diff --git a/Spigot-Server-Patches/Add-configuration-option-to-prevent-player-names-fro.patch b/Spigot-Server-Patches/Add-configuration-option-to-prevent-player-names-fro.patch index a074fc82c8..9d2e9061ac 100644 --- a/Spigot-Server-Patches/Add-configuration-option-to-prevent-player-names-fro.patch +++ b/Spigot-Server-Patches/Add-configuration-option-to-prevent-player-names-fro.patch @@ -6,7 +6,7 @@ Subject: [PATCH] Add configuration option to prevent player names from being diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java -index 28917f63d..f4b237034 100644 +index ea6fcb39f..dbafef023 100644 --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java @@ -0,0 +0,0 @@ public class PaperConfig { @@ -20,7 +20,7 @@ index 28917f63d..f4b237034 100644 + } } diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java -index 701c90679..50341ae6e 100644 +index 41357cb0e..27c6caddc 100644 --- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java +++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java @@ -0,0 +0,0 @@ public final class CraftServer implements Server { diff --git a/Spigot-Server-Patches/Add-option-to-remove-invalid-statistics.patch b/Spigot-Server-Patches/Add-option-to-remove-invalid-statistics.patch index 5f8a928a44..78c63cc3d0 100644 --- a/Spigot-Server-Patches/Add-option-to-remove-invalid-statistics.patch +++ b/Spigot-Server-Patches/Add-option-to-remove-invalid-statistics.patch @@ -5,12 +5,12 @@ Subject: [PATCH] Add option to remove invalid statistics diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java -index da0984a35..28917f63d 100644 +index 459c86bce..ea6fcb39f 100644 --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java @@ -0,0 +0,0 @@ public class PaperConfig { - private static void playerAutoSaveRate() { - playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1); + maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20; + } } + + public static boolean removeInvalidStatistics = false; diff --git a/Spigot-Server-Patches/Allow-specifying-a-custom-authentication-servers-dow.patch b/Spigot-Server-Patches/Allow-specifying-a-custom-authentication-servers-dow.patch index 904d295039..c18af0d441 100644 --- a/Spigot-Server-Patches/Allow-specifying-a-custom-authentication-servers-dow.patch +++ b/Spigot-Server-Patches/Allow-specifying-a-custom-authentication-servers-dow.patch @@ -6,7 +6,7 @@ Subject: [PATCH] Allow specifying a custom "authentication servers down" kick diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java -index f4b237034..f5cb9799b 100644 +index dbafef023..ec89ecfca 100644 --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java @@ -0,0 +0,0 @@ diff --git a/Spigot-Server-Patches/Auto-Save-Improvements.patch b/Spigot-Server-Patches/Auto-Save-Improvements.patch index 7fd22d18c9..af6db350dd 100644 --- a/Spigot-Server-Patches/Auto-Save-Improvements.patch +++ b/Spigot-Server-Patches/Auto-Save-Improvements.patch @@ -12,7 +12,7 @@ Re-introduce a cap per tick for auto save (Spigot disabled the vanilla cap) and Adds incremental player auto saving too diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java -index 621c585e7..da0984a35 100644 +index 621c585e7..459c86bce 100644 --- a/src/main/java/com/destroystokyo/paper/PaperConfig.java +++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java @@ -0,0 +0,0 @@ public class PaperConfig { @@ -21,8 +21,14 @@ index 621c585e7..da0984a35 100644 } + + public static int playerAutoSaveRate = -1; ++ public static int maxPlayerAutoSavePerTick = 10; + private static void playerAutoSaveRate() { + playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1); ++ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1); ++ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended" ++ // 10 should be safe for everyone unless your mass spamming player auto save ++ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20; ++ } + } } diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java @@ -155,7 +161,7 @@ index ab7933079..5c09c6ff7 100644 this.methodProfiler.a("tallying"); // Spigot start diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java -index ed5852ef4..0e82c16b7 100644 +index ed5852ef4..efea22c92 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -0,0 +0,0 @@ public abstract class PlayerList { @@ -178,11 +184,13 @@ index ed5852ef4..0e82c16b7 100644 + public void savePlayers(Integer interval) { + long now = MinecraftServer.currentTick; MinecraftTimings.savePlayers.startTiming(); // Paper ++ int numSaved = 0; // Paper for (int i = 0; i < this.players.size(); ++i) { - this.savePlayerFile((EntityPlayer) this.players.get(i)); + EntityPlayer entityplayer = this.players.get(i); + if (interval == null || now - entityplayer.lastSave >= interval) { + this.savePlayerFile(entityplayer); ++ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; } // Paper + } } MinecraftTimings.savePlayers.stopTiming(); // Paper diff --git a/Spigot-Server-Patches/Enforce-Sync-Player-Saves.patch b/Spigot-Server-Patches/Enforce-Sync-Player-Saves.patch index 5f18eeed0c..d68517ecda 100644 --- a/Spigot-Server-Patches/Enforce-Sync-Player-Saves.patch +++ b/Spigot-Server-Patches/Enforce-Sync-Player-Saves.patch @@ -7,7 +7,7 @@ Saving players async is extremely dangerous. This will force it to main the same way we handle async chunk loads. diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java -index 0e82c16b7..4080ed26c 100644 +index efea22c92..91136a8d8 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -0,0 +0,0 @@ public abstract class PlayerList { @@ -17,7 +17,7 @@ index 0e82c16b7..4080ed26c 100644 + MCUtil.ensureMain("Save Players", () -> { // Paper - ensure main long now = MinecraftServer.currentTick; MinecraftTimings.savePlayers.startTiming(); // Paper - for (int i = 0; i < this.players.size(); ++i) { + int numSaved = 0; // Paper @@ -0,0 +0,0 @@ public abstract class PlayerList { } } diff --git a/Spigot-Server-Patches/Properly-handle-async-calls-to-restart-the-server.patch b/Spigot-Server-Patches/Properly-handle-async-calls-to-restart-the-server.patch index 94c496854f..6bb86cd58d 100644 --- a/Spigot-Server-Patches/Properly-handle-async-calls-to-restart-the-server.patch +++ b/Spigot-Server-Patches/Properly-handle-async-calls-to-restart-the-server.patch @@ -78,7 +78,7 @@ index 13c6b5ccd..908a5d273 100644 return this.serverThread; } diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java -index 4080ed26c..ff01bbff5 100644 +index 91136a8d8..cc6a209ea 100644 --- a/src/main/java/net/minecraft/server/PlayerList.java +++ b/src/main/java/net/minecraft/server/PlayerList.java @@ -0,0 +0,0 @@ public abstract class PlayerList {