13
0
geforkt von Mirrors/Paper

EntityTargetEvent

By: Taylor Kelly <tkelly910@gmail.com>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2011-01-26 14:27:43 -05:00
Ursprung 9755073204
Commit 6c441c2642
4 geänderte Dateien mit 113 neuen und 0 gelöschten Zeilen

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@ -453,6 +453,13 @@ public abstract class Event {
*/
ENTITY_EXPLODE (Category.LIVING_ENTITY),
/**
* Called when an entity targets another entity
*
* @see org.bukkit.event.entity.EntityTargetEvent
*/
ENTITY_TARGET (Category.LIVING_ENTITY),
/**
* VEHICLE EVENTS
*/

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@ -26,4 +26,7 @@ public class EntityListener implements Listener {
public void onEntityExplode(EntityExplodeEvent event) {
}
public void onEntityTarget(EntityTargetEvent event) {
}
}

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@ -0,0 +1,99 @@
package org.bukkit.event.entity;
import org.bukkit.entity.Entity;
import org.bukkit.event.Cancellable;
/**
* This event is fired when a mob (or any creature) targets another entity
* @author tkelly
*/
public class EntityTargetEvent extends EntityEvent implements Cancellable {
private boolean cancel;
private Entity target;
private TargetReason reason;
public EntityTargetEvent(Entity entity, Entity target, TargetReason reason) {
super(Type.ENTITY_TARGET, entity);
this.target = target;
this.cancel = false;
this.reason = reason;
}
public boolean isCancelled() {
return cancel;
}
/**
* Cancel the change in target. The entity will remain with their original
* target, whether that is nothing or another entity.
* @param cancel
*/
public void setCancelled(boolean cancel) {
this.cancel = cancel;
}
/**
* Returns the reason for the targeting
*/
public TargetReason getReason() {
return reason;
}
/**
* Get the entity that this is target.
* This is possible to be null in the case that the event is called when
* the mob forgets its target.
*/
public Entity getTarget() {
return target;
}
/**
* Set the entity that you want the mob to target instead.
* It is possible to be null, null will cause the entity to be
* target-less.
*
* This is different from cancelling the event. Cancelling the event
* will cause the entity to keep an original target, while setting to be
* null will cause the entity to be reset
*
* @param target The entity to target
*/
public void setTarget(Entity target) {
this.target = target;
}
/**
* An enum to specify the reason for the targeting
*/
public enum TargetReason
{
/**
* When the entity's target has died, and so it no longer targets it
*/
TARGET_DIED,
/**
* When the entity doesn't have a target, so it attacks the nearest
* player
*/
CLOSEST_PLAYER,
/**
* When the target attacks the entity, so entity targets it
*/
TARGET_ATTACKED_ENTITY,
/**
* When the target attacks a fellow pig zombie, so the whole group
* will target him with this reason.
*/
PIG_ZOMBIE_TARGET,
/**
* When the target is forgotten for whatever reason.
* Currently only occurs in with spiders when there is a high brightness
*/
FORGOT_TARGET,
/**
* For custom calls to the event
*/
CUSTOM
}
}

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@ -23,6 +23,7 @@ import org.bukkit.event.entity.EntityDamageByProjectileEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.event.entity.EntityListener;
import org.bukkit.event.entity.EntityTargetEvent;
import org.bukkit.event.player.*;
import org.bukkit.event.server.PluginEvent;
import org.bukkit.event.server.ServerListener;
@ -238,6 +239,9 @@ public final class JavaPluginLoader implements PluginLoader {
case ENTITY_EXPLODE:
trueListener.onEntityExplode((EntityExplodeEvent)event);
break;
case ENTITY_TARGET:
trueListener.onEntityTarget((EntityTargetEvent)event);
break;
}
} else if (listener instanceof VehicleListener) {
VehicleListener trueListener = (VehicleListener)listener;