geforkt von Mirrors/Paper
Handle block state in EntityDamageByBlockEvent (#9396)
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3f6585c8be
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a0765eb7df
130
patches/api/Add-exploded-block-state-to-BlockExplodeEvent-and-En.patch
Normale Datei
130
patches/api/Add-exploded-block-state-to-BlockExplodeEvent-and-En.patch
Normale Datei
@ -0,0 +1,130 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 22 Oct 2021 16:24:17 -0700
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Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
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EntityDamageByBlockEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
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* Called when a block explodes interacting with blocks. The
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* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
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* is disabled as no block interaction will occur.
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+ * <p>
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+ * The {@link Block} returned by this event is not necessarily
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+ * the block that caused the explosion, just the block at the location where
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+ * the explosion originated. See {@link #getExplodedBlockState()}
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*/
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public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private final List<Block> blocks;
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private float yield;
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+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
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+ @Deprecated @io.papermc.paper.annotation.DoNotUse // Paper
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public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
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+ // Paper start
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+ this(what, blocks, yield, null);
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+ }
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+ @org.jetbrains.annotations.ApiStatus.Internal
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+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
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+ // Paper end
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super(what);
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this.blocks = blocks;
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this.yield = yield;
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this.cancel = false;
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+ this.explodedBlockState = explodedBlockState; // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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this.cancel = cancel;
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}
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+ // Paper start
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+ /**
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+ * Get a capture of the block that directly caused
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+ * the explosion, like a bed or respawn anchor. This
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+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
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+ * will be false.
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+ * <p>
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+ * Can be null if no block directly caused the explosion.
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+ *
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+ * @return the exploded block state or null if not applicable
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+ */
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+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
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+ return this.explodedBlockState;
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+ }
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+ // Paper end
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+
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/**
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* Returns the list of blocks that would have been removed or were removed
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* from the explosion event.
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diff --git a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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+++ b/src/main/java/org/bukkit/event/entity/EntityDamageByBlockEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
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/**
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* Called when an entity is damaged by a block
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+ * <p>
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+ * For explosions, the Block returned by {@link #getDamager()} has
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+ * already been cleared. See {@link #getDamagerBlockState()} for a snapshot
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+ * of the block if it has already been changed.
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*/
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public class EntityDamageByBlockEvent extends EntityDamageEvent {
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private final Block damager;
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+ private final org.bukkit.block.BlockState damagerBlockState; // Paper
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public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage) {
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+ // Paper start
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+ this(damager, damagee, cause, damage, null);
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+ }
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+ @org.jetbrains.annotations.ApiStatus.Internal
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+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, final double damage, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
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+ // Paper end
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super(damagee, cause, damage);
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this.damager = damager;
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+ this.damagerBlockState = damagerBlockState; // Paper
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}
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public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions) {
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+ // Paper start
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+ this(damager, damagee, cause, modifiers, modifierFunctions, null);
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+ }
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+
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+ @org.jetbrains.annotations.ApiStatus.Internal
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+ public EntityDamageByBlockEvent(@Nullable final Block damager, @NotNull final Entity damagee, @NotNull final DamageCause cause, @NotNull final Map<DamageModifier, Double> modifiers, @NotNull final Map<DamageModifier, ? extends Function<? super Double, Double>> modifierFunctions, final @Nullable org.bukkit.block.BlockState damagerBlockState) {
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+ // Paper end
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super(damagee, cause, modifiers, modifierFunctions);
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this.damager = damager;
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+ this.damagerBlockState = damagerBlockState; // Paper
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}
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/**
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@@ -0,0 +0,0 @@ public class EntityDamageByBlockEvent extends EntityDamageEvent {
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public Block getDamager() {
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return damager;
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}
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+
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+ // Paper start
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+ /**
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+ * Get a capture of the block that directly caused
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+ * the damage, like a bed or respawn anchor. This
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+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
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+ * will be false.
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+ * <p>
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+ * Can be null if the block wasn't changed before the event
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+ *
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+ * @return the damager block state or null if not applicable
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+ */
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+ public @Nullable org.bukkit.block.BlockState getDamagerBlockState() {
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+ return this.damagerBlockState;
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+ }
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+ // Paper end
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}
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@ -1,63 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 22 Oct 2021 16:24:17 -0700
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Subject: [PATCH] Add exploded block state to BlockExplodeEvent
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diff --git a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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+++ b/src/main/java/org/bukkit/event/block/BlockExplodeEvent.java
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@@ -0,0 +0,0 @@ import org.jetbrains.annotations.NotNull;
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* Called when a block explodes interacting with blocks. The
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* event isn't called if the {@link org.bukkit.GameRule#MOB_GRIEFING}
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* is disabled as no block interaction will occur.
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+ * <p>
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+ * The {@link Block} returned by this event is not necessarily
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+ * the block that caused the explosion, just the block at the location where
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+ * the explosion originated. See {@link #getExplodedBlockState()}
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*/
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public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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private static final HandlerList handlers = new HandlerList();
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private boolean cancel;
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private final List<Block> blocks;
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private float yield;
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+ private final org.bukkit.block.BlockState explodedBlockState; // Paper
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public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield) {
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+ // Paper start
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+ this(what, blocks, yield, null);
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+ }
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+ public BlockExplodeEvent(@NotNull final Block what, @NotNull final List<Block> blocks, final float yield, @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState explodedBlockState) {
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+ // Paper end
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super(what);
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this.blocks = blocks;
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this.yield = yield;
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this.cancel = false;
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+ this.explodedBlockState = explodedBlockState; // Paper
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}
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@Override
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@@ -0,0 +0,0 @@ public class BlockExplodeEvent extends BlockEvent implements Cancellable {
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this.cancel = cancel;
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}
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+ // Paper start
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+ /**
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+ * Get a capture of the block that directly caused
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+ * the explosion, like a bed or respawn anchor. This
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+ * block state is not placed so {@link org.bukkit.block.BlockState#isPlaced}
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+ * will be false.
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+ * <p>
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+ * Can be null if no block directly caused the explosion.
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+ *
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+ * @return the exploded block state or null if not applicable
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+ */
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+ public @org.jetbrains.annotations.Nullable org.bukkit.block.BlockState getExplodedBlockState() {
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+ return this.explodedBlockState;
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+ }
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+ // Paper end
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+
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/**
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* Returns the list of blocks that would have been removed or were removed
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* from the explosion event.
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@ -1,7 +1,8 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jake Potrebic <jake.m.potrebic@gmail.com>
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Date: Fri, 22 Oct 2021 16:25:07 -0700
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Subject: [PATCH] Add exploded block state to BlockExplodeEvent
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Subject: [PATCH] Add exploded block state to BlockExplodeEvent and
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EntityDamageByBlockEvent
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diff --git a/src/main/java/net/minecraft/world/damagesource/DamageSource.java b/src/main/java/net/minecraft/world/damagesource/DamageSource.java
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@ -128,3 +129,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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// See BlockStateFactory#createBlockState(World, BlockPosition, IBlockData, TileEntity)
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private static CraftBlockState getBlockState(World world, BlockPos blockPosition, net.minecraft.world.level.block.state.BlockState blockData, BlockEntity tileEntity) {
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -0,0 +0,0 @@ public class CraftEventFactory {
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CraftEventFactory.entityDamage = null;
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EntityDamageEvent event;
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if (damager == null) {
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- event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions);
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+ event = new EntityDamageByBlockEvent(null, entity.getBukkitEntity(), DamageCause.BLOCK_EXPLOSION, modifiers, modifierFunctions, source.explodedBlockState); // Paper - handle block state in damage
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} else if (entity instanceof EnderDragon && /*PAIL FIXME ((EntityEnderDragon) entity).target == damager*/ false) {
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event = new EntityDamageEvent(entity.getBukkitEntity(), DamageCause.ENTITY_EXPLOSION, modifiers, modifierFunctions);
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} else {
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