geforkt von Mirrors/Paper
Disable delayed chunk unloads by default
While the option remains a powerful tool we recommend everyone use, 30s is proving to be a bit much for certain gametypes and many admins are confused that after updating they are now facing extreme loaded chunk counts. We do recommend experienced users configure this value as needed, but we cannot keep it as a default option given the variety of gametypes, the potential inexperience of new users, and previous users upgrading and now facing extreme chunk counts that offer little benefit.
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Ursprung
122f47ac1c
Commit
78f5fda472
@ -26,7 +26,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public long delayChunkUnloadsBy;
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+ private void delayChunkUnloadsBy() {
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+ delayChunkUnloadsBy = PaperConfig.getSeconds(getString("delay-chunk-unloads-by", "30s"));
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+ delayChunkUnloadsBy = PaperConfig.getSeconds(getString("delay-chunk-unloads-by", "0s"));
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+ if (delayChunkUnloadsBy > 0) {
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+ log("Delaying chunk unloads by " + delayChunkUnloadsBy + " seconds");
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+ delayChunkUnloadsBy *= 1000;
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