geforkt von Mirrors/Paper
Add ThrownEggHatchEvent
Adds a new event similar to PlayerEggThrowEvent, but without the Player requirement (dispensers can throw eggs to hatch them, too).
Dieser Commit ist enthalten in:
Ursprung
d4ef0cde59
Commit
599bf3512d
@ -0,0 +1,117 @@
|
||||
package com.destroystokyo.paper.event.entity;
|
||||
|
||||
import com.google.common.base.Preconditions;
|
||||
import org.bukkit.entity.Egg;
|
||||
import org.bukkit.entity.EntityType;
|
||||
import org.bukkit.event.Event;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.jetbrains.annotations.ApiStatus;
|
||||
import org.jspecify.annotations.NullMarked;
|
||||
|
||||
/**
|
||||
* Called when a thrown egg might hatch.
|
||||
* <p>
|
||||
* This event fires for all thrown eggs that may hatch, players, dispensers, etc.
|
||||
*/
|
||||
@NullMarked
|
||||
public class ThrownEggHatchEvent extends Event {
|
||||
|
||||
private static final HandlerList HANDLER_LIST = new HandlerList();
|
||||
|
||||
private final Egg egg;
|
||||
private boolean hatching;
|
||||
private byte numHatches;
|
||||
private EntityType hatchType;
|
||||
|
||||
@ApiStatus.Internal
|
||||
public ThrownEggHatchEvent(final Egg egg, final boolean hatching, final byte numHatches, final EntityType hatchingType) {
|
||||
this.egg = egg;
|
||||
this.hatching = hatching;
|
||||
this.numHatches = numHatches;
|
||||
this.hatchType = hatchingType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the egg involved in this event.
|
||||
*
|
||||
* @return the egg involved in this event
|
||||
*/
|
||||
public Egg getEgg() {
|
||||
return this.egg;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets whether the egg is hatching or not. Will be what the server
|
||||
* would've done without interaction.
|
||||
*
|
||||
* @return boolean Whether the egg is going to hatch or not
|
||||
*/
|
||||
public boolean isHatching() {
|
||||
return this.hatching;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets whether the egg will hatch or not.
|
||||
*
|
||||
* @param hatching {@code true} if you want the egg to hatch, {@code false} if you want it
|
||||
* not to
|
||||
*/
|
||||
public void setHatching(final boolean hatching) {
|
||||
this.hatching = hatching;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the type of the mob being hatched ({@link EntityType#CHICKEN} by default)
|
||||
*
|
||||
* @return The type of the mob being hatched by the egg
|
||||
*/
|
||||
public EntityType getHatchingType() {
|
||||
return this.hatchType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the type of mob being hatched by the egg
|
||||
*
|
||||
* @param hatchType The type of the mob being hatched by the egg
|
||||
*/
|
||||
public void setHatchingType(final EntityType hatchType) {
|
||||
Preconditions.checkArgument(hatchType.isSpawnable(), "Can't spawn that entity type from an egg!");
|
||||
this.hatchType = hatchType;
|
||||
}
|
||||
|
||||
/**
|
||||
* Get the number of mob hatches from the egg. By default, the number will
|
||||
* be the number the server would've done
|
||||
* <ul>
|
||||
* <li>7/8 chance of being 0
|
||||
* <li>31/256 ~= 1/8 chance to be 1
|
||||
* <li>1/256 chance to be 4
|
||||
* </ul>
|
||||
*
|
||||
* @return The number of mobs going to be hatched by the egg
|
||||
*/
|
||||
public byte getNumHatches() {
|
||||
return this.numHatches;
|
||||
}
|
||||
|
||||
/**
|
||||
* Change the number of mobs coming out of the hatched egg
|
||||
* <p>
|
||||
* The boolean hatching will override this number. I.e. If hatching is
|
||||
* {@code false}, this number will not matter
|
||||
*
|
||||
* @param numHatches The number of mobs coming out of the egg
|
||||
*/
|
||||
public void setNumHatches(final byte numHatches) {
|
||||
this.numHatches = numHatches;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return HANDLER_LIST;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return HANDLER_LIST;
|
||||
}
|
||||
}
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren