geforkt von Mirrors/Paper
Fix SpawnerEntry$Equipment API
Dieser Commit ist enthalten in:
Ursprung
6f0bb7dc5f
Commit
6fedaecd54
@ -120,27 +120,29 @@ public class SpawnerEntry {
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private final Map<EquipmentSlot, Float> dropChances;
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public Equipment(@NotNull LootTable equipmentLootTable, @NotNull Map<EquipmentSlot, Float> dropChances) {
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Preconditions.checkArgument(equipmentLootTable != null, "table cannot be null"); // Paper
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this.equipmentLootTable = equipmentLootTable;
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this.dropChances = dropChances;
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}
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/**
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* Set the loot table for the entity.
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* Set the loot table for the spawned entity's equipment slots.
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* <br>
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* To remove a loot table use null.
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* To remove a loot table use the empty loot table.
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*
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* @param table this {@link org.bukkit.entity.Mob} will have.
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*/
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public void setEquipmentLootTable(@NotNull LootTable table) {
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Preconditions.checkArgument(table != null, "table cannot be null"); // Paper
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this.equipmentLootTable = table;
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}
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/**
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* Gets the loot table for the entity.
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* Gets the loot table for the spawned entity's equipment.
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* <br>
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*
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* If an entity does not have a loot table, this will return null, NOT
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* an empty loot table.
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* If an entity does not have a loot table, this will return an
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* empty loot table.
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*
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* @return the loot table for this entity.
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*/
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