13
0
geforkt von Mirrors/Paper

Default to Y=1 when a Y=0 BlockPosition is found to be used in the BiomeDecorator. This prevents the "n must be positive" Crash due to the fact that sometimes the heightMap can be wrong calculated. Fixes SPIGOT-91

By: Fabian Faßbender <fabian.fassbender42@googlemail.com>
Dieser Commit ist enthalten in:
CraftBukkit/Spigot 2014-12-03 00:24:19 +01:00
Ursprung 5e8651df4c
Commit 6a5746f547

Datei anzeigen

@ -0,0 +1,139 @@
--- ../work/decompile-8eb82bde//net/minecraft/server/BiomeDecorator.java Tue Dec 2 23:22:43 2014
+++ src/main/java/net/minecraft/server/BiomeDecorator.java Tue Dec 2 23:22:34 2014
@@ -132,7 +132,7 @@
WorldGenTreeAbstract worldgentreeabstract = biomebase.a(this.b);
worldgentreeabstract.e();
- blockposition = this.a.getHighestBlockYAt(this.c.a(k, 0, l));
+ blockposition = this.getHighestBlockYAt(this.c.a(k, 0, l)); // CraftBukkit - Prevent crash
if (worldgentreeabstract.generate(this.a, this.b, blockposition)) {
worldgentreeabstract.a(this.a, this.b, blockposition);
}
@@ -141,7 +141,7 @@
for (j = 0; j < this.K; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- this.v.generate(this.a, this.b, this.a.getHighestBlockYAt(this.c.a(k, 0, l)));
+ this.v.generate(this.a, this.b, this.getHighestBlockYAt(this.c.a(k, 0, l ))); // CraftBukkit - Prevent crash
}
int i1;
@@ -149,7 +149,7 @@
for (j = 0; j < this.B; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() + 32);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() + 32); // CraftBukkit - Prevent crash
blockposition = this.c.a(k, i1, l);
EnumFlowerVarient enumflowervarient = biomebase.a(this.b, blockposition);
BlockFlowers blockflowers = enumflowervarient.a().a();
@@ -163,14 +163,14 @@
for (j = 0; j < this.C; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
biomebase.b(this.b).generate(this.a, this.b, this.c.a(k, i1, l));
}
for (j = 0; j < this.D; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
(new WorldGenDeadBush()).generate(this.a, this.b, this.c.a(k, i1, l));
}
@@ -179,7 +179,7 @@
while (j < this.z) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
blockposition = this.c.a(k, i1, l);
while (true) {
@@ -202,7 +202,7 @@
if (this.b.nextInt(4) == 0) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- BlockPosition blockposition2 = this.a.getHighestBlockYAt(this.c.a(k, 0, l));
+ BlockPosition blockposition2 = this.getHighestBlockYAt(this.c.a(k, 0, l)); // CraftBukkit - Prevent crash
this.t.generate(this.a, this.b, blockposition2);
}
@@ -210,7 +210,7 @@
if (this.b.nextInt(8) == 0) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
blockposition = this.c.a(k, i1, l);
this.u.generate(this.a, this.b, blockposition);
}
@@ -219,42 +219,42 @@
if (this.b.nextInt(4) == 0) {
j = this.b.nextInt(16) + 8;
k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
this.t.generate(this.a, this.b, this.c.a(j, l, k));
}
if (this.b.nextInt(8) == 0) {
j = this.b.nextInt(16) + 8;
k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
this.u.generate(this.a, this.b, this.c.a(j, l, k));
}
for (j = 0; j < this.F; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
this.w.generate(this.a, this.b, this.c.a(k, i1, l));
}
for (j = 0; j < 10; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
this.w.generate(this.a, this.b, this.c.a(k, i1, l));
}
if (this.b.nextInt(32) == 0) {
j = this.b.nextInt(16) + 8;
k = this.b.nextInt(16) + 8;
- l = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2);
+ l = this.b.nextInt(this.getHighestBlockYAt(this.c.a(j, 0, k)).getY() * 2); // CraftBukkit - Prevent crash
(new WorldGenPumpkin()).generate(this.a, this.b, this.c.a(j, l, k));
}
for (j = 0; j < this.G; ++j) {
k = this.b.nextInt(16) + 8;
l = this.b.nextInt(16) + 8;
- i1 = this.b.nextInt(this.a.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2);
+ i1 = this.b.nextInt(this.getHighestBlockYAt(this.c.a(k, 0, l)).getY() * 2); // CraftBukkit - Prevent crash
this.x.generate(this.a, this.b, this.c.a(k, i1, l));
}
@@ -273,6 +273,16 @@
}
}
+
+ // CraftBukkit start - The heightMap can be wrong calculated and return Y = 0 which will crash the Server
+ private BlockPosition getHighestBlockYAt( BlockPosition blockPosition ) {
+ BlockPosition returnBlockPosition = this.a.getHighestBlockYAt( blockPosition );
+ if ( returnBlockPosition.getY() == 0 ) {
+ returnBlockPosition = returnBlockPosition.up( 1 );
+ }
+ return returnBlockPosition;
+ }
+ // CraftBukkit end
protected void a(int i, WorldGenerator worldgenerator, int j, int k) {
int l;