13
0
geforkt von Mirrors/Paper

Send a fake team as needed for the collision rule

Dieser Commit ist enthalten in:
Zach Brown 2016-07-30 17:04:39 -05:00
Ursprung 4db0ba851c
Commit a48b906896

Datei anzeigen

@ -31,4 +31,22 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
packetdataserializer.writeByte(this.g);
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
public void sendScoreboard(ScoreboardServer scoreboardserver, EntityPlayer entityplayer) {
HashSet hashset = Sets.newHashSet();
Iterator iterator = scoreboardserver.getTeams().iterator();
+
+ // Paper start - Send a fake team to the client to initialize collision rule if no others exist
+ if (!com.destroystokyo.paper.PaperConfig.enablePlayerCollisions && !iterator.hasNext()) {
+ entityplayer.playerConnection.sendPacket(new PacketPlayOutScoreboardTeam(new ScoreboardTeam(scoreboardserver, "collideRule"), 0));
+ return;
+ }
+ // Paper end
while (iterator.hasNext()) {
ScoreboardTeam scoreboardteam = (ScoreboardTeam) iterator.next();
--