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geforkt von Mirrors/Paper

Handle block state in EntityDamageByBlockEvent (#9396)

Dieser Commit ist enthalten in:
Pedro 2023-07-12 15:12:12 -04:00
Ursprung 3f6585c8be
Commit a0765eb7df
3 geänderte Dateien mit 145 neuen und 64 gelöschten Zeilen

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@ -0,0 +1,130 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 22 Oct 2021 16:24:17 -0700
Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
EntityDamageByBlockEvent
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
* Called when a block explodes interacting with blocks. The
* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
* is disabled as no block interaction will occur.
+ * <p>
+ * The {@link Block} returned by this event is not necessarily
+ * the block that caused the explosion, just the block at the location where
+ * the explosion originated. See {@link #getExplodedBlockState()}
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancel;
private final List<Block> blocks;
private float yield;
+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
+ // Paper start
+ this(what, blocks, yield, null);
+ }
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
+ // Paper end
super(what);
this.blocks = blocks;
this.yield = yield;
this.cancel = false;
+ this.explodedBlockState = explodedBlockState; // Paper
}
@Override
@@ -0,0 +0,0 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
this.cancel = cancel;
}
+ // Paper start
+ /**
+ * Get a capture of the block that directly caused
+ * the explosion, like a bed or respawn anchor. This
+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
+ * <p>
+ * Can be null if no block directly caused the explosion.
+ *
+ * @return the exploded block state or null if not applicable
+ */
+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
+ return this.explodedBlockState;
+ }
+ // Paper end
+
/**
* Returns the list of blocks that would have been removed or were removed
* from the explosion event.
diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
/**
* Called when an entity is damaged by a block
+ * <p>
+ * For explosions, the Block returned by {@link #getDamager()} has
+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
+ * of the block if it has already been changed.
*/
public class EntityDamageByBlockEvent extends EntityDamageEvent {
private final Block damager;
+ private final org.bukkit.block.BlockState damagerBlockState; // Paper
public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage) {
+ // Paper start
+ this(damager, damagee, cause, damage, null);
+ }
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
+ // Paper end
super(damagee, cause, damage);
this.damager = damager;
+ this.damagerBlockState = damagerBlockState; // Paper
}
public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
+ // Paper start
+ this(damager, damagee, cause, modifiers, modifierFunctions, null);
+ }
+
+ @org.jetbrains.annotations.ApiStatus.Internal
+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
+ // Paper end
super(damagee, cause, modifiers, modifierFunctions);
this.damager = damager;
+ this.damagerBlockState = damagerBlockState; // Paper
}
/**
@@ -0,0 +0,0 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
public Block getDamager() {
return damager;
}
+
+ // Paper start
+ /**
+ * Get a capture of the block that directly caused
+ * the damage, like a bed or respawn anchor. This
+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
+ * <p>
+ * Can be null if the block wasn't changed before the event
+ *
+ * @return the damager block state or null if not applicable
+ */
+ public @Nullable org.bukkit.block.BlockState getDamagerBlockState() {
+ return this.damagerBlockState;
+ }
+ // Paper end
}

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@ -1,63 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 22 Oct 2021 16:24:17 -0700
Subject: [PATCH] Add exploded block state to BlockExplodeEvent
diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
* Called when a block explodes interacting with blocks. The
* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
* is disabled as no block interaction will occur.
+ * <p>
+ * The {@link Block} returned by this event is not necessarily
+ * the block that caused the explosion, just the block at the location where
+ * the explosion originated. See {@link #getExplodedBlockState()}
*/
public class BlockExplodeEvent extends BlockEvent implements Cancellable {
private static final HandlerList handlers = new HandlerList();
private boolean cancel;
private final List<Block> blocks;
private float yield;
+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
+ // Paper start
+ this(what, blocks, yield, null);
+ }
+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
+ // Paper end
super(what);
this.blocks = blocks;
this.yield = yield;
this.cancel = false;
+ this.explodedBlockState = explodedBlockState; // Paper
}
@Override
@@ -0,0 +0,0 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
this.cancel = cancel;
}
+ // Paper start
+ /**
+ * Get a capture of the block that directly caused
+ * the explosion, like a bed or respawn anchor. This
+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
+ * will be false.
+ * <p>
+ * Can be null if no block directly caused the explosion.
+ *
+ * @return the exploded block state or null if not applicable
+ */
+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
+ return this.explodedBlockState;
+ }
+ // Paper end
+
/**
* Returns the list of blocks that would have been removed or were removed
* from the explosion event.

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@ -1,7 +1,8 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 22 Oct 2021 16:25:07 -0700
Subject: [PATCH] Add exploded block state to BlockExplodeEvent
Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
EntityDamageByBlockEvent
diff --git a/src/main/java/net/minecraft/world/damagesource/DamageSource.java b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
@ -128,3 +129,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// See BlockStateFactory#createBlockState(World, BlockPosition, IBlockData, TileEntity)
private static CraftBlockState getBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -0,0 +0,0 @@ public class CraftEventFactory {
CraftEventFactory.entityDamage = null;
EntityDamageEvent event;
if (damager == null) {
- event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions);
+ event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions, source.explodedBlockState); // Paper - handle block state in damage
} else if (entity instanceof EnderDragon && /*PAIL FIXME ((EntityEnderDragon) entity).target == damager*/ false) {
event = new EntityDamageEvent(entity.getBukkitEntity(), DamageCause.ENTITY_EXPLOSION, modifiers, modifierFunctions);
} else {