geforkt von Mirrors/Paper
Fix teleporting entities with vehicles/passengers teleporting you illegally. Fixes BUKKIT-2821
Also some formatting...
Dieser Commit ist enthalten in:
Ursprung
fed863049d
Commit
71b0510f88
@ -346,7 +346,14 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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@Override
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public boolean teleport(Location location, PlayerTeleportEvent.TeleportCause cause) {
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EntityPlayer entity = getHandle();
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if (entity.netServerHandler == null || entity.netServerHandler.disconnected) return false;
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if (entity.netServerHandler == null || entity.netServerHandler.disconnected) {
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return false;
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}
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if (entity.vehicle != null || entity.passenger != null) {
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return false;
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}
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// From = Players current Location
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Location from = this.getLocation();
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@ -355,10 +362,12 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Create & Call the Teleport Event.
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PlayerTeleportEvent event = new PlayerTeleportEvent((Player) this, from, to, cause);
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server.getPluginManager().callEvent(event);
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// Return False to inform the Plugin that the Teleport was unsuccessful/cancelled.
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if (event.isCancelled() == true) {
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if (event.isCancelled()) {
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return false;
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}
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// Update the From Location
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from = event.getFrom();
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// Grab the new To Location dependent on whether the event was cancelled.
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