Merge branch 'master' into pre/1.12

Dieser Commit ist enthalten in:
Zach Brown 2017-05-18 18:43:21 -05:00
Commit 7ff16c0197
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GPG-Schlüssel-ID: CC9DA35FC5450B76

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@ -1,4 +1,4 @@
From 8a440893d6d24e50beb7b2af0e00f2563142893a Mon Sep 17 00:00:00 2001
From be5defaa5ff4f435f770d33606670e0271d1cf32 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Fri, 12 May 2017 23:34:11 -0500
Subject: [PATCH] Properly handle async calls to restart the server
@ -78,7 +78,7 @@ index 40514d042..f0743e6cc 100644
return this.serverThread;
}
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index bc2322e62..a43588598 100644
index 072de1f71..4483beeba 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -1361,10 +1361,15 @@ public abstract class PlayerList {
@ -107,16 +107,14 @@ index bc2322e62..a43588598 100644
// CraftBukkit start
public void sendMessage(IChatBaseComponent[] iChatBaseComponents) {
diff --git a/src/main/java/org/spigotmc/RestartCommand.java b/src/main/java/org/spigotmc/RestartCommand.java
index 49768734d..e1bc3e64e 100644
index 49768734d..d51636c8e 100644
--- a/src/main/java/org/spigotmc/RestartCommand.java
+++ b/src/main/java/org/spigotmc/RestartCommand.java
@@ -45,88 +45,119 @@ public class RestartCommand extends Command
@@ -45,88 +45,123 @@ public class RestartCommand extends Command
AsyncCatcher.enabled = false; // Disable async catcher incase it interferes with us
try
{
- if ( script.isFile() )
- {
- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
+ // Paper - extract method and cleanup
+ boolean isRestarting = addShutdownHook(script);
+ if (isRestarting) {
@ -124,48 +122,17 @@ index 49768734d..e1bc3e64e 100644
+ } else {
+ System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
+ }
- // Disable Watchdog
- WatchdogThread.doStop();
+
+ // Stop the watchdog
+ WatchdogThread.doStop();
- // Kick all players
- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
- {
- p.playerConnection.disconnect(SpigotConfig.restartMessage);
- }
- // Give the socket a chance to send the packets
- try
- {
- Thread.sleep( 100 );
- } catch ( InterruptedException ex )
- {
- }
- // Close the socket so we can rebind with the new process
- MinecraftServer.getServer().getServerConnection().b();
-
- // Give time for it to kick in
- try
- {
- Thread.sleep( 100 );
- } catch ( InterruptedException ex )
- {
- }
+
+ shutdownServer(isRestarting);
+ } catch ( Exception ex )
+ {
+ ex.printStackTrace();
+ }
+ }
- // Actually shutdown
- try
- {
- MinecraftServer.getServer().stop();
- } catch ( Throwable t )
- {
- }
+
+ // Paper start - sync copied from above with minor changes, async added
+ private static void shutdownServer(boolean isRestarting)
+ {
@ -181,9 +148,58 @@ index 49768734d..e1bc3e64e 100644
+ {
+ Thread.sleep( 100 );
+ } catch ( InterruptedException ex )
{
- System.out.println( "Attempting to restart with " + SpigotConfig.restartScript );
+ }
- // Disable Watchdog
- WatchdogThread.doStop();
+ closeSocket();
- // Kick all players
- for ( EntityPlayer p : (List< EntityPlayer>) MinecraftServer.getServer().getPlayerList().players )
- {
- p.playerConnection.disconnect(SpigotConfig.restartMessage);
- }
- // Give the socket a chance to send the packets
- try
- {
- Thread.sleep( 100 );
- } catch ( InterruptedException ex )
- {
- }
- // Close the socket so we can rebind with the new process
- MinecraftServer.getServer().getServerConnection().b();
+ // Actually shutdown
+ try
+ {
+ MinecraftServer.getServer().stop();
+ } catch ( Throwable t )
+ {
+ }
- // Give time for it to kick in
- try
- {
- Thread.sleep( 100 );
- } catch ( InterruptedException ex )
- {
- }
+ // Actually stop the JVM
+ System.exit(0);
- // Actually shutdown
- try
- {
- MinecraftServer.getServer().stop();
- } catch ( Throwable t )
- {
- }
+ } else
+ {
+ // Mark the server to shutdown at the end of the tick
+ MinecraftServer.getServer().safeShutdown(isRestarting);
- // This will be done AFTER the server has completely halted
- Thread shutdownHook = new Thread()
- {
@ -209,24 +225,19 @@ index 49768734d..e1bc3e64e 100644
- }
- }
- };
+ closeSocket();
- shutdownHook.setDaemon( true );
- Runtime.getRuntime().addShutdownHook( shutdownHook );
- } else
+ // Actually shutdown
+ // wait 10 seconds to see if we're actually going to try shutdown
+ try
+ {
+ Thread.sleep(10000);
+ }
+ catch (InterruptedException ignored)
{
- System.out.println( "Startup script '" + SpigotConfig.restartScript + "' does not exist! Stopping server." );
+ MinecraftServer.getServer().stop();
+ } catch ( Throwable t )
+ {
+ }
+ } else
+ {
+ // Mark the server to shutdown at the end of the tick
+ MinecraftServer.getServer().safeShutdown(isRestarting);
-
- // Actually shutdown
- try
- {
@ -234,14 +245,6 @@ index 49768734d..e1bc3e64e 100644
- } catch ( Throwable t )
- {
- }
+
+ // wait 10 seconds to see if we're actually going to try shutdown
+ try
+ {
+ Thread.sleep(10000);
+ }
+ catch (InterruptedException ignored)
+ {
}
+
+ // Check if we've actually hit a state where the server is going to safely shutdown