From a529ce18ed86c92d9284105b111985c33edf3df5 Mon Sep 17 00:00:00 2001 From: Jason Penilla <11360596+jpenilla@users.noreply.github.com> Date: Sun, 5 Dec 2021 13:07:44 -0800 Subject: [PATCH] [ci skip] fixup indent --- patches/server/Optimise-chunk-tick-iteration.patch | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/patches/server/Optimise-chunk-tick-iteration.patch b/patches/server/Optimise-chunk-tick-iteration.patch index 8b77a5ffb0..ceaf0f7752 100644 --- a/patches/server/Optimise-chunk-tick-iteration.patch +++ b/patches/server/Optimise-chunk-tick-iteration.patch @@ -61,7 +61,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 + holder.broadcastChanges(chunk1); + this.level.timings.broadcastChunkUpdates.stopTiming(); // Paper - timing + gameprofilerfiller.pop(); -+ // Paper end - optimise chunk tick iteration ++ // Paper end - optimise chunk tick iteration ChunkPos chunkcoordintpair = chunk1.getPos(); - if (this.level.isPositionEntityTicking(chunkcoordintpair) && this.chunkMap.anyPlayerCloseEnoughForSpawning(chunkproviderserver_a.holder, chunkcoordintpair, false)) { // Paper - optimise anyPlayerCloseEnoughForSpawning @@ -76,7 +76,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 this.level.tickChunk(chunk1, k); } } -+ // Paper start - optimise chunk tick iteration ++ // Paper start - optimise chunk tick iteration + } } +