geforkt von Mirrors/Paper
Delay initial ping sent to the client
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ad2cf784b0
@ -1,4 +1,4 @@
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From c0932b4bd2689009449872c10b1ef7e8689b5f3f Mon Sep 17 00:00:00 2001
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From 5bd9a97eae668ba2c26a59782e9164182671a19b Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 15 Oct 2017 00:29:07 +0100
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Subject: [PATCH] revert serverside behavior of keepalives
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@ -17,9 +17,18 @@ from networking or during connections flood of chunk packets on slower clients,
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at the cost of dead connections being kept open for longer.
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 869a2b402..167e386c8 100644
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index 869a2b402..284db9b9e 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -68,7 +68,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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private final MinecraftServer minecraftServer;
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public EntityPlayer player;
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private int e;
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- private long f; private void setLastPing(long lastPing) { this.f = lastPing;}; private long getLastPing() { return this.f;}; // Paper - OBFHELPER
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+ private long f = getCurrentMillis(); private void setLastPing(long lastPing) { this.f = lastPing;}; private long getLastPing() { return this.f;}; // Paper - OBFHELPER - set ping to delay initial
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private boolean g; private void setPendingPing(boolean isPending) { this.g = isPending;}; private boolean isPendingPing() { return this.g;}; // Paper - OBFHELPER
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private long h; private void setKeepAliveID(long keepAliveID) { this.h = keepAliveID;}; private long getKeepAliveID() {return this.h; }; // Paper - OBFHELPER
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// CraftBukkit start - multithreaded fields
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@@ -100,6 +100,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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private int receivedMovePackets;
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private int processedMovePackets;
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@ -65,5 +74,5 @@ index 869a2b402..167e386c8 100644
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this.minecraftServer.methodProfiler.b();
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// CraftBukkit start
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--
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2.16.2
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2.16.3
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