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geforkt von Mirrors/Paper

Update sounds for Minecraft 1.4.2 changes. Fixes BUKKIT-2849

By: Karl Fritsche <github@attrib.org>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2012-11-05 22:10:09 +01:00
Ursprung e788e4799e
Commit 80c0396bdb

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@ -10,8 +10,10 @@ public enum Sound {
AMBIENCE_CAVE, AMBIENCE_CAVE,
AMBIENCE_RAIN, AMBIENCE_RAIN,
AMBIENCE_THUNDER, AMBIENCE_THUNDER,
ANVIL_BREAK,
ANVIL_LAND,
ANVIL_USE,
ARROW_HIT, ARROW_HIT,
ARROW_SHAKE,
BREATH, BREATH,
BURP, BURP,
CHEST_CLOSE, CHEST_CLOSE,
@ -22,13 +24,13 @@ public enum Sound {
DRINK, DRINK,
EAT, EAT,
EXPLODE, EXPLODE,
EXPLODE_OLD,
FALL_BIG, FALL_BIG,
FALL_SMALL, FALL_SMALL,
FIRE, FIRE,
FIRE_IGNITE, FIRE_IGNITE,
FIZZ, FIZZ,
FUSE, FUSE,
GLASS,
HURT, HURT,
HURT_FLESH, HURT_FLESH,
ITEM_BREAK, ITEM_BREAK,
@ -36,12 +38,14 @@ public enum Sound {
LAVA, LAVA,
LAVA_POP, LAVA_POP,
LEVEL_UP, LEVEL_UP,
MINECART_BASE,
MINECART_INSIDE,
NOTE_BASS,
NOTE_PIANO, NOTE_PIANO,
NOTE_BASS_DRUM, NOTE_BASS_DRUM,
NOTE_STICKS, NOTE_STICKS,
NOTE_BASS_GUITAR, NOTE_BASS_GUITAR,
NOTE_SNARE_DRUM, NOTE_SNARE_DRUM,
// NOTE_BASS("note.bass"),
NOTE_PLING, NOTE_PLING,
ORB_PICKUP, ORB_PICKUP,
PISTON_EXTEND, PISTON_EXTEND,
@ -52,15 +56,23 @@ public enum Sound {
SHOOT_ARROW, SHOOT_ARROW,
SPLASH, SPLASH,
SPLASH2, SPLASH2,
STEP_GRASS,
STEP_GRAVEL, STEP_GRAVEL,
STEP_LADDER,
STEP_SAND, STEP_SAND,
STEP_SNOW, STEP_SNOW,
STEP_STONE, STEP_STONE,
STEP_WOOD, STEP_WOOD,
STEP_WOOL, STEP_WOOL,
SWIM,
WATER, WATER,
WOOD_CLICK, WOOD_CLICK,
// Mob sounds // Mob sounds
BAT_DEATH,
BAT_HURT,
BAT_IDLE,
BAT_LOOP,
BAT_TAKEOFF,
BLAZE_BREATH, BLAZE_BREATH,
BLAZE_DEATH, BLAZE_DEATH,
BLAZE_HIT, BLAZE_HIT,
@ -72,10 +84,16 @@ public enum Sound {
CHICKEN_IDLE, CHICKEN_IDLE,
CHICKEN_HURT, CHICKEN_HURT,
CHICKEN_EGG_POP, CHICKEN_EGG_POP,
CHICKEN_WALK,
COW_IDLE, COW_IDLE,
COW_HURT, COW_HURT,
COW_WALK,
CREEPER_HISS, CREEPER_HISS,
CREEPER_DEATH, CREEPER_DEATH,
ENDERDRAGON_DEATH,
ENDERDRAGON_GROWL,
ENDERDRAGON_HIT,
ENDERDRAGON_WINGS,
ENDERMAN_DEATH, ENDERMAN_DEATH,
ENDERMAN_HIT, ENDERMAN_HIT,
ENDERMAN_IDLE, ENDERMAN_IDLE,
@ -97,7 +115,10 @@ public enum Sound {
MAGMACUBE_JUMP, MAGMACUBE_JUMP,
PIG_IDLE, PIG_IDLE,
PIG_DEATH, PIG_DEATH,
PIG_WALK,
SHEEP_IDLE, SHEEP_IDLE,
SHEEP_SHEAR,
SHEEP_WALK,
SILVERFISH_HIT, SILVERFISH_HIT,
SILVERFISH_KILL, SILVERFISH_KILL,
SILVERFISH_IDLE, SILVERFISH_IDLE,
@ -105,10 +126,18 @@ public enum Sound {
SKELETON_IDLE, SKELETON_IDLE,
SKELETON_DEATH, SKELETON_DEATH,
SKELETON_HURT, SKELETON_HURT,
SLIME_IDLE, SKELETON_WALK,
SLIME_ATTACK, SLIME_ATTACK,
SLIME_WALK,
SLIME_WALK2,
SPIDER_IDLE, SPIDER_IDLE,
SPIDER_DEATH, SPIDER_DEATH,
SPIDER_WALK,
WITHER_DEATH,
WITHER_HURT,
WITHER_IDLE,
WITHER_SHOOT,
WITHER_SPAWN,
WOLF_BARK, WOLF_BARK,
WOLF_DEATH, WOLF_DEATH,
WOLF_GROWL, WOLF_GROWL,
@ -116,6 +145,7 @@ public enum Sound {
WOLF_HURT, WOLF_HURT,
WOLF_PANT, WOLF_PANT,
WOLF_SHAKE, WOLF_SHAKE,
WOLF_WALK,
WOLF_WHINE, WOLF_WHINE,
ZOMBIE_METAL, ZOMBIE_METAL,
ZOMBIE_WOOD, ZOMBIE_WOOD,
@ -123,8 +153,19 @@ public enum Sound {
ZOMBIE_IDLE, ZOMBIE_IDLE,
ZOMBIE_DEATH, ZOMBIE_DEATH,
ZOMBIE_HURT, ZOMBIE_HURT,
ZOMBIE_INFECT,
ZOMBIE_UNFECT,
ZOMBIE_REMEDY,
ZOMBIE_PIG_IDLE, ZOMBIE_PIG_IDLE,
ZOMBIE_PIG_ANGRY, ZOMBIE_PIG_ANGRY,
ZOMBIE_PIG_DEATH, ZOMBIE_PIG_DEATH,
ZOMBIE_PIG_HURT; ZOMBIE_PIG_HURT,
// Dig Sounds
DIG_WOOL,
DIG_GRASS,
DIG_GRAVEL,
DIG_SAND,
DIG_SNOW,
DIG_STONE,
DIG_WOOD
} }