13
0
geforkt von Mirrors/Paper

SPIGOT-6789: Improve resource pack related API

By: Patrick Choe <mailpatrickkr@gmail.com>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2021-12-18 11:46:20 +11:00
Ursprung 7f87269fa8
Commit a44ad8b54a
3 geänderte Dateien mit 225 neuen und 6 gelöschten Zeilen

Datei anzeigen

@ -245,6 +245,49 @@ public final class Bukkit {
return server.getAllowNether();
}
/**
* Gets the server resource pack uri, or empty string if not specified.
*
* @return the server resource pack uri, otherwise empty string
*/
@NotNull
public static String getResourcePack() {
return server.getResourcePack();
}
/**
* Gets the SHA-1 digest of the server resource pack, or empty string if
* not specified.
*
* @return the SHA-1 digest of the server resource pack, otherwise empty
* string
*/
@NotNull
public static String getResourcePackHash() {
return server.getResourcePackHash();
}
/**
* Gets the custom prompt message to be shown when the server resource
* pack is required, or empty string if not specified.
*
* @return the custom prompt message to be shown when the server resource,
* otherwise empty string
*/
@NotNull
public static String getResourcePackPrompt() {
return server.getResourcePackPrompt();
}
/**
* Gets whether the server resource pack is enforced.
*
* @return whether the server resource pack is enforced
*/
public static boolean isResourcePackRequired() {
return server.isResourcePackRequired();
}
/**
* Gets whether this server has a whitelist or not.
*

Datei anzeigen

@ -202,6 +202,41 @@ public interface Server extends PluginMessageRecipient {
*/
public boolean getAllowNether();
/**
* Gets the server resource pack uri, or empty string if not specified.
*
* @return the server resource pack uri, otherwise empty string
*/
@NotNull
public String getResourcePack();
/**
* Gets the SHA-1 digest of the server resource pack, or empty string if
* not specified.
*
* @return the SHA-1 digest of the server resource pack, otherwise empty
* string
*/
@NotNull
public String getResourcePackHash();
/**
* Gets the custom prompt message to be shown when the server resource
* pack is required, or empty string if not specified.
*
* @return the custom prompt message to be shown when the server resource,
* otherwise empty string
*/
@NotNull
public String getResourcePackPrompt();
/**
* Gets whether the server resource pack is enforced.
*
* @return whether the server resource pack is enforced
*/
public boolean isResourcePackRequired();
/**
* Gets whether this server has a whitelist or not.
*

Datei anzeigen

@ -909,7 +909,7 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* <li>There is no concept of resetting resource packs back to default
* within Minecraft, so players will have to relog to do so or you
* have to send an empty pack.
* <li>The request is send with "null" as the hash. This might result
* <li>The request is send with empty string as the hash. This might result
* in newer versions not loading the pack correctly.
* </ul>
*
@ -929,9 +929,13 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* in the background, and will automatically switch to it once the
* download is complete. If the client has downloaded and cached a
* resource pack with the same hash in the past it will not download but
* directly apply the cached pack. When this request is sent for the very
* first time from a given server, the client will first display a
* confirmation GUI to the player before proceeding with the download.
* directly apply the cached pack. If the hash is null and the client has
* downloaded and cached the same resource pack in the past, it will
* perform a file size check against the response content to determine if
* the resource pack has changed and needs to be downloaded again. When
* this request is sent for the very first time from a given server, the
* client will first display a confirmation GUI to the player before
* proceeding with the download.
* <p>
* Notes:
* <ul>
@ -942,6 +946,9 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* <li>There is no concept of resetting resource packs back to default
* within Minecraft, so players will have to relog to do so or you
* have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
* </ul>
*
* @param url The URL from which the client will download the resource
@ -953,11 +960,145 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* @throws IllegalArgumentException Thrown if the URL is null.
* @throws IllegalArgumentException Thrown if the URL is too long. The
* length restriction is an implementation specific arbitrary value.
* @throws IllegalArgumentException Thrown if the hash is null.
* @throws IllegalArgumentException Thrown if the hash is not 20 bytes
* long.
*/
public void setResourcePack(@NotNull String url, @NotNull byte[] hash);
public void setResourcePack(@NotNull String url, @Nullable byte[] hash);
/**
* Request that the player's client download and switch resource packs.
* <p>
* The player's client will download the new resource pack asynchronously
* in the background, and will automatically switch to it once the
* download is complete. If the client has downloaded and cached a
* resource pack with the same hash in the past it will not download but
* directly apply the cached pack. If the hash is null and the client has
* downloaded and cached the same resource pack in the past, it will
* perform a file size check against the response content to determine if
* the resource pack has changed and needs to be downloaded again. When
* this request is sent for the very first time from a given server, the
* client will first display a confirmation GUI to the player before
* proceeding with the download.
* <p>
* Notes:
* <ul>
* <li>Players can disable server resources on their client, in which
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
* <li>There is no concept of resetting resource packs back to default
* within Minecraft, so players will have to relog to do so or you
* have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
* </ul>
*
* @param url The URL from which the client will download the resource
* pack. The string must contain only US-ASCII characters and should
* be encoded as per RFC 1738.
* @param hash The sha1 hash sum of the resource pack file which is used
* to apply a cached version of the pack directly without downloading
* if it is available. Hast to be 20 bytes long!
* @param prompt The optional custom prompt message to be shown to client.
* @throws IllegalArgumentException Thrown if the URL is null.
* @throws IllegalArgumentException Thrown if the URL is too long. The
* length restriction is an implementation specific arbitrary value.
* @throws IllegalArgumentException Thrown if the hash is not 20 bytes
* long.
*/
public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt);
/**
* Request that the player's client download and switch resource packs.
* <p>
* The player's client will download the new resource pack asynchronously
* in the background, and will automatically switch to it once the
* download is complete. If the client has downloaded and cached a
* resource pack with the same hash in the past it will not download but
* directly apply the cached pack. If the hash is null and the client has
* downloaded and cached the same resource pack in the past, it will
* perform a file size check against the response content to determine if
* the resource pack has changed and needs to be downloaded again. When
* this request is sent for the very first time from a given server, the
* client will first display a confirmation GUI to the player before
* proceeding with the download.
* <p>
* Notes:
* <ul>
* <li>Players can disable server resources on their client, in which
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
* <li>There is no concept of resetting resource packs back to default
* within Minecraft, so players will have to relog to do so or you
* have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
* </ul>
*
* @param url The URL from which the client will download the resource
* pack. The string must contain only US-ASCII characters and should
* be encoded as per RFC 1738.
* @param hash The sha1 hash sum of the resource pack file which is used
* to apply a cached version of the pack directly without downloading
* if it is available. Hast to be 20 bytes long!
* @param force If true, the client will be disconnected from the server
* when it declines to use the resource pack.
* @throws IllegalArgumentException Thrown if the URL is null.
* @throws IllegalArgumentException Thrown if the URL is too long. The
* length restriction is an implementation specific arbitrary value.
* @throws IllegalArgumentException Thrown if the hash is not 20 bytes
* long.
*/
public void setResourcePack(@NotNull String url, @Nullable byte[] hash, boolean force);
/**
* Request that the player's client download and switch resource packs.
* <p>
* The player's client will download the new resource pack asynchronously
* in the background, and will automatically switch to it once the
* download is complete. If the client has downloaded and cached a
* resource pack with the same hash in the past it will not download but
* directly apply the cached pack. If the hash is null and the client has
* downloaded and cached the same resource pack in the past, it will
* perform a file size check against the response content to determine if
* the resource pack has changed and needs to be downloaded again. When
* this request is sent for the very first time from a given server, the
* client will first display a confirmation GUI to the player before
* proceeding with the download.
* <p>
* Notes:
* <ul>
* <li>Players can disable server resources on their client, in which
* case this method will have no affect on them. Use the
* {@link PlayerResourcePackStatusEvent} to figure out whether or not
* the player loaded the pack!
* <li>There is no concept of resetting resource packs back to default
* within Minecraft, so players will have to relog to do so or you
* have to send an empty pack.
* <li>The request is sent with empty string as the hash when the hash is
* not provided. This might result in newer versions not loading the
* pack correctly.
* </ul>
*
* @param url The URL from which the client will download the resource
* pack. The string must contain only US-ASCII characters and should
* be encoded as per RFC 1738.
* @param hash The sha1 hash sum of the resource pack file which is used
* to apply a cached version of the pack directly without downloading
* if it is available. Hast to be 20 bytes long!
* @param prompt The optional custom prompt message to be shown to client.
* @param force If true, the client will be disconnected from the server
* when it declines to use the resource pack.
* @throws IllegalArgumentException Thrown if the URL is null.
* @throws IllegalArgumentException Thrown if the URL is too long. The
* length restriction is an implementation specific arbitrary value.
* @throws IllegalArgumentException Thrown if the hash is not 20 bytes
* long.
*/
public void setResourcePack(@NotNull String url, @Nullable byte[] hash, @Nullable String prompt, boolean force);
/**
* Gets the Scoreboard displayed to this player