geforkt von Mirrors/Paper
Fix config key on last commit
Dieser Commit ist enthalten in:
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df3df43dea
Commit
9c32d79355
@ -17,7 +17,7 @@ This allows servers with smaller worlds who do less long distance exploring to s
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wasting cpu cycles on saving/unloading/reloading chunks repeatedly.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index ce43e7bb..5367fead 100644
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index ce43e7bb..e35e72e8 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@ -36,7 +36,7 @@ index ce43e7bb..5367fead 100644
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+
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+ public boolean skipEntityTickingInChunksScheduledForUnload = true;
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+ private void skipEntityTickingInChunksScheduledForUnload() {
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+ skipEntityTickingInChunksScheduledForUnload = getBoolean("settings.skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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+ skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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@ -7,12 +7,12 @@ Instead of calculating the damage taken from hitting a wall, you can
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disable it in the config.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 5367fead..3aa6f89e 100644
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index e35e72e8..1b9eb7f4 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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private void skipEntityTickingInChunksScheduledForUnload() {
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skipEntityTickingInChunksScheduledForUnload = getBoolean("settings.skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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skipEntityTickingInChunksScheduledForUnload = getBoolean("skip-entity-ticking-in-chunks-scheduled-for-unload", skipEntityTickingInChunksScheduledForUnload);
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}
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+
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+ public boolean elytraHitWallDamage = true;
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