13
0
geforkt von Mirrors/Paper

Configurable per-world void damage offset/damage(#11436)

Dieser Commit ist enthalten in:
Axionize 2024-09-29 18:06:13 -04:00
Ursprung 74e7902624
Commit 6e485c3409
4 geänderte Dateien mit 163 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -0,0 +1,65 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Axionize <154778082+Axionize@users.noreply.github.com>
Date: Wed, 25 Sep 2024 04:43:26 -0400
Subject: [PATCH] Void damage configuration API
diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/World.java
+++ b/src/main/java/org/bukkit/World.java
@@ -0,0 +0,0 @@ import org.jetbrains.annotations.Nullable;
*/
public interface World extends RegionAccessor, WorldInfo, PluginMessageRecipient, Metadatable, PersistentDataHolder, Keyed, net.kyori.adventure.audience.ForwardingAudience { // Paper
+ // Paper start - void damage configuration
+ /**
+ * Checks if void damage is enabled on this world.
+ *
+ * @return true if enabled
+ */
+ boolean isVoidDamageEnabled();
+
+ /**
+ * Sets whether void damage is enabled on this world.
+ *
+ * @param enabled true to enable void damage
+ */
+ void setVoidDamageEnabled(boolean enabled);
+
+ /**
+ * Gets the damage applied to the player when they are in the void in this world.
+ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
+ *
+ * @return amount of damage to apply
+ * @see #isVoidDamageEnabled()
+ */
+ float getVoidDamageAmount();
+
+ /**
+ * Sets the damage applied to the player when they are in the void in this world.
+ * Check {@link #isVoidDamageEnabled()} to see if void damage is enabled.
+ *
+ * @param voidDamageAmount amount of damage to apply
+ */
+ void setVoidDamageAmount(float voidDamageAmount);
+
+ /**
+ * Gets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply.
+ *
+ * @return offset from min build height
+ * @see #isVoidDamageEnabled()
+ */
+ double getVoidDamageMinBuildHeightOffset();
+
+ /**
+ * Sets the offset applied to {@link #getMinHeight()} to determine the height at which void damage starts to apply.
+ *
+ * @param minBuildHeightOffset offset from min build height
+ */
+ void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset);
+ // Paper end - void damage configuration
+
// Paper start
/**
* @return The amount of Entities in this world

Datei anzeigen

@ -7,7 +7,7 @@ Beyond calling the BlockFadeEvent in more places, this patch also aims
to pass the proper replacement state to the event, specifically for
potentially waterlogged block states fading.
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
diff --git a/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java b/src/main/java/net/minecraft/world/level/block/FrogspawnBlock.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644

Datei anzeigen

@ -1455,6 +1455,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+import java.util.IdentityHashMap;
+import java.util.List;
+import java.util.Map;
+import java.util.OptionalDouble;
+import java.util.function.Function;
+import java.util.stream.Collectors;
+import net.minecraft.Util;
@ -1838,6 +1839,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public boolean disableExplosionKnockback = false;
+ public boolean generateFlatBedrock = false;
+ public FrostedIce frostedIce;
+ public DoubleOr.Disabled voidDamageAmount = new DoubleOr.Disabled(OptionalDouble.of(4));
+ public double voidDamageMinBuildHeightOffset = -64.0;
+
+ public class FrostedIce extends ConfigurationPart {
+ public boolean enabled = true;

Datei anzeigen

@ -0,0 +1,94 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Axionize <154778082+Axionize@users.noreply.github.com>
Date: Sun, 29 Sep 2024 14:20:42 -0700
Subject: [PATCH] Void damage configuration API
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements SyncedDataHolder, Nameable, EntityAccess
}
public void checkBelowWorld() {
+ if (!this.level.getWorld().isVoidDamageEnabled()) return; // Paper - check if void damage is enabled on the world
+
// Paper start - Configurable nether ceiling damage
- if (this.getY() < (double) (this.level.getMinBuildHeight() - 64) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER
+ if (this.getY() < (double) (this.level.getMinBuildHeight() + this.level.getWorld().getVoidDamageMinBuildHeightOffset()) || (this.level.getWorld().getEnvironment() == org.bukkit.World.Environment.NETHER // Paper - use configured min build height offset
&& this.level.paperConfig().environment.netherCeilingVoidDamageHeight.test(v -> this.getY() >= v)
&& (!(this instanceof Player player) || !player.getAbilities().invulnerable))) {
// Paper end - Configurable nether ceiling damage
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -0,0 +0,0 @@ public abstract class LivingEntity extends Entity implements Attackable {
@Override
protected void onBelowWorld() {
- this.hurt(this.damageSources().fellOutOfWorld(), 4.0F);
+ this.hurt(this.damageSources().fellOutOfWorld(), this.level().getWorld().getVoidDamageAmount()); // Paper - use configured void damage amount
}
protected void updateSwingTime() {
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
private final Object2IntOpenHashMap<SpawnCategory> spawnCategoryLimit = new Object2IntOpenHashMap<>();
private final CraftPersistentDataContainer persistentDataContainer = new CraftPersistentDataContainer(CraftWorld.DATA_TYPE_REGISTRY);
private net.kyori.adventure.pointer.Pointers adventure$pointers; // Paper - implement pointers
+ // Paper start - void damage configuration
+ private boolean voidDamageEnabled;
+ private float voidDamageAmount;
+ private double voidDamageMinBuildHeightOffset;
+
+ @Override
+ public boolean isVoidDamageEnabled() {
+ return this.voidDamageEnabled;
+ }
+
+ @Override
+ public void setVoidDamageEnabled(final boolean enabled) {
+ this.voidDamageEnabled = enabled;
+ }
+
+ @Override
+ public float getVoidDamageAmount() {
+ return this.voidDamageAmount;
+ }
+
+ @Override
+ public void setVoidDamageAmount(float voidDamageAmount) {
+ this.voidDamageAmount = voidDamageAmount;
+ }
+
+ @Override
+ public double getVoidDamageMinBuildHeightOffset() {
+ return this.voidDamageMinBuildHeightOffset;
+ }
+
+ @Override
+ public void setVoidDamageMinBuildHeightOffset(double minBuildHeightOffset) {
+ this.voidDamageMinBuildHeightOffset = minBuildHeightOffset;
+ }
+ // Paper end - void damage configuration
// Paper start - Provide fast information methods
@Override
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
}
}
// Paper end - per world spawn limits
+
+ // Paper start - per world void damage height
+ this.voidDamageEnabled = this.world.paperConfig().environment.voidDamageAmount.enabled();
+ this.voidDamageMinBuildHeightOffset = this.world.paperConfig().environment.voidDamageMinBuildHeightOffset;
+ this.voidDamageAmount = (float) this.world.paperConfig().environment.voidDamageAmount.or(0);
+ // Paper end - per world void damage height
}
@Override