geforkt von Mirrors/Paper
Get Colors from ShulkerBox; Implement CustomName for Tiles.
By: Senmori <thesenmori@gmail.com>
Dieser Commit ist enthalten in:
Ursprung
0da3e1a443
Commit
853b05b6ab
28
paper-api/src/main/java/org/bukkit/Nameable.java
Normale Datei
28
paper-api/src/main/java/org/bukkit/Nameable.java
Normale Datei
@ -0,0 +1,28 @@
|
||||
package org.bukkit;
|
||||
|
||||
public interface Nameable {
|
||||
|
||||
/**
|
||||
* Gets the custom name on a mob or block. If there is no name this method
|
||||
* will return null.
|
||||
* <p>
|
||||
* This value has no effect on players, they will always use their real
|
||||
* name.
|
||||
*
|
||||
* @return name of the mob/block or null
|
||||
*/
|
||||
public String getCustomName();
|
||||
|
||||
/**
|
||||
* Sets a custom name on a mob or block. This name will be used in death
|
||||
* messages and can be sent to the client as a nameplate over the mob.
|
||||
* <p>
|
||||
* Setting the name to null or an empty string will clear it.
|
||||
* <p>
|
||||
* This value has no effect on players, they will always use their real
|
||||
* name.
|
||||
*
|
||||
* @param name the name to set
|
||||
*/
|
||||
public void setCustomName(String name);
|
||||
}
|
@ -1,6 +1,7 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import java.util.Collection;
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.potion.PotionEffect;
|
||||
@ -9,7 +10,7 @@ import org.bukkit.potion.PotionEffectType;
|
||||
/**
|
||||
* Represents a beacon.
|
||||
*/
|
||||
public interface Beacon extends BlockState, InventoryHolder, Lockable {
|
||||
public interface Beacon extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Returns the list of players within the beacon's range of effect.
|
||||
|
@ -1,12 +1,13 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.BrewerInventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a brewing stand.
|
||||
*/
|
||||
public interface BrewingStand extends BlockState, InventoryHolder, Lockable {
|
||||
public interface BrewingStand extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* How much time is left in the brewing cycle
|
||||
|
@ -1,12 +1,13 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a chest.
|
||||
*/
|
||||
public interface Chest extends BlockState, InventoryHolder, Lockable {
|
||||
public interface Chest extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Returns the chest's inventory. If this is a double chest, it returns
|
||||
|
@ -1,12 +1,13 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.projectiles.BlockProjectileSource;
|
||||
|
||||
/**
|
||||
* Represents a dispenser.
|
||||
*/
|
||||
public interface Dispenser extends BlockState, InventoryHolder, Lockable {
|
||||
public interface Dispenser extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Gets the BlockProjectileSource object for this dispenser.
|
||||
|
@ -1,11 +1,13 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a dropper.
|
||||
*/
|
||||
public interface Dropper extends BlockState, InventoryHolder, Lockable {
|
||||
public interface Dropper extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Tries to drop a randomly selected item from the Dropper's inventory,
|
||||
* following the normal behavior of a Dropper.
|
||||
|
@ -1,12 +1,13 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.FurnaceInventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a furnace.
|
||||
*/
|
||||
public interface Furnace extends BlockState, InventoryHolder, Lockable {
|
||||
public interface Furnace extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Get burn time.
|
||||
|
@ -1,10 +1,9 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a hopper.
|
||||
*/
|
||||
public interface Hopper extends BlockState, InventoryHolder, Lockable {
|
||||
|
||||
}
|
||||
public interface Hopper extends BlockState, InventoryHolder, Lockable, Nameable { }
|
||||
|
@ -1,8 +1,18 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.DyeColor;
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a ShulkerBox.
|
||||
*/
|
||||
public interface ShulkerBox extends BlockState, InventoryHolder, Lockable { }
|
||||
public interface ShulkerBox extends BlockState, InventoryHolder, Lockable, Nameable {
|
||||
|
||||
/**
|
||||
* Get the {@link DyeColor} corresponding to this ShulkerBox
|
||||
*
|
||||
* @return the {@link DyeColor} of this ShulkerBox
|
||||
*/
|
||||
public DyeColor getColor();
|
||||
}
|
||||
|
@ -2,6 +2,7 @@ package org.bukkit.entity;
|
||||
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.EntityEffect;
|
||||
import org.bukkit.Nameable;
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.event.entity.EntityDamageEvent;
|
||||
@ -17,7 +18,7 @@ import org.bukkit.event.player.PlayerTeleportEvent.TeleportCause;
|
||||
/**
|
||||
* Represents a base entity in the world
|
||||
*/
|
||||
public interface Entity extends Metadatable, CommandSender {
|
||||
public interface Entity extends Metadatable, CommandSender, Nameable {
|
||||
|
||||
/**
|
||||
* Gets the entity's current position
|
||||
@ -299,30 +300,6 @@ public interface Entity extends Metadatable, CommandSender {
|
||||
*/
|
||||
public Entity getVehicle();
|
||||
|
||||
/**
|
||||
* Sets a custom name on a mob. This name will be used in death messages
|
||||
* and can be sent to the client as a nameplate over the mob.
|
||||
* <p>
|
||||
* Setting the name to null or an empty string will clear it.
|
||||
* <p>
|
||||
* This value has no effect on players, they will always use their real
|
||||
* name.
|
||||
*
|
||||
* @param name the name to set
|
||||
*/
|
||||
public void setCustomName(String name);
|
||||
|
||||
/**
|
||||
* Gets the custom name on a mob. If there is no name this method will
|
||||
* return null.
|
||||
* <p>
|
||||
* This value has no effect on players, they will always use their real
|
||||
* name.
|
||||
*
|
||||
* @return name of the mob or null
|
||||
*/
|
||||
public String getCustomName();
|
||||
|
||||
/**
|
||||
* Sets whether or not to display the mob's custom name client side. The
|
||||
* name will be displayed above the mob similarly to a player.
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren