From 7a3dfecba02401000eb220036c8443c6514c32eb Mon Sep 17 00:00:00 2001 From: Travis Watkins Date: Mon, 6 Aug 2012 16:46:12 -0500 Subject: [PATCH] Don't force chunks to load again, causes chunk leaks with multiworld. --- src/main/java/net/minecraft/server/ChunkProviderServer.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/net/minecraft/server/ChunkProviderServer.java b/src/main/java/net/minecraft/server/ChunkProviderServer.java index 3de2e480a4..7b76b4cd72 100644 --- a/src/main/java/net/minecraft/server/ChunkProviderServer.java +++ b/src/main/java/net/minecraft/server/ChunkProviderServer.java @@ -23,7 +23,7 @@ public class ChunkProviderServer implements IChunkProvider { public Chunk emptyChunk; public IChunkProvider chunkProvider; // CraftBukkit private IChunkLoader e; - public boolean forceChunkLoad = true; + public boolean forceChunkLoad = false; // true -> false public LongHashtable chunks = new LongHashtable(); public List chunkList = new ArrayList(); public WorldServer world;