SPIGOT-3054: Correct LLamaSpit launching

Dieser Commit ist enthalten in:
md_5 2017-02-09 09:14:44 +11:00
Ursprung 3c48711c05
Commit a552117725

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@ -391,9 +391,15 @@ public class CraftLivingEntity extends CraftEntity implements LivingEntity {
((EntityFireball) launch).projectileSource = this; ((EntityFireball) launch).projectileSource = this;
launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch()); launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
} else if (LlamaSpit.class.isAssignableFrom(projectile) && getHandle() instanceof EntityLlama) { } else if (LlamaSpit.class.isAssignableFrom(projectile)) {
launch = new EntityLlamaSpit(world, (EntityLlama) getHandle()); Location location = getEyeLocation();
((EntityProjectile) launch).a(getHandle(), getHandle().pitch, getHandle().yaw, 0.0F, 1.5F, 10.0F); // EntityLlama Vector direction = location.getDirection();
launch = new EntityLlamaSpit(world);
((EntityLlamaSpit) launch).shooter = getHandle();
((EntityLlamaSpit) launch).shoot(direction.getX(), direction.getY(), direction.getZ(), 1.5F, 10.0F); // EntityLlama
launch.setPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
} }
Validate.notNull(launch, "Projectile not supported"); Validate.notNull(launch, "Projectile not supported");