Prevent VehicleEnterEvent being sent when player exits vehicle.

Fix for BUKKIT-223.

Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired.  Only the
VehicleExitEvent should fire.

Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.

Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
Dieser Commit ist enthalten in:
Sam Wilson 2011-12-16 12:31:00 -08:00 committet von Andrew Ardill
Ursprung 2c72f9f5af
Commit a7744ac751
3 geänderte Dateien mit 13 neuen und 28 gelöschten Zeilen

Datei anzeigen

@ -14,6 +14,7 @@ import org.bukkit.event.entity.EntityCombustByBlockEvent;
import org.bukkit.event.entity.EntityCombustByEntityEvent; import org.bukkit.event.entity.EntityCombustByEntityEvent;
import org.bukkit.event.painting.PaintingBreakByEntityEvent; import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.vehicle.VehicleBlockCollisionEvent; import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
import org.bukkit.event.vehicle.VehicleEnterEvent;
import org.bukkit.event.vehicle.VehicleExitEvent; import org.bukkit.event.vehicle.VehicleExitEvent;
import org.bukkit.craftbukkit.entity.CraftPlayer; import org.bukkit.craftbukkit.entity.CraftPlayer;
import org.bukkit.event.entity.EntityCombustEvent; import org.bukkit.event.entity.EntityCombustEvent;
@ -1228,6 +1229,17 @@ public abstract class Entity {
this.vehicle = null; this.vehicle = null;
this.setPositionRotation(entity.locX, entity.boundingBox.b + (double) entity.length, entity.locZ, this.yaw, this.pitch); this.setPositionRotation(entity.locX, entity.boundingBox.b + (double) entity.length, entity.locZ, this.yaw, this.pitch);
} else { } else {
// CraftBukkit start
if ((this.getBukkitEntity() instanceof LivingEntity) && (entity != null) && (entity.getBukkitEntity() instanceof Vehicle)) {
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) entity.getBukkitEntity(), (LivingEntity) this.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
}
// CraftBukkit end
if (this.vehicle != null) { if (this.vehicle != null) {
this.vehicle.passenger = null; this.vehicle.passenger = null;
} }

Datei anzeigen

@ -420,15 +420,6 @@ public class EntityBoat extends Entity {
return true; return true;
} else { } else {
if (!this.world.isStatic) { if (!this.world.isStatic) {
// CraftBukkit start
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) this.getBukkitEntity(), entityhuman.getBukkitEntity());
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// CraftBukkit end
entityhuman.mount(this); entityhuman.mount(this);
} }

Datei anzeigen

@ -725,14 +725,7 @@ public class EntityMinecart extends Entity implements IInventory {
} }
if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && this.type == 0 && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && entity.vehicle == null) { if (entity instanceof EntityLiving && !(entity instanceof EntityHuman) && this.type == 0 && this.motX * this.motX + this.motZ * this.motZ > 0.01D && this.passenger == null && entity.vehicle == null) {
if (!collisionEvent.isPickupCancelled()) { entity.mount(this);
VehicleEnterEvent enterEvent = new VehicleEnterEvent(vehicle, hitEntity);
this.world.getServer().getPluginManager().callEvent(enterEvent);
if (!enterEvent.isCancelled()) {
entity.mount(this);
}
}
} }
// CraftBukkit end // CraftBukkit end
@ -857,17 +850,6 @@ public class EntityMinecart extends Entity implements IInventory {
} }
if (!this.world.isStatic) { if (!this.world.isStatic) {
// CraftBukkit start
org.bukkit.entity.Entity player = (entityhuman == null) ? null : entityhuman.getBukkitEntity();
VehicleEnterEvent event = new VehicleEnterEvent((Vehicle) this.getBukkitEntity(), player);
this.world.getServer().getPluginManager().callEvent(event);
if (event.isCancelled()) {
return true;
}
// CraftBukkit end
entityhuman.mount(this); entityhuman.mount(this);
} }
} else if (this.type == 1) { } else if (this.type == 1) {