geforkt von Mirrors/Paper
Add API for Sound, and playing the sounds for Worlds and Players. Adds BUKKIT-1430, BUKKIT-1226 and BUKKIT-2019
By: feildmaster <admin@feildmaster.com>
Dieser Commit ist enthalten in:
Ursprung
0ed310838f
Commit
6416e06065
161
paper-api/src/main/java/org/bukkit/Sound.java
Normale Datei
161
paper-api/src/main/java/org/bukkit/Sound.java
Normale Datei
@ -0,0 +1,161 @@
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package org.bukkit;
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import java.util.HashMap;
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import java.util.Map;
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/**
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* An Enum of Sounds the server is able to send to players.
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* <p />
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* WARNING: At any time, sounds may be added/removed from this Enum or even MineCraft itself! There is no guarantee the sounds will play.
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* There is no guarantee values will not be removed from this Enum. As such, you should not depend on the ordinal values of this class.
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*/
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public enum Sound {
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AMBIENCE_CAVE("ambient.cave.cave"),
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AMBIENCE_RAIN("ambient.weather.rain"),
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AMBIENCE_THUNDER("ambient.weather.thunder"),
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ARROW_HIT("random.bowhit"),
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ARROW_SHAKE("random.drr"),
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BREATH("random.breath"),
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BURP("random.burp"),
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CHEST_CLOSE("random.chestclosed"),
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CHEST_OPEN("random.chestopen"),
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CLICK("random.click"),
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DOOR_CLOSE("random.door_close"),
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DOOR_OPEN("random.door_open"),
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DRINK("random.drink"),
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EAT("random.eat"),
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EXPLODE("random.explode"),
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EXPLODE_OLD("random.old_explode"),
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FALL_BIG("damage.fallbig"),
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FALL_SMALL("damage.fallsmall"),
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FIRE("fire.fire"),
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FIRE_IGNITE("fire.ignite"),
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FIZZ("random.fizz"),
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FUSE("random.fuse"),
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HURT("random.hurt"),
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HURT_FLESH("damage.hurtflesh"),
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ITEM_BREAK("random.break"),
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ITEM_PICKUP("random.pop"),
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LAVA("liquid.lava"),
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LAVA_POP("liquid.lavapop"),
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LEVEL_UP("random.levelup"),
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NOTE_PIANO("note.harp"),
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NOTE_BASS_DRUM("note.bd"),
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NOTE_STICKS("note.hat"),
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NOTE_BASS_GUITAR("note.bassattack"),
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NOTE_SNARE_DRUM("note.snare"),
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// NOTE_BASS("note.bass"),
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NOTE_PLING("note.pling"),
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ORB_PICKUP("random.orb"),
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PISTON_EXTEND("tile.piston.out"),
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PISTON_RETRACT("tile.piston.in"),
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PORTAL("portal.portal"),
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PORTAL_TRAVEL("portal.travel"),
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PORTAL_TRIGGER("portal.trigger"),
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SHOOT_ARROW("random.bow"),
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SPLASH("random.splash"),
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SPLASH2("liquid.splash"),
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STEP_GRAVEL("step.gravel"),
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STEP_SAND("step.sand"),
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STEP_SNOW("step.snow"),
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STEP_STONE("step.stone"),
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STEP_WOOD("step.wood"),
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STEP_WOOL("step.wool"),
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WATER("liquid.water"),
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WOOD_CLICK("random.wood click"),
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// Mob sounds
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BLAZE_BREATH("mob.blaze.breath"),
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BLAZE_DEATH("mob.blaze.death"),
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BLAZE_HIT("mob.blaze.hit"),
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CAT_HISS("mob.cat.hiss"),
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CAT_HIT("mob.cat.hitt"),
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CAT_MEOW("mob.cat.meow"),
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CAT_PURR("mob.cat.purr"),
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CAT_PURREOW("mob.cat.purreow"),
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CHICKEN_IDLE("mob.chicken"),
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CHICKEN_HURT("mob.chickenhurt"),
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CHICKEN_EGG_POP("mob.chickenplop"),
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COW_IDLE("mob.cow"),
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COW_HURT("mob.cowhurt"),
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CREEPER_HISS("mob.creeper"),
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CREEPER_DEATH("mob.creeperdeath"),
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ENDERMAN_DEATH("mob.endermen.death"),
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ENDERMAN_HIT("mob.endermen.hit"),
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ENDERMAN_IDLE("mob.endermen.idle"),
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ENDERMAN_TELEPORT("mob.endermen.portal"),
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ENDERMAN_SCREAM("mob.endermen.scream"),
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ENDERMAN_STARE("mob.endermen.stare"),
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GHAST_SCREAM("mob.ghast.scream"),
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GHAST_SCREAM2("mob.ghast.affectionate scream"),
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GHAST_CHARGE("mob.ghast.charge"),
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GHAST_DEATH("mob.ghast.death"),
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GHAST_FIREBALL("mob.ghast.fireball"),
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GHAST_MOAN("mob.ghast.moan"),
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IRONGOLEM_DEATH("mob.irongolem.death"),
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IRONGOLEM_HIT("mob.irongolem.hit"),
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IRONGOLEM_THROW("mob.irongolem.throw"),
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IRONGOLEM_WALK("mob.irongolem.walk"),
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MAGMACUBE_WALK("mob.magmacube.small"),
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MAGMACUBE_WALK2("mob.magmacube.big"),
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MAGMACUBE_JUMP("mob.magmacube.jump"),
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PIG_IDLE("mob.pig"),
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PIG_DEATH("mob.pigdeath"),
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SHEEP_IDLE("mob.sheep"),
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SILVERFISH_HIT("mob.silverfish.hit"),
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SILVERFISH_KILL("mob.silverfish.kill"),
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SILVERFISH_IDLE("mob.silverfish.say"),
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SILVERFISH_WALK("mob.silverfish.step"),
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SKELETON_IDLE("mob.skeleton"),
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SKELETON_DEATH("mob.skeletondeath"),
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SKELETON_HURT("mob.skeletonhurt"),
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SLIME_IDLE("mob.slime"),
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SLIME_ATTACK("mob.slimeattack"),
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SPIDER_IDLE("mob.spider"),
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SPIDER_DEATH("mob.spiderdeath"),
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WOLF_BARK("mob.wolf.bark"),
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WOLF_DEATH("mob.wolf.death"),
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WOLF_GROWL("mob.wolf.growl"),
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WOLF_HOWL("mob.wolf.howl"),
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WOLF_HURT("mob.wolf.hurt"),
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WOLF_PANT("mob.wolf.panting"),
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WOLF_SHAKE("mob.wolf.shake"),
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WOLF_WHINE("mob.wolf.whine"),
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ZOMBIE_METAL("mob.zombie.metal"),
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ZOMBIE_WOOD("mob.zombie.wood"),
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ZOMBIE_WOODBREAK("mob.zombie.woodbreak"),
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ZOMBIE_IDLE("mob.zombie"),
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ZOMBIE_DEATH("mob.zombiedeath"),
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ZOMBIE_HURT("mob.zombiehurt"),
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ZOMBIE_PIG_IDLE("mob.zombiepig.zpig"),
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ZOMBIE_PIG_ANGRY("mob.zombiepig.zpigangry"),
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ZOMBIE_PIG_DEATH("mob.zombiepig.zpigdeath"),
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ZOMBIE_PIG_HURT("mob.zombiepig.zpighurt");
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private final String sound;
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private static final Map<String, Sound> byName = new HashMap<String, Sound>();
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Sound(String name) {
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sound = name;
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}
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public String getSound() {
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return sound;
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}
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/**
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* Look up a sound by it's raw sound name
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*
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* @param name The Sounds raw name to look up
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* @return Sound if it exists, null if not
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*/
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public static Sound getSound(String name) {
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return byName.get(name);
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}
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static {
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for (Sound sound : values()) {
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byName.put(sound.getSound(), sound);
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}
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}
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}
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@ -983,6 +983,18 @@ public interface World extends PluginMessageRecipient, Metadatable {
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*/
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*/
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void setWaterAnimalSpawnLimit(int limit);
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void setWaterAnimalSpawnLimit(int limit);
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/**
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* Play a Sound at the provided Location in the World
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* <p />
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* This function will fail silently if Location or Sound are null.
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*
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* @param location The location to play the sound
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* @param sound The sound to play
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* @param volume The volume of the sound
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* @param pitch The pitch of the sound
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*/
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void playSound(Location loc, Sound sound, float volume, float pitch);
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/**
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/**
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* Represents various map environment types that a world may be
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* Represents various map environment types that a world may be
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*/
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*/
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@ -10,6 +10,7 @@ import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Note;
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import org.bukkit.Note;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.OfflinePlayer;
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import org.bukkit.Sound;
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import org.bukkit.Statistic;
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import org.bukkit.Statistic;
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import org.bukkit.command.CommandSender;
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import org.bukkit.command.CommandSender;
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import org.bukkit.conversations.Conversable;
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import org.bukkit.conversations.Conversable;
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@ -197,6 +198,19 @@ public interface Player extends HumanEntity, Conversable, CommandSender, Offline
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*/
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*/
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public void playNote(Location loc, Instrument instrument, Note note);
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public void playNote(Location loc, Instrument instrument, Note note);
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/**
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* Play a sound for a player at the location.
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* <p />
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* This function will fail silently if Location or Sound are null.
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*
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* @param location The location to play the sound
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* @param sound The sound to play
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* @param volume The volume of the sound
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* @param pitch The pitch of the sound
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*/
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public void playSound(Location location, Sound sound, float volume, float pitch);
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/**
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/**
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* Plays an effect to just this player.
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* Plays an effect to just this player.
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*
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*
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