geforkt von Mirrors/Paper
Add and implement cancellable TargetHitEvent for when Target Blocks are hit by Projectiles
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0507b5d7f6
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81
Spigot-API-Patches/0246-Add-TargetHitEvent-API.patch
Normale Datei
81
Spigot-API-Patches/0246-Add-TargetHitEvent-API.patch
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@ -0,0 +1,81 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: jmp <jasonpenilla2@me.com>
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Date: Wed, 25 Nov 2020 23:21:32 -0800
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Subject: [PATCH] Add TargetHitEvent API
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diff --git a/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..cc067ae118af9957b1b9f5c8d45f63f9154f4942
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--- /dev/null
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+++ b/src/main/java/io/papermc/paper/event/block/TargetHitEvent.java
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@@ -0,0 +1,69 @@
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+package io.papermc.paper.event.block;
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+
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+import org.bukkit.block.Block;
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+import org.bukkit.block.BlockFace;
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+import org.bukkit.entity.Projectile;
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+import org.bukkit.event.Cancellable;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.entity.ProjectileHitEvent;
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+import org.jetbrains.annotations.NotNull;
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+
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+/**
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+ * Called when a Target Block is hit by a projectile.
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+ * <p>
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+ * Cancelling this event will stop the Target from emitting a redstone signal,
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+ * and in the case that the shooter is a player, will stop them from receiving
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+ * advancement criteria.
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+ */
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+public class TargetHitEvent extends ProjectileHitEvent implements Cancellable {
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+ private static final HandlerList handlers = new HandlerList();
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+ private boolean cancelled;
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+ private int signalStrength;
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+
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+ public TargetHitEvent(@NotNull Projectile projectile, @NotNull Block block, @NotNull BlockFace blockFace, int signalStrength) {
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+ super(projectile, null, block, blockFace);
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+ this.signalStrength = signalStrength;
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+ }
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+
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+ @Override
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+ public boolean isCancelled() {
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+ return cancelled;
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+ }
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+
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+ @Override
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+ public void setCancelled(boolean cancelled) {
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+ this.cancelled = cancelled;
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+ }
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+
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+ @NotNull
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ @NotNull
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+
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+ /**
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+ * Gets the strength of the redstone signal to be emitted by the Target block
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+ *
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+ * @return the strength of the redstone signal to be emitted
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+ */
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+ public int getSignalStrength() {
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+ return signalStrength;
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+ }
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+
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+ /**
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+ * Sets the strength of the redstone signal to be emitted by the Target block
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+ *
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+ * @param signalStrength the strength of the redstone signal to be emitted
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+ */
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+ public void setSignalStrength(int signalStrength) {
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+ if (signalStrength < 0 || signalStrength > 15) {
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+ throw new IllegalArgumentException("Signal strength out of range (" + signalStrength + "), must be in range [0,15]");
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+ }
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+ this.signalStrength = signalStrength;
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+ }
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+}
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49
Spigot-Server-Patches/0625-Implement-TargetHitEvent.patch
Normale Datei
49
Spigot-Server-Patches/0625-Implement-TargetHitEvent.patch
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@ -0,0 +1,49 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: jmp <jasonpenilla2@me.com>
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Date: Wed, 25 Nov 2020 23:20:44 -0800
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Subject: [PATCH] Implement TargetHitEvent
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diff --git a/src/main/java/net/minecraft/server/BlockTarget.java b/src/main/java/net/minecraft/server/BlockTarget.java
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index 23b298577d8a60ca241abc228732f66ebbe7a7b1..642d7c14bc404d94c8a4f551b984fe235a3816eb 100644
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--- a/src/main/java/net/minecraft/server/BlockTarget.java
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+++ b/src/main/java/net/minecraft/server/BlockTarget.java
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@@ -1,5 +1,6 @@
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package net.minecraft.server;
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+import io.papermc.paper.event.block.TargetHitEvent; // Paper - Need to import because 'io' class exists in nms
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import java.util.Random;
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public class BlockTarget extends Block {
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@@ -14,6 +15,10 @@ public class BlockTarget extends Block {
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@Override
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public void a(World world, IBlockData iblockdata, MovingObjectPositionBlock movingobjectpositionblock, IProjectile iprojectile) {
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int i = a((GeneratorAccess) world, iblockdata, movingobjectpositionblock, (Entity) iprojectile);
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+ // Paper start
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+ }
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+ private static void awardTargetHitCriteria(IProjectile iprojectile, MovingObjectPositionBlock movingobjectpositionblock, int i) {
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+ // Paper end
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Entity entity = iprojectile.getShooter();
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if (entity instanceof EntityPlayer) {
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@@ -29,6 +34,20 @@ public class BlockTarget extends Block {
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int i = a(movingobjectpositionblock, movingobjectpositionblock.getPos());
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int j = entity instanceof EntityArrow ? 20 : 8;
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+ // Paper start
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+ if (entity instanceof IProjectile) {
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+ final IProjectile projectile = (IProjectile) entity;
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+ final org.bukkit.craftbukkit.block.CraftBlock craftBlock = org.bukkit.craftbukkit.block.CraftBlock.at(generatoraccess, movingobjectpositionblock.getBlockPosition());
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+ final org.bukkit.block.BlockFace blockFace = org.bukkit.craftbukkit.block.CraftBlock.notchToBlockFace(movingobjectpositionblock.getDirection());
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+ final TargetHitEvent targetHitEvent = new TargetHitEvent((org.bukkit.entity.Projectile) projectile.getBukkitEntity(), craftBlock, blockFace, i);
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+ if (targetHitEvent.callEvent()) {
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+ i = targetHitEvent.getSignalStrength();
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+ awardTargetHitCriteria(projectile, movingobjectpositionblock, i);
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+ } else {
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+ return i;
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+ }
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+ }
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+ // Paper end
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if (!generatoraccess.getBlockTickList().a(movingobjectpositionblock.getBlockPosition(), iblockdata.getBlock())) {
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a(generatoraccess, iblockdata, i, movingobjectpositionblock.getBlockPosition(), j);
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}
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