geforkt von Mirrors/Paper
Update sounds for Minecraft 1.4.2 changes. Fixes BUKKIT-2849
By: Karl Fritsche <github@attrib.org>
Dieser Commit ist enthalten in:
Ursprung
e788e4799e
Commit
80c0396bdb
@ -10,8 +10,10 @@ public enum Sound {
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AMBIENCE_CAVE,
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AMBIENCE_CAVE,
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AMBIENCE_RAIN,
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AMBIENCE_RAIN,
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AMBIENCE_THUNDER,
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AMBIENCE_THUNDER,
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ANVIL_BREAK,
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ANVIL_LAND,
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ANVIL_USE,
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ARROW_HIT,
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ARROW_HIT,
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ARROW_SHAKE,
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BREATH,
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BREATH,
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BURP,
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BURP,
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CHEST_CLOSE,
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CHEST_CLOSE,
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@ -22,13 +24,13 @@ public enum Sound {
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DRINK,
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DRINK,
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EAT,
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EAT,
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EXPLODE,
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EXPLODE,
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EXPLODE_OLD,
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FALL_BIG,
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FALL_BIG,
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FALL_SMALL,
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FALL_SMALL,
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FIRE,
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FIRE,
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FIRE_IGNITE,
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FIRE_IGNITE,
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FIZZ,
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FIZZ,
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FUSE,
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FUSE,
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GLASS,
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HURT,
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HURT,
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HURT_FLESH,
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HURT_FLESH,
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ITEM_BREAK,
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ITEM_BREAK,
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@ -36,12 +38,14 @@ public enum Sound {
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LAVA,
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LAVA,
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LAVA_POP,
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LAVA_POP,
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LEVEL_UP,
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LEVEL_UP,
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MINECART_BASE,
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MINECART_INSIDE,
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NOTE_BASS,
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NOTE_PIANO,
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NOTE_PIANO,
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NOTE_BASS_DRUM,
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NOTE_BASS_DRUM,
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NOTE_STICKS,
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NOTE_STICKS,
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NOTE_BASS_GUITAR,
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NOTE_BASS_GUITAR,
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NOTE_SNARE_DRUM,
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NOTE_SNARE_DRUM,
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// NOTE_BASS("note.bass"),
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NOTE_PLING,
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NOTE_PLING,
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ORB_PICKUP,
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ORB_PICKUP,
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PISTON_EXTEND,
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PISTON_EXTEND,
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@ -52,15 +56,23 @@ public enum Sound {
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SHOOT_ARROW,
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SHOOT_ARROW,
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SPLASH,
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SPLASH,
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SPLASH2,
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SPLASH2,
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STEP_GRASS,
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STEP_GRAVEL,
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STEP_GRAVEL,
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STEP_LADDER,
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STEP_SAND,
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STEP_SAND,
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STEP_SNOW,
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STEP_SNOW,
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STEP_STONE,
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STEP_STONE,
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STEP_WOOD,
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STEP_WOOD,
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STEP_WOOL,
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STEP_WOOL,
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SWIM,
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WATER,
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WATER,
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WOOD_CLICK,
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WOOD_CLICK,
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// Mob sounds
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// Mob sounds
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BAT_DEATH,
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BAT_HURT,
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BAT_IDLE,
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BAT_LOOP,
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BAT_TAKEOFF,
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BLAZE_BREATH,
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BLAZE_BREATH,
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BLAZE_DEATH,
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BLAZE_DEATH,
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BLAZE_HIT,
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BLAZE_HIT,
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@ -72,10 +84,16 @@ public enum Sound {
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CHICKEN_IDLE,
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CHICKEN_IDLE,
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CHICKEN_HURT,
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CHICKEN_HURT,
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CHICKEN_EGG_POP,
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CHICKEN_EGG_POP,
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CHICKEN_WALK,
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COW_IDLE,
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COW_IDLE,
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COW_HURT,
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COW_HURT,
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COW_WALK,
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CREEPER_HISS,
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CREEPER_HISS,
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CREEPER_DEATH,
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CREEPER_DEATH,
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ENDERDRAGON_DEATH,
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ENDERDRAGON_GROWL,
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ENDERDRAGON_HIT,
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ENDERDRAGON_WINGS,
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ENDERMAN_DEATH,
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ENDERMAN_DEATH,
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ENDERMAN_HIT,
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ENDERMAN_HIT,
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ENDERMAN_IDLE,
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ENDERMAN_IDLE,
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@ -97,7 +115,10 @@ public enum Sound {
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MAGMACUBE_JUMP,
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MAGMACUBE_JUMP,
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PIG_IDLE,
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PIG_IDLE,
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PIG_DEATH,
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PIG_DEATH,
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PIG_WALK,
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SHEEP_IDLE,
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SHEEP_IDLE,
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SHEEP_SHEAR,
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SHEEP_WALK,
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SILVERFISH_HIT,
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SILVERFISH_HIT,
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SILVERFISH_KILL,
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SILVERFISH_KILL,
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SILVERFISH_IDLE,
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SILVERFISH_IDLE,
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@ -105,10 +126,18 @@ public enum Sound {
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SKELETON_IDLE,
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SKELETON_IDLE,
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SKELETON_DEATH,
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SKELETON_DEATH,
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SKELETON_HURT,
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SKELETON_HURT,
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SLIME_IDLE,
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SKELETON_WALK,
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SLIME_ATTACK,
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SLIME_ATTACK,
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SLIME_WALK,
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SLIME_WALK2,
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SPIDER_IDLE,
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SPIDER_IDLE,
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SPIDER_DEATH,
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SPIDER_DEATH,
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SPIDER_WALK,
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WITHER_DEATH,
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WITHER_HURT,
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WITHER_IDLE,
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WITHER_SHOOT,
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WITHER_SPAWN,
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WOLF_BARK,
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WOLF_BARK,
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WOLF_DEATH,
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WOLF_DEATH,
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WOLF_GROWL,
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WOLF_GROWL,
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@ -116,6 +145,7 @@ public enum Sound {
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WOLF_HURT,
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WOLF_HURT,
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WOLF_PANT,
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WOLF_PANT,
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WOLF_SHAKE,
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WOLF_SHAKE,
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WOLF_WALK,
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WOLF_WHINE,
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WOLF_WHINE,
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ZOMBIE_METAL,
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ZOMBIE_METAL,
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ZOMBIE_WOOD,
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ZOMBIE_WOOD,
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@ -123,8 +153,19 @@ public enum Sound {
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ZOMBIE_IDLE,
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ZOMBIE_IDLE,
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ZOMBIE_DEATH,
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ZOMBIE_DEATH,
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ZOMBIE_HURT,
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ZOMBIE_HURT,
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ZOMBIE_INFECT,
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ZOMBIE_UNFECT,
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ZOMBIE_REMEDY,
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ZOMBIE_PIG_IDLE,
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ZOMBIE_PIG_IDLE,
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ZOMBIE_PIG_ANGRY,
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ZOMBIE_PIG_ANGRY,
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ZOMBIE_PIG_DEATH,
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ZOMBIE_PIG_DEATH,
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ZOMBIE_PIG_HURT;
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ZOMBIE_PIG_HURT,
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// Dig Sounds
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DIG_WOOL,
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DIG_GRASS,
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DIG_GRAVEL,
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DIG_SAND,
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DIG_SNOW,
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DIG_STONE,
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DIG_WOOD
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}
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}
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