geforkt von Mirrors/Paper
Small diff cleanup
Dieser Commit ist enthalten in:
Ursprung
4353c33213
Commit
a438cc45f6
@ -91,7 +91,7 @@
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this.debugLogging(pos, false, sequence, "too far");
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} else if (pos.getY() > maxBuildHeight) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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@@ -138,16 +_,40 @@
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@@ -138,16 +_,39 @@
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} else {
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if (action == ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK) {
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if (!this.level.mayInteract(this.player, pos)) {
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@ -126,7 +126,6 @@
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+ // Spigot start - handle debug stick left click for non-creative
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+ if (this.player.getMainHandItem().is(net.minecraft.world.item.Items.DEBUG_STICK)
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+ && ((net.minecraft.world.item.DebugStickItem) net.minecraft.world.item.Items.DEBUG_STICK).handleInteraction(this.player, this.level.getBlockState(pos), this.level, pos, false, this.player.getMainHandItem())) {
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
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+ return;
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+ }
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+ // Spigot end
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@ -134,45 +133,28 @@
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if (this.player.blockActionRestricted(this.level, pos, this.gameModeForPlayer)) {
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this.player.connection.send(new ClientboundBlockUpdatePacket(pos, this.level.getBlockState(pos)));
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this.debugLogging(pos, false, sequence, "block action restricted");
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@@ -157,7 +_,21 @@
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@@ -157,7 +_,7 @@
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this.destroyProgressStart = this.gameTicks;
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float f = 1.0F;
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BlockState blockState = this.level.getBlockState(pos);
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- if (!blockState.isAir()) {
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+ // CraftBukkit start - Swings at air do *NOT* exist.
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+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
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+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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+ // Paper start - Don't resync blocks
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+ //BlockState data = this.level.getBlockState(pos);
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+ //if (data.getBlock() instanceof DoorBlock) {
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+ // // For some reason *BOTH* the bottom/top part have to be marked updated.
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+ // boolean bottom = data.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, bottom ? pos.above() : pos.below()));
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+ //} else if (data.getBlock() instanceof TrapDoorBlock) {
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
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+ //}
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+ // Paper end - Don't resync blocks
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+ } else if (!blockState.isAir()) {
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+ if (event.useInteractedBlock() != org.bukkit.event.Event.Result.DENY && !blockState.isAir()) { // Paper
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EnchantmentHelper.onHitBlock(
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this.level,
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this.player.getMainHandItem(),
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@@ -172,6 +_,26 @@
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@@ -172,6 +_,23 @@
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f = blockState.getDestroyProgress(this.player, this.player.level(), pos);
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}
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+ // CraftBukkit start
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+ // Note that we don't need to resync blocks, block acks will handle it properly for everything but block entities already
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+ if (event.useItemInHand() == org.bukkit.event.Event.Result.DENY) {
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+ // If we 'insta destroyed' then the client needs to be informed.
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+ if (f > 1.0f) {
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync blocks
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+ }
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+ return;
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+ }
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+
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+ org.bukkit.event.block.BlockDamageEvent blockEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockDamageEvent(this.player, pos, face, this.player.getInventory().getSelected(), f >= 1.0f); // Paper - Add BlockFace to BlockDamageEvent
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+
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+ if (blockEvent.isCancelled()) {
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+ // Let the client know the block still exists
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos)); // Paper - Don't resync block
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+ return;
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+ }
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+
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@ -184,20 +166,22 @@
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if (!blockState.isAir() && f >= 1.0F) {
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this.destroyAndAck(pos, sequence, "insta mine");
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} else {
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@@ -212,14 +_,18 @@
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@@ -212,14 +_,22 @@
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this.debugLogging(pos, true, sequence, "stopped destroying");
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} else if (action == ServerboundPlayerActionPacket.Action.ABORT_DESTROY_BLOCK) {
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this.isDestroyingBlock = false;
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- if (!Objects.equals(this.destroyPos, pos)) {
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- LOGGER.warn("Mismatch in destroy block pos: {} {}", this.destroyPos, pos);
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- this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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- this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ // Paper start - Don't allow digging into unloaded chunks
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+ if (!Objects.equals(this.destroyPos, pos) && !BlockPos.ZERO.equals(this.destroyPos)) { // Paper
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+ ServerPlayerGameMode.LOGGER.debug("Mismatch in destroy block pos: {} {}", this.destroyPos, pos); // CraftBukkit - SPIGOT-5457 sent by client when interact event cancelled
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+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Paper - don't load unloaded chunks for stale records here
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+ if (type != null) this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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+ if (type != null) this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ this.destroyPos = BlockPos.ZERO; // Paper
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+ BlockState type = this.level.getBlockStateIfLoaded(this.destroyPos); // Don't load unloaded chunks for stale records here
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+ if (type != null) {
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this.level.destroyBlockProgress(this.player.getId(), this.destroyPos, -1);
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this.debugLogging(pos, true, sequence, "aborted mismatched destroying");
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+ }
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+ this.destroyPos = BlockPos.ZERO;
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+ // Paper end - Don't allow digging into unloaded chunks
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}
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this.level.destroyBlockProgress(this.player.getId(), pos, -1);
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@ -207,7 +191,7 @@
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}
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}
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}
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@@ -235,36 +_,127 @@
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@@ -235,36 +_,108 @@
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public boolean destroyBlock(BlockPos pos) {
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BlockState blockState = this.level.getBlockState(pos);
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@ -217,54 +201,36 @@
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+ org.bukkit.event.block.BlockBreakEvent event = null;
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+ if (this.player instanceof ServerPlayer) {
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+ // Sword + Creative mode pre-cancel
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+ boolean isSwordNoBreak = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
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+
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+ // Tell client the block is gone immediately then process events
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+ // Don't tell the client if its a creative sword break because its not broken!
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+ if (false && this.level.getBlockEntity(pos) == null && !isSwordNoBreak) { // Paper - Don't resync block
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+ ClientboundBlockUpdatePacket packet = new ClientboundBlockUpdatePacket(pos, net.minecraft.world.level.block.Blocks.AIR.defaultBlockState());
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+ this.player.connection.send(packet);
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+ }
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+
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+ boolean canAttackBlock = !this.player.getMainHandItem().getItem().canAttackBlock(blockState, this.level, pos, this.player);
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+ event = new org.bukkit.event.block.BlockBreakEvent(bblock, this.player.getBukkitEntity());
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+
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+ // Sword + Creative mode pre-cancel
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+ event.setCancelled(isSwordNoBreak);
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+ event.setCancelled(canAttackBlock);
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+
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+ // Calculate default block experience
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+ BlockState nmsData = this.level.getBlockState(pos);
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+ Block nmsBlock = nmsData.getBlock();
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+ BlockState updatedBlockState = this.level.getBlockState(pos);
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+ Block block = updatedBlockState.getBlock();
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+
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+ ItemStack itemstack = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
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+
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+ if (nmsBlock != null && !event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(nmsBlock.defaultBlockState())) {
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+ event.setExpToDrop(nmsBlock.getExpDrop(nmsData, this.level, pos, itemstack, true));
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+ if (!event.isCancelled() && !this.isCreative() && this.player.hasCorrectToolForDrops(block.defaultBlockState())) {
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+ ItemStack itemInHand = this.player.getItemBySlot(EquipmentSlot.MAINHAND);
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+ event.setExpToDrop(block.getExpDrop(updatedBlockState, this.level, pos, itemInHand, true));
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+ }
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+
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+ this.level.getCraftServer().getPluginManager().callEvent(event);
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+
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+ if (event.isCancelled()) {
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+ if (isSwordNoBreak) {
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+ if (canAttackBlock) {
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+ return false;
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+ }
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+ // Paper start - Don't resync blocks
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+ // Let the client know the block still exists
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+ //this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos));
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+
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+ // Brute force all possible updates
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+ //for (Direction dir : Direction.values()) {
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+ // this.player.connection.send(new ClientboundBlockUpdatePacket(this.level, pos.relative(dir)));
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+ //}
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+ // Paper end - Don't resync blocks
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+
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+ // Update any tile entity data for this block
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+ if (!this.captureSentBlockEntities) { // Paper - Send block entities after destroy prediction
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+ // Block entity data is not reset by the block acks, send after destroy prediction
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+ if (!this.captureSentBlockEntities) {
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+ BlockEntity blockEntity = this.level.getBlockEntity(pos);
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+ if (blockEntity != null) {
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+ this.player.connection.send(blockEntity.getUpdatePacket());
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+ }
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+ } else {
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+ this.capturedBlockEntity = true; // Paper - Send block entities after destroy prediction
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+ this.capturedBlockEntity = true;
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+ }
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+ return false;
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+ }
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@ -325,10 +291,9 @@
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+ if (event.isDropItems()) {
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+ org.bukkit.craftbukkit.event.CraftEventFactory.handleBlockDropItemEvent(bblock, state, this.player, itemsToDrop); // Paper - capture all item additions to the world
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+ }
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+ //this.level.captureDrops = null; // Paper - capture all item additions to the world; move up
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+
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+ // Drop event experience
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+ if (flag && event != null) {
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+ if (flag) {
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+ blockState.getBlock().popExperience(this.level, pos, event.getExpToDrop(), this.player); // Paper
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+ }
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+ // Paper start - Trigger bee_nest_destroyed trigger in the correct place (check impls of block#playerDestroy)
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@ -344,7 +309,7 @@
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}
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}
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}
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@@ -307,15 +_,61 @@
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@@ -307,15 +_,47 @@
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}
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}
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@ -379,32 +344,18 @@
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+ this.interactItemStack = stack.copy();
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+
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+ if (event.useInteractedBlock() == org.bukkit.event.Event.Result.DENY) {
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+ // If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.DoorBlock) {
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+ // Paper start - Don't resync blocks
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+ // boolean bottom = iblockdata.getValue(DoorBlock.HALF) == DoubleBlockHalf.LOWER;
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+ // player.connection.send(new ClientboundBlockUpdatePacket(world, bottom ? blockposition.above() : blockposition.below()));
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+ // Paper end - Don't resync blocks
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+ } else if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
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+ // Block acks will take care of most of it, just handle some special cases here
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+ if (blockState.getBlock() instanceof net.minecraft.world.level.block.CakeBlock) {
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+ player.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
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+ } else if (this.interactItemStack.getItem() instanceof net.minecraft.world.item.DoubleHighBlockItem) {
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+ // send a correcting update to the client, as it already placed the upper half of the bisected item
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+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.relative(hitResult.getDirection()).above())); // Paper - Don't resync blocks
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+
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+ // send a correcting update to the client for the block above as well, this because of replaceable blocks (such as grass, sea grass etc)
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+ //player.connection.send(new ClientboundBlockUpdatePacket(world, blockposition.above())); // Paper - Don't resync blocks
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+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
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+ } else if (blockState.is(net.minecraft.world.level.block.Blocks.JIGSAW) || blockState.is(net.minecraft.world.level.block.Blocks.STRUCTURE_BLOCK) || blockState.getBlock() instanceof net.minecraft.world.level.block.CommandBlock) {
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+ player.connection.send(new net.minecraft.network.protocol.game.ClientboundContainerClosePacket(this.player.containerMenu.containerId));
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+ }
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+ // Paper end - extend Player Interact cancellation
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+ player.getBukkitEntity().updateInventory(); // SPIGOT-2867
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+ this.player.resyncUsingItem(this.player); // Paper - Properly cancel usable items
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+ return (event.useItemInHand() != org.bukkit.event.Event.Result.ALLOW) ? InteractionResult.SUCCESS : InteractionResult.PASS;
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+ } else if (this.gameModeForPlayer == GameType.SPECTATOR) {
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+ MenuProvider itileinventory = blockState.getMenuProvider(level, blockPos);
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+
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+ if (itileinventory != null && player.openMenu(itileinventory).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
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+ MenuProvider menuProvider = blockState.getMenuProvider(level, blockPos);
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+ if (menuProvider != null && player.openMenu(menuProvider).isPresent()) { // Paper - Fix InventoryOpenEvent cancellation
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return InteractionResult.CONSUME;
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} else {
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return InteractionResult.PASS;
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|
@ -48,30 +48,25 @@
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sendFlushAndClose(context, createLegacyDisconnectPacket(context.alloc(), string));
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} else {
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if (byteBuf.readUnsignedByte() != 1) {
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@@ -43,16 +_,35 @@
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@@ -43,16 +_,39 @@
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}
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if (byteBuf.isReadable()) {
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- if (!readCustomPayloadPacket(byteBuf)) {
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+ // Paper start - Replace with improved version below
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+ // Paper start - Replace below
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+ if (byteBuf.readUnsignedByte() != LegacyProtocolUtils.CUSTOM_PAYLOAD_PACKET_ID) {
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+ string = this.readLegacy1_6(context, byteBuf);
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+ if (string == null) {
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+ return;
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+ }
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+ }
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+ // if (!readCustomPayloadPacket(byteBuf)) {
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+ // return;
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+ // }
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+
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+ // LOGGER.debug("Ping: (1.6) from {}", socketAddress);
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+ // Paper end - Replace with improved version below
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+ // Paper end - Replace below
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+ } else {
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+ LOGGER.debug("Ping: (1.4-1.5.x) from {}", net.minecraft.server.MinecraftServer.getServer().logIPs() ? socketAddress : "<ip address withheld>"); // Paper - Respect logIPs option
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+ }
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+
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+ // Paper start - Call PaperServerListPingEvent and use results
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+ if (string == null) {
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+ // Paper start - Call PaperServerListPingEvent and use results
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+ com.destroystokyo.paper.event.server.PaperServerListPingEvent event = com.destroystokyo.paper.network.PaperLegacyStatusClient.processRequest(net.minecraft.server.MinecraftServer.getServer(), (java.net.InetSocketAddress) socketAddress, 127, null); // Paper
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+ if (event == null) {
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+ context.close();
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@ -79,11 +74,19 @@
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+ flag = false;
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return;
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}
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-
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- LOGGER.debug("Ping: (1.6) from {}", socketAddress);
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- } else {
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- LOGGER.debug("Ping: (1.4-1.5.x) from {}", socketAddress);
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+ string = String.format(Locale.ROOT, "§1\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d", event.getProtocolVersion(), this.server.getServerVersion(), event.getMotd(), event.getNumPlayers(), event.getMaxPlayers()); // CraftBukkit
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+ // See createVersion1Response
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+ string = String.format(
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+ Locale.ROOT,
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+ "§1\u0000%d\u0000%s\u0000%s\u0000%d\u0000%d",
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+ event.getProtocolVersion(), this.server.getServerVersion(),
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+ event.getMotd(),
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+ event.getNumPlayers(),
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+ event.getMaxPlayers()
|
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+ );
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+ // Paper end - Call PaperServerListPingEvent and use results
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}
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-
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|
@ -95,7 +95,7 @@
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}
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}
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@@ -88,37 +_,124 @@
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@@ -88,30 +_,117 @@
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public void handlePong(ServerboundPongPacket packet) {
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}
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@ -206,31 +206,20 @@
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protected void keepConnectionAlive() {
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Profiler.get().push("keepAlive");
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- long millis = Util.getMillis();
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long millis = Util.getMillis();
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- if (!this.isSingleplayerOwner() && millis - this.keepAliveTime >= 15000L) {
|
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- if (this.keepAlivePending) {
|
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- this.disconnect(TIMEOUT_DISCONNECTION_MESSAGE);
|
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- } else if (this.checkIfClosed(millis)) {
|
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+ // Paper start - give clients a longer time to respond to pings as per pre 1.12.2 timings
|
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+ // This should effectively place the keepalive handling back to "as it was" before 1.12.2
|
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+ long currentTime = Util.getMillis();
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+ long elapsedTime = currentTime - this.keepAliveTime;
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+ if (!this.isSingleplayerOwner() && elapsedTime >= 15000L) { // Paper - use vanilla's 15000L between keep alive packets
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+ if (this.keepAlivePending && !this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // Paper - check keepalive limit, don't fire if already disconnected
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+ final long elapsedTime = millis - this.keepAliveTime;
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+ if (!this.isSingleplayerOwner() && elapsedTime >= 15000L) { // use vanilla's 15000L between keep alive packets
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+ if (this.keepAlivePending && !this.processedDisconnect && elapsedTime >= KEEPALIVE_LIMIT) { // check keepalive limit, don't fire if already disconnected
|
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+ // Paper end - give clients a longer time to respond to pings as per pre 1.12.2 timings
|
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+ this.disconnect(TIMEOUT_DISCONNECTION_MESSAGE, org.bukkit.event.player.PlayerKickEvent.Cause.TIMEOUT); // Paper - kick event cause
|
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+ } else if (this.checkIfClosed(currentTime)) { // Paper
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} else if (this.checkIfClosed(millis)) {
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this.keepAlivePending = true;
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- this.keepAliveTime = millis;
|
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- this.keepAliveChallenge = millis;
|
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+ this.keepAliveTime = currentTime;
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+ this.keepAliveChallenge = currentTime;
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this.send(new ClientboundKeepAlivePacket(this.keepAliveChallenge));
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}
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}
|
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+ // Paper end - give clients a longer time to respond to pings as per pre 1.12.2 timings
|
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Profiler.get().pop();
|
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}
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this.keepAliveTime = millis;
|
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@@ -126,7 +_,7 @@
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private boolean checkIfClosed(long time) {
|
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if (this.closed) {
|
||||
|
@ -68,7 +68,6 @@
|
||||
? new RateKickingConnection(rateLimitPacketsPerSecond)
|
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: new Connection(PacketFlow.SERVERBOUND));
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- ServerConnectionListener.this.connections.add(connection);
|
||||
+ // ServerConnectionListener.this.connections.add(connection); // Paper
|
||||
+ // Paper start - Add support for Proxy Protocol
|
||||
+ if (io.papermc.paper.configuration.GlobalConfiguration.get().proxies.proxyProtocol) {
|
||||
+ channel.pipeline().addAfter("timeout", "haproxy-decoder", new io.netty.handler.codec.haproxy.HAProxyMessageDecoder());
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||||
@ -98,6 +97,7 @@
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||||
+ });
|
||||
+ }
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||||
+ // Paper end - Add support for proxy protocol
|
||||
+ // ServerConnectionListener.this.connections.add(connection); // Paper - prevent blocking on adding a new connection while the server is ticking
|
||||
+ ServerConnectionListener.this.pending.add(connection); // Paper - prevent blocking on adding a new connection while the server is ticking
|
||||
connection.configurePacketHandler(channelPipeline);
|
||||
connection.setListenerForServerboundHandshake(
|
||||
|
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