geforkt von Mirrors/Paper
Skip POI finding if stuck in vehicle
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cdc3b28062
Commit
a951373bae
@ -0,0 +1,10 @@
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--- a/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
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+++ b/net/minecraft/world/entity/ai/behavior/AcquirePoi.java
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@@ -70,6 +70,7 @@
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return false;
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} else {
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mutableLong.setValue(time + 20L + (long)world.getRandom().nextInt(20));
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+ if (entity.getNavigation().isStuck()) mutableLong.add(200); // Paper - Perf: Wait an additional 10s to check again if they're stuck
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PoiManager poiManager = world.getPoiManager();
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long2ObjectMap.long2ObjectEntrySet().removeIf(entry -> !entry.getValue().isStillValid(time));
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Predicate<BlockPos> predicate2 = pos -> {
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