Add ThrownEggHatchEvent (#1982)

Add a new event similar to PlayerEggThrowEvent but without the Player
requirement (dispensers can throw eggs to hatch as well).
Dieser Commit ist enthalten in:
BillyGalbreath 2020-02-09 00:32:29 -06:00 committet von GitHub
Ursprung 9f24d4952b
Commit a8984ccb9f
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From 5b5364e4f30d273d16da7f11b3ec6551bba57bbe Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 9 Feb 2020 00:19:08 -0600
Subject: [PATCH] Add ThrownEggHatchEvent
Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement
(dispensers can throw eggs to hatch them, too).
diff --git a/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
new file mode 100644
index 00000000..2575775c
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/event/entity/ThrownEggHatchEvent.java
@@ -0,0 +1,115 @@
+package com.destroystokyo.paper.event.entity;
+
+import org.bukkit.entity.*;
+import org.bukkit.event.Event;
+import org.bukkit.event.HandlerList;
+import org.bukkit.event.player.PlayerEvent;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Called when a thrown egg might hatch.
+ * <p>
+ * This event fires for all thrown eggs that may hatch, players, dispensers, etc.
+ */
+public class ThrownEggHatchEvent extends Event {
+ private static final HandlerList handlers = new HandlerList();
+ private final Egg egg;
+ private boolean hatching;
+ private EntityType hatchType;
+ private byte numHatches;
+
+ public ThrownEggHatchEvent(@NotNull final Egg egg, final boolean hatching, final byte numHatches, @NotNull final EntityType hatchingType) {
+ this.egg = egg;
+ this.hatching = hatching;
+ this.numHatches = numHatches;
+ this.hatchType = hatchingType;
+ }
+
+ /**
+ * Gets the egg involved in this event.
+ *
+ * @return the egg involved in this event
+ */
+ @NotNull
+ public Egg getEgg() {
+ return egg;
+ }
+
+ /**
+ * Gets whether the egg is hatching or not. Will be what the server
+ * would've done without interaction.
+ *
+ * @return boolean Whether the egg is going to hatch or not
+ */
+ public boolean isHatching() {
+ return hatching;
+ }
+
+ /**
+ * Sets whether the egg will hatch or not.
+ *
+ * @param hatching true if you want the egg to hatch, false if you want it
+ * not to
+ */
+ public void setHatching(boolean hatching) {
+ this.hatching = hatching;
+ }
+
+ /**
+ * Get the type of the mob being hatched (EntityType.CHICKEN by default)
+ *
+ * @return The type of the mob being hatched by the egg
+ */
+ @NotNull
+ public EntityType getHatchingType() {
+ return hatchType;
+ }
+
+ /**
+ * Change the type of mob being hatched by the egg
+ *
+ * @param hatchType The type of the mob being hatched by the egg
+ */
+ public void setHatchingType(@NotNull EntityType hatchType) {
+ if (!hatchType.isSpawnable()) throw new IllegalArgumentException("Can't spawn that entity type from an egg!");
+ this.hatchType = hatchType;
+ }
+
+ /**
+ * Get the number of mob hatches from the egg. By default the number will
+ * be the number the server would've done
+ * <ul>
+ * <li>7/8 chance of being 0
+ * <li>31/256 ~= 1/8 chance to be 1
+ * <li>1/256 chance to be 4
+ * </ul>
+ *
+ * @return The number of mobs going to be hatched by the egg
+ */
+ public byte getNumHatches() {
+ return numHatches;
+ }
+
+ /**
+ * Change the number of mobs coming out of the hatched egg
+ * <p>
+ * The boolean hatching will override this number. Ie. If hatching =
+ * false, this number will not matter
+ *
+ * @param numHatches The number of mobs coming out of the egg
+ */
+ public void setNumHatches(byte numHatches) {
+ this.numHatches = numHatches;
+ }
+
+ @NotNull
+ @Override
+ public HandlerList getHandlers() {
+ return handlers;
+ }
+
+ @NotNull
+ public static HandlerList getHandlerList() {
+ return handlers;
+ }
+}
--
2.25.0

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From 0e91125680ffd3e0b2782e0159543cd2cf3c44bb Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sun, 9 Feb 2020 00:19:05 -0600
Subject: [PATCH] Add ThrownEggHatchEvent
Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement
(dispensers can throw eggs to hatch them, too).
diff --git a/src/main/java/net/minecraft/server/EntityEgg.java b/src/main/java/net/minecraft/server/EntityEgg.java
index 970f9109d9..bdd82d052a 100644
--- a/src/main/java/net/minecraft/server/EntityEgg.java
+++ b/src/main/java/net/minecraft/server/EntityEgg.java
@@ -52,6 +52,16 @@ public class EntityEgg extends EntityProjectileThrowable {
hatchingType = event.getHatchingType();
}
+ // Paper start
+ com.destroystokyo.paper.event.entity.ThrownEggHatchEvent event = new com.destroystokyo.paper.event.entity.ThrownEggHatchEvent((org.bukkit.entity.Egg) getBukkitEntity(), hatching, b0, hatchingType);
+ event.callEvent();
+
+ b0 = event.getNumHatches();
+ hatching = event.isHatching();
+ hatchingType = event.getHatchingType();
+ // Paper end
+
+
if (hatching) {
for (int i = 0; i < b0; ++i) {
Entity entity = world.getWorld().createEntity(new org.bukkit.Location(world.getWorld(), this.locX(), this.locY(), this.locZ(), this.yaw, 0.0F), hatchingType.getEntityClass());
--
2.25.0