Fix a mistake in EntityEnderPearl causing a double teleport

Dieser Commit ist enthalten in:
Thinkofdeath 2016-03-02 16:48:00 +00:00
Ursprung 3f534696a3
Commit 6f032cdc8a

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@ -12,7 +12,7 @@
public class EntityEnderPearl extends EntityProjectile { public class EntityEnderPearl extends EntityProjectile {
private EntityLiving d; private EntityLiving d;
@@ -51,13 +57,35 @@ @@ -51,21 +57,35 @@
EntityPlayer entityplayer = (EntityPlayer) entityliving; EntityPlayer entityplayer = (EntityPlayer) entityliving;
if (entityplayer.playerConnection.a().isConnected() && entityplayer.world == this.world && !entityplayer.isSleeping()) { if (entityplayer.playerConnection.a().isConnected() && entityplayer.world == this.world && !entityplayer.isSleeping()) {
@ -50,7 +50,15 @@
+ entityliving.damageEntity(DamageSource.FALL, 5.0F); + entityliving.damageEntity(DamageSource.FALL, 5.0F);
+ CraftEventFactory.entityDamage = null; + CraftEventFactory.entityDamage = null;
} }
-
- if (entityliving.isPassenger()) {
- this.stopRiding();
- }
-
- entityliving.enderTeleportTo(this.locX, this.locY, this.locZ);
- entityliving.fallDistance = 0.0F;
- entityliving.damageEntity(DamageSource.FALL, 5.0F);
+ // CraftBukkit end + // CraftBukkit end
}
if (entityliving.isPassenger()) { } else if (entityliving != null) {
this.stopRiding(); entityliving.enderTeleportTo(this.locX, this.locY, this.locZ);