13
0
geforkt von Mirrors/Paper

Also make field volatile

Dieser Commit ist enthalten in:
md_5 2020-08-22 18:23:49 +10:00
Ursprung 50da2cdec3
Commit 7d8884b263
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GPG-Schlüssel-ID: E8E901AC7C617C11

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@ -12,7 +12,7 @@
private final ResultConsumer<CommandListenerWrapper> l; private final ResultConsumer<CommandListenerWrapper> l;
private final ArgumentAnchor.Anchor m; private final ArgumentAnchor.Anchor m;
private final Vec2F n; private final Vec2F n;
+ public CommandNode currentCommand; // CraftBukkit + public volatile CommandNode currentCommand; // CraftBukkit
public CommandListenerWrapper(ICommandListener icommandlistener, Vec3D vec3d, Vec2F vec2f, WorldServer worldserver, int i, String s, IChatBaseComponent ichatbasecomponent, MinecraftServer minecraftserver, @Nullable Entity entity) { public CommandListenerWrapper(ICommandListener icommandlistener, Vec3D vec3d, Vec2F vec2f, WorldServer worldserver, int i, String s, IChatBaseComponent ichatbasecomponent, MinecraftServer minecraftserver, @Nullable Entity entity) {
this(icommandlistener, vec3d, vec2f, worldserver, i, s, ichatbasecomponent, minecraftserver, entity, false, (commandcontext, flag, j) -> { this(icommandlistener, vec3d, vec2f, worldserver, i, s, ichatbasecomponent, minecraftserver, entity, false, (commandcontext, flag, j) -> {