geforkt von Mirrors/Paper
Use setMessage instead of arraycopy
setMessage affects messages, filteredMessage, and renderMessages, we were only doing an arraycopy for messages fixes #7774
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Ursprung
56d8a72eee
Commit
6a846e2c40
@ -2424,7 +2424,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ SignBlockEntity sign = new SignBlockEntity(new BlockPos(loc.getBlockX(), loc.getBlockY(), loc.getBlockZ()), Blocks.OAK_SIGN.defaultBlockState());
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+ sign.setColor(net.minecraft.world.item.DyeColor.byId(dyeColor.getWoolData()));
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+ sign.setHasGlowingText(hasGlowingText);
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+ System.arraycopy(components, 0, sign.messages, 0, sign.messages.length);
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+ for (int i = 0; i < components.length; i++) {
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+ sign.setMessage(i, components[i]);
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+ }
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+
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+ getHandle().connection.send(sign.getUpdatePacket());
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+ }
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