geforkt von Mirrors/Paper
Only remove blocks when golem is successfully spawned. Fixes BUKKIT-1094
Dieser Commit ist enthalten in:
Ursprung
433efec68f
Commit
4545336fdf
@ -1,6 +1,7 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
|
||||
import org.bukkit.event.block.BlockRedstoneEvent;
|
||||
import org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason;
|
||||
// CraftBukkit end
|
||||
@ -41,16 +42,20 @@ public class BlockPumpkin extends BlockDirectional {
|
||||
if (world.suppressPhysics) return; // CraftBukkit
|
||||
if (world.getTypeId(i, j - 1, k) == Block.SNOW_BLOCK.id && world.getTypeId(i, j - 2, k) == Block.SNOW_BLOCK.id) {
|
||||
if (!world.isStatic && world.getServer().getServer().spawnAnimals) { // CraftBukkit - make snowmen obey spawning rules
|
||||
world.setRawTypeId(i, j, k, 0);
|
||||
world.setRawTypeId(i, j - 1, k, 0);
|
||||
world.setRawTypeId(i, j - 2, k, 0);
|
||||
// CraftBukkit start - Use BlockStateListPopulator
|
||||
BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld());
|
||||
|
||||
blockList.setTypeId(i, j, k, 0);
|
||||
blockList.setTypeId(i, j - 1, k, 0);
|
||||
blockList.setTypeId(i, j - 2, k, 0);
|
||||
|
||||
EntitySnowman entitysnowman = new EntitySnowman(world);
|
||||
|
||||
entitysnowman.setPositionRotation((double) i + 0.5D, (double) j - 1.95D, (double) k + 0.5D, 0.0F, 0.0F);
|
||||
world.addEntity(entitysnowman, SpawnReason.BUILD_SNOWMAN); // CraftBukkit
|
||||
world.update(i, j, k, 0);
|
||||
world.update(i, j - 1, k, 0);
|
||||
world.update(i, j - 2, k, 0);
|
||||
if (world.addEntity(entitysnowman, SpawnReason.BUILD_SNOWMAN)) {
|
||||
blockList.updateList();
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
for (int l = 0; l < 120; ++l) {
|
||||
@ -61,37 +66,32 @@ public class BlockPumpkin extends BlockDirectional {
|
||||
boolean flag1 = world.getTypeId(i, j - 1, k - 1) == Block.IRON_BLOCK.id && world.getTypeId(i, j - 1, k + 1) == Block.IRON_BLOCK.id;
|
||||
|
||||
if (flag || flag1) {
|
||||
world.setRawTypeId(i, j, k, 0);
|
||||
world.setRawTypeId(i, j - 1, k, 0);
|
||||
world.setRawTypeId(i, j - 2, k, 0);
|
||||
// CraftBukkit start - Use BlockStateListPopulator
|
||||
BlockStateListPopulator blockList = new BlockStateListPopulator(world.getWorld());
|
||||
|
||||
blockList.setTypeId(i, j, k, 0);
|
||||
blockList.setTypeId(i, j - 1, k, 0);
|
||||
blockList.setTypeId(i, j - 2, k, 0);
|
||||
if (flag) {
|
||||
world.setRawTypeId(i - 1, j - 1, k, 0);
|
||||
world.setRawTypeId(i + 1, j - 1, k, 0);
|
||||
blockList.setTypeId(i - 1, j - 1, k, 0);
|
||||
blockList.setTypeId(i + 1, j - 1, k, 0);
|
||||
} else {
|
||||
world.setRawTypeId(i, j - 1, k - 1, 0);
|
||||
world.setRawTypeId(i, j - 1, k + 1, 0);
|
||||
blockList.setTypeId(i, j - 1, k - 1, 0);
|
||||
blockList.setTypeId(i, j - 1, k + 1, 0);
|
||||
}
|
||||
|
||||
EntityIronGolem entityirongolem = new EntityIronGolem(world);
|
||||
|
||||
entityirongolem.b(true);
|
||||
entityirongolem.setPositionRotation((double) i + 0.5D, (double) j - 1.95D, (double) k + 0.5D, 0.0F, 0.0F);
|
||||
world.addEntity(entityirongolem, SpawnReason.BUILD_IRONGOLEM);
|
||||
if (world.addEntity(entityirongolem, SpawnReason.BUILD_IRONGOLEM)) {
|
||||
for (int i1 = 0; i1 < 120; ++i1) {
|
||||
world.a("snowballpoof", (double) i + world.random.nextDouble(), (double) (j - 2) + world.random.nextDouble() * 3.9D, (double) k + world.random.nextDouble(), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
for (int i1 = 0; i1 < 120; ++i1) {
|
||||
world.a("snowballpoof", (double) i + world.random.nextDouble(), (double) (j - 2) + world.random.nextDouble() * 3.9D, (double) k + world.random.nextDouble(), 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
world.update(i, j, k, 0);
|
||||
world.update(i, j - 1, k, 0);
|
||||
world.update(i, j - 2, k, 0);
|
||||
if (flag) {
|
||||
world.update(i - 1, j - 1, k, 0);
|
||||
world.update(i + 1, j - 1, k, 0);
|
||||
} else {
|
||||
world.update(i, j - 1, k - 1, 0);
|
||||
world.update(i, j - 1, k + 1, 0);
|
||||
blockList.updateList();
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package org.bukkit.craftbukkit.util;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
import org.bukkit.World;
|
||||
import org.bukkit.block.BlockState;
|
||||
@ -8,6 +9,10 @@ public class BlockStateListPopulator {
|
||||
private final World world;
|
||||
private final List<BlockState> list;
|
||||
|
||||
public BlockStateListPopulator(World world) {
|
||||
this(world, new ArrayList<BlockState>());
|
||||
}
|
||||
|
||||
public BlockStateListPopulator(World world, List<BlockState> list) {
|
||||
this.world = world;
|
||||
this.list = list;
|
||||
@ -19,6 +24,12 @@ public class BlockStateListPopulator {
|
||||
list.add(state);
|
||||
}
|
||||
|
||||
public void updateList() {
|
||||
for (BlockState state : list) {
|
||||
state.update(true);
|
||||
}
|
||||
}
|
||||
|
||||
public List<BlockState> getList() {
|
||||
return list;
|
||||
}
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren