d()); + + case 1: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a + j, this.f.b + i, this.f.c - 1, 2, this.d()); + + case 2: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a - 1, this.f.b + i, this.f.c + j, 1, this.d()); + + case 3: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a + j, this.f.b + i, this.f.c - 1, 2, this.d()); + + default: + return null; + } + } + + protected StructurePiece b(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j) { + switch (this.g) { + case 0: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.d + 1, this.f.b + i, this.f.c + j, 3, this.d()); + + case 1: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a + j, this.f.b + i, this.f.f + 1, 0, this.d()); + + case 2: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.d + 1, this.f.b + i, this.f.c + j, 3, this.d()); + + case 3: + return WorldGenVillagePieces.a(worldgenvillagestartpiece, list, random, this.f.a + j, this.f.b + i, this.f.f + 1, 0, this.d()); + + default: + return null; + } + } + + protected int b(World world, StructureBoundingBox structureboundingbox) { + int i = 0; + int j = 0; + + for (int k = this.f.c; k <= this.f.f; ++k) { + for (int l = this.f.a; l <= this.f.d; ++l) { + if (structureboundingbox.b(l, 64, k)) { + i += Math.max(world.i(l, k), world.worldProvider.getSeaLevel()); + ++j; + } + } + } + + if (j == 0) { + return -1; + } else { + return i / j; + } + } + + protected static boolean a(StructureBoundingBox structureboundingbox) { + return structureboundingbox != null && structureboundingbox.b > 10; + } + + protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l) { + if (this.a < l) { + for (int i1 = this.a; i1 < l; ++i1) { + int j1 = this.a(i + i1, k); + int k1 = this.a(j); + int l1 = this.b(i + i1, k); + + if (!structureboundingbox.b(j1, k1, l1)) { + break; + } + + ++this.a; + EntityVillager entityvillager = new EntityVillager(world, this.b(i1)); + + entityvillager.setPositionRotation((double) j1 + 0.5D, (double) k1, (double) l1 + 0.5D, 0.0F, 0.0F); + world.addEntity(entityvillager); + } + } + } + + protected int b(int i) { + return 0; + } + + protected Block b(Block block, int i) { + if (this.b) { + if (block == Blocks.LOG || block == Blocks.LOG2) { + return Blocks.SANDSTONE; + } + + if (block == Blocks.COBBLESTONE) { + return Blocks.SANDSTONE; + } + + if (block == Blocks.WOOD) { + return Blocks.SANDSTONE; + } + + if (block == Blocks.WOOD_STAIRS) { + return Blocks.SANDSTONE_STAIRS; + } + + if (block == Blocks.COBBLESTONE_STAIRS) { + return Blocks.SANDSTONE_STAIRS; + } + + if (block == Blocks.GRAVEL) { + return Blocks.SANDSTONE; + } + } + + return block; + } + + protected int c(Block block, int i) { + if (this.b) { + if (block == Blocks.LOG || block == Blocks.LOG2) { + return 0; + } + + if (block == Blocks.COBBLESTONE) { + return 0; + } + + if (block == Blocks.WOOD) { + return 2; + } + } + + return i; + } + + protected void a(World world, Block block, int i, int j, int k, int l, StructureBoundingBox structureboundingbox) { + Block block1 = this.b(block, i); + int i1 = this.c(block, i); + + super.a(world, block1, i1, j, k, l, structureboundingbox); + } + + protected void a(World world, StructureBoundingBox structureboundingbox, int i, int j, int k, int l, int i1, int j1, Block block, Block block1, boolean flag) { + Block block2 = this.b(block, 0); + int k1 = this.c(block, 0); + Block block3 = this.b(block1, 0); + int l1 = this.c(block1, 0); + + super.a(world, structureboundingbox, i, j, k, l, i1, j1, block2, k1, block3, l1, flag); + } + + protected void b(World world, Block block, int i, int j, int k, int l, StructureBoundingBox structureboundingbox) { + Block block1 = this.b(block, i); + int i1 = this.c(block, i); + + super.b(world, block1, i1, j, k, l, structureboundingbox); + } +} diff --git a/src/main/java/net/minecraft/server/WorldGenVillagePieces.java b/src/main/java/net/minecraft/server/WorldGenVillagePieces.java new file mode 100644 index 0000000000..e08c6fe2ac --- /dev/null +++ b/src/main/java/net/minecraft/server/WorldGenVillagePieces.java @@ -0,0 +1,199 @@ +package net.minecraft.server; + +import java.util.ArrayList; +import java.util.Iterator; +import java.util.List; +import java.util.Random; + +public class WorldGenVillagePieces { + + public static void a() { + WorldGenFactory.a(WorldGenVillageLibrary.class, "ViBH"); + WorldGenFactory.a(WorldGenVillageFarm2.class, "ViDF"); + WorldGenFactory.a(WorldGenVillageFarm.class, "ViF"); + WorldGenFactory.a(WorldGenVillageLight.class, "ViL"); + WorldGenFactory.a(WorldGenVillageButcher.class, "ViPH"); + WorldGenFactory.a(WorldGenVillageHouse.class, "ViSH"); + WorldGenFactory.a(WorldGenVillageHut.class, "ViSmH"); + WorldGenFactory.a(WorldGenVillageTemple.class, "ViST"); + WorldGenFactory.a(WorldGenVillageBlacksmith.class, "ViS"); + WorldGenFactory.a(WorldGenVillageStartPiece.class, "ViStart"); + WorldGenFactory.a(WorldGenVillageRoad.class, "ViSR"); + WorldGenFactory.a(WorldGenVillageHouse2.class, "ViTRH"); + WorldGenFactory.a(WorldGenVillageWell.class, "ViW"); + } + + public static List a(Random random, int i) { + ArrayList arraylist = new ArrayList(); + + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse.class, 4, MathHelper.nextInt(random, 2 + i, 4 + i * 2))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageTemple.class, 20, MathHelper.nextInt(random, 0 + i, 1 + i))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageLibrary.class, 20, MathHelper.nextInt(random, 0 + i, 2 + i))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHut.class, 3, MathHelper.nextInt(random, 2 + i, 5 + i * 3))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageButcher.class, 15, MathHelper.nextInt(random, 0 + i, 2 + i))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm2.class, 3, MathHelper.nextInt(random, 1 + i, 4 + i))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageFarm.class, 3, MathHelper.nextInt(random, 2 + i, 4 + i * 2))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageBlacksmith.class, 15, MathHelper.nextInt(random, 0, 1 + i))); + arraylist.add(new WorldGenVillagePieceWeight(WorldGenVillageHouse2.class, 8, MathHelper.nextInt(random, 0 + i, 3 + i * 2))); + Iterator iterator = arraylist.iterator(); + + while (iterator.hasNext()) { + if (((WorldGenVillagePieceWeight) iterator.next()).d == 0) { + iterator.remove(); + } + } + + return arraylist; + } + + private static int a(List list) { + boolean flag = false; + int i = 0; + + WorldGenVillagePieceWeight worldgenvillagepieceweight; + + for (Iterator iterator = list.iterator(); iterator.hasNext(); i += worldgenvillagepieceweight.b) { + worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next(); + if (worldgenvillagepieceweight.d > 0 && worldgenvillagepieceweight.c < worldgenvillagepieceweight.d) { + flag = true; + } + } + + return flag ? i : -1; + } + + private static WorldGenVillagePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, WorldGenVillagePieceWeight worldgenvillagepieceweight, List list, Random random, int i, int j, int k, int l, int i1) { + Class oclass = worldgenvillagepieceweight.a; + Object object = null; + + if (oclass == WorldGenVillageHouse.class) { + object = WorldGenVillageHouse.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageTemple.class) { + object = WorldGenVillageTemple.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageLibrary.class) { + object = WorldGenVillageLibrary.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageHut.class) { + object = WorldGenVillageHut.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageButcher.class) { + object = WorldGenVillageButcher.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageFarm2.class) { + object = WorldGenVillageFarm2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageFarm.class) { + object = WorldGenVillageFarm.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageBlacksmith.class) { + object = WorldGenVillageBlacksmith.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } else if (oclass == WorldGenVillageHouse2.class) { + object = WorldGenVillageHouse2.a(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } + + return (WorldGenVillagePiece) object; + } + + private static WorldGenVillagePiece c(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { + int j1 = a(worldgenvillagestartpiece.e); + + if (j1 <= 0) { + return null; + } else { + int k1 = 0; + + while (k1 < 5) { + ++k1; + int l1 = random.nextInt(j1); + Iterator iterator = worldgenvillagestartpiece.e.iterator(); + + while (iterator.hasNext()) { + WorldGenVillagePieceWeight worldgenvillagepieceweight = (WorldGenVillagePieceWeight) iterator.next(); + + l1 -= worldgenvillagepieceweight.b; + if (l1 < 0) { + if (!worldgenvillagepieceweight.a(i1) || worldgenvillagepieceweight == worldgenvillagestartpiece.d && worldgenvillagestartpiece.e.size() > 1) { + break; + } + + WorldGenVillagePiece worldgenvillagepiece = a(worldgenvillagestartpiece, worldgenvillagepieceweight, list, random, i, j, k, l, i1); + + if (worldgenvillagepiece != null) { + ++worldgenvillagepieceweight.c; + worldgenvillagestartpiece.d = worldgenvillagepieceweight; + if (!worldgenvillagepieceweight.a()) { + worldgenvillagestartpiece.e.remove(worldgenvillagepieceweight); + } + + return worldgenvillagepiece; + } + } + } + } + + StructureBoundingBox structureboundingbox = WorldGenVillageLight.a(worldgenvillagestartpiece, list, random, i, j, k, l); + + if (structureboundingbox != null) { + return new WorldGenVillageLight(worldgenvillagestartpiece, i1, random, structureboundingbox, l); + } else { + return null; + } + } + } + + private static StructurePiece d(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { + if (i1 > 50) { + return null; + } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) { + WorldGenVillagePiece worldgenvillagepiece = c(worldgenvillagestartpiece, list, random, i, j, k, l, i1 + 1); + + if (worldgenvillagepiece != null) { + int j1 = (worldgenvillagepiece.f.a + worldgenvillagepiece.f.d) / 2; + int k1 = (worldgenvillagepiece.f.c + worldgenvillagepiece.f.f) / 2; + int l1 = worldgenvillagepiece.f.d - worldgenvillagepiece.f.a; + int i2 = worldgenvillagepiece.f.f - worldgenvillagepiece.f.c; + int j2 = l1 > i2 ? l1 : i2; + + if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) { + list.add(worldgenvillagepiece); + worldgenvillagestartpiece.i.add(worldgenvillagepiece); + return worldgenvillagepiece; + } + } + + return null; + } else { + return null; + } + } + + private static StructurePiece e(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { + if (i1 > 3 + worldgenvillagestartpiece.c) { + return null; + } else if (Math.abs(i - worldgenvillagestartpiece.c().a) <= 112 && Math.abs(k - worldgenvillagestartpiece.c().c) <= 112) { + StructureBoundingBox structureboundingbox = WorldGenVillageRoad.a(worldgenvillagestartpiece, list, random, i, j, k, l); + + if (structureboundingbox != null && structureboundingbox.b > 10) { + WorldGenVillageRoad worldgenvillageroad = new WorldGenVillageRoad(worldgenvillagestartpiece, i1, random, structureboundingbox, l); + int j1 = (worldgenvillageroad.f.a + worldgenvillageroad.f.d) / 2; + int k1 = (worldgenvillageroad.f.c + worldgenvillageroad.f.f) / 2; + int l1 = worldgenvillageroad.f.d - worldgenvillageroad.f.a; + int i2 = worldgenvillageroad.f.f - worldgenvillageroad.f.c; + int j2 = l1 > i2 ? l1 : i2; + + if (worldgenvillagestartpiece.e().a(j1, k1, j2 / 2 + 4, WorldGenVillage.e)) { + list.add(worldgenvillageroad); + worldgenvillagestartpiece.j.add(worldgenvillageroad); + return worldgenvillageroad; + } + } + + return null; + } else { + return null; + } + } + + static StructurePiece a(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { + return d(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } + + static StructurePiece b(WorldGenVillageStartPiece worldgenvillagestartpiece, List list, Random random, int i, int j, int k, int l, int i1) { + return e(worldgenvillagestartpiece, list, random, i, j, k, l, i1); + } +} diff --git a/src/main/java/net/minecraft/server/WorldGenWitchHut.java b/src/main/java/net/minecraft/server/WorldGenWitchHut.java new file mode 100644 index 0000000000..a4d21c22fc --- /dev/null +++ b/src/main/java/net/minecraft/server/WorldGenWitchHut.java @@ -0,0 +1,87 @@ +package net.minecraft.server; + +import java.util.Random; + +public class WorldGenWitchHut extends WorldGenScatteredPiece { + + private boolean e; + + public WorldGenWitchHut() {} + + public WorldGenWitchHut(Random random, int i, int j) { + super(random, i, 64, j, 7, 5, 9); + } + + protected void a(NBTTagCompound nbttagcompound) { + super.a(nbttagcompound); + nbttagcompound.setBoolean("Witch", this.e); + } + + protected void b(NBTTagCompound nbttagcompound) { + super.b(nbttagcompound); + this.e = nbttagcompound.getBoolean("Witch"); + } + + public boolean a(World world, Random random, StructureBoundingBox structureboundingbox) { + if (!this.a(world, structureboundingbox, 0)) { + return false; + } else { + this.a(world, structureboundingbox, 1, 1, 1, 5, 1, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 1, 4, 2, 5, 4, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 2, 1, 0, 4, 1, 0, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 2, 2, 2, 3, 3, 2, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 1, 2, 3, 1, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 5, 2, 3, 5, 3, 6, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 2, 2, 7, 4, 3, 7, Blocks.WOOD, 1, Blocks.WOOD, 1, false); + this.a(world, structureboundingbox, 1, 0, 2, 1, 3, 2, Blocks.LOG, Blocks.LOG, false); + this.a(world, structureboundingbox, 5, 0, 2, 5, 3, 2, Blocks.LOG, Blocks.LOG, false); + this.a(world, structureboundingbox, 1, 0, 7, 1, 3, 7, Blocks.LOG, Blocks.LOG, false); + this.a(world, structureboundingbox, 5, 0, 7, 5, 3, 7, Blocks.LOG, Blocks.LOG, false); + this.a(world, Blocks.FENCE, 0, 2, 3, 2, structureboundingbox); + this.a(world, Blocks.FENCE, 0, 3, 3, 7, structureboundingbox); + this.a(world, Blocks.AIR, 0, 1, 3, 4, structureboundingbox); + this.a(world, Blocks.AIR, 0, 5, 3, 4, structureboundingbox); + this.a(world, Blocks.AIR, 0, 5, 3, 5, structureboundingbox); + this.a(world, Blocks.FLOWER_POT, 7, 1, 3, 5, structureboundingbox); + this.a(world, Blocks.WORKBENCH, 0, 3, 2, 6, structureboundingbox); + this.a(world, Blocks.CAULDRON, 0, 4, 2, 6, structureboundingbox); + this.a(world, Blocks.FENCE, 0, 1, 2, 1, structureboundingbox); + this.a(world, Blocks.FENCE, 0, 5, 2, 1, structureboundingbox); + int i = this.a(Blocks.WOOD_STAIRS, 3); + int j = this.a(Blocks.WOOD_STAIRS, 1); + int k = this.a(Blocks.WOOD_STAIRS, 0); + int l = this.a(Blocks.WOOD_STAIRS, 2); + + this.a(world, structureboundingbox, 0, 4, 1, 6, 4, 1, Blocks.SPRUCE_WOOD_STAIRS, i, Blocks.SPRUCE_WOOD_STAIRS, i, false); + this.a(world, structureboundingbox, 0, 4, 2, 0, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, k, Blocks.SPRUCE_WOOD_STAIRS, k, false); + this.a(world, structureboundingbox, 6, 4, 2, 6, 4, 7, Blocks.SPRUCE_WOOD_STAIRS, j, Blocks.SPRUCE_WOOD_STAIRS, j, false); + this.a(world, structureboundingbox, 0, 4, 8, 6, 4, 8, Blocks.SPRUCE_WOOD_STAIRS, l, Blocks.SPRUCE_WOOD_STAIRS, l, false); + + int i1; + int j1; + + for (i1 = 2; i1 <= 7; i1 += 5) { + for (j1 = 1; j1 <= 5; j1 += 4) { + this.b(world, Blocks.LOG, 0, j1, -1, i1, structureboundingbox); + } + } + + if (!this.e) { + i1 = this.a(2, 5); + j1 = this.a(2); + int k1 = this.b(2, 5); + + if (structureboundingbox.b(i1, j1, k1)) { + this.e = true; + EntityWitch entitywitch = new EntityWitch(world); + + entitywitch.setPositionRotation((double) i1 + 0.5D, (double) j1, (double) k1 + 0.5D, 0.0F, 0.0F); + entitywitch.a((GroupDataEntity) null); + world.addEntity(entitywitch); + } + } + + return true; + } + } +}