geforkt von Mirrors/Paper
Fixed BlockStateListPopulator in EntityEnderDragon not being populated. Fixes BUKKIT-1130
Dieser Commit ist enthalten in:
Ursprung
2aad49eecc
Commit
433efec68f
@ -4,18 +4,10 @@ import java.util.Iterator;
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import java.util.List;
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// CraftBukkit start
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import org.bukkit.Bukkit;
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import org.bukkit.craftbukkit.CraftWorld;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityExplodeEvent;
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import org.bukkit.event.entity.EntityCreatePortalEvent;
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import org.bukkit.event.entity.EntityRegainHealthEvent;
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import java.util.ArrayList;
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import org.bukkit.PortalType;
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import org.bukkit.block.BlockState;
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import org.bukkit.craftbukkit.util.BlockStateListPopulator;
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import org.bukkit.Bukkit;
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// CraftBukkit end
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public class EntityEnderDragon extends EntityComplex {
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@ -347,7 +339,7 @@ public class EntityEnderDragon extends EntityComplex {
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this.s = null;
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} else if (this.ticksLived % 10 == 0 && this.health < this.t) {
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// CraftBukkit start
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EntityRegainHealthEvent event = new EntityRegainHealthEvent(this.getBukkitEntity(), 1, EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
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org.bukkit.event.entity.EntityRegainHealthEvent event = new org.bukkit.event.entity.EntityRegainHealthEvent(this.getBukkitEntity(), 1, org.bukkit.event.entity.EntityRegainHealthEvent.RegainReason.ENDER_CRYSTAL);
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this.world.getServer().getPluginManager().callEvent(event);
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if (!event.isCancelled()) {
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@ -406,7 +398,7 @@ public class EntityEnderDragon extends EntityComplex {
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// CraftBukkit start - throw damage events when the dragon attacks
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// The EntityHuman case is handled in EntityHuman, so don't throw it here
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if (!(entity instanceof EntityHuman)) {
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EntityDamageByEntityEvent damageEvent = new EntityDamageByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), EntityDamageEvent.DamageCause.ENTITY_ATTACK, 10);
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org.bukkit.event.entity.EntityDamageByEntityEvent damageEvent = new org.bukkit.event.entity.EntityDamageByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), org.bukkit.event.entity.EntityDamageEvent.DamageCause.ENTITY_ATTACK, 10);
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Bukkit.getPluginManager().callEvent(damageEvent);
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if (!damageEvent.isCancelled()) {
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@ -468,7 +460,7 @@ public class EntityEnderDragon extends EntityComplex {
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// CraftBukkit start - create a list to hold all the destroyed blocks
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List<org.bukkit.block.Block> destroyedBlocks = new ArrayList<org.bukkit.block.Block>();
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CraftWorld craftWorld = this.world.getWorld();
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org.bukkit.craftbukkit.CraftWorld craftWorld = this.world.getWorld();
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// CraftBukkit end
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for (int k1 = i; k1 <= l; ++k1) {
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for (int l1 = j; l1 <= i1; ++l1) {
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@ -493,7 +485,7 @@ public class EntityEnderDragon extends EntityComplex {
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if (flag1) {
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// CraftBukkit start - set off an EntityExplodeEvent for the dragon exploding all these blocks
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org.bukkit.entity.Entity bukkitEntity = this.getBukkitEntity();
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EntityExplodeEvent event = new EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
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org.bukkit.event.entity.EntityExplodeEvent event = new org.bukkit.event.entity.EntityExplodeEvent(bukkitEntity, bukkitEntity.getLocation(), destroyedBlocks, 0F);
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Bukkit.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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// this flag literally means 'Dragon hit something hard' (Obsidian, White Stone or Bedrock) and will cause the dragon to slow down.
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@ -569,15 +561,6 @@ public class EntityEnderDragon extends EntityComplex {
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this.world.addEntity(new EntityExperienceOrb(this.world, this.locX, this.locY, this.locZ, j));
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}
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j = 5 + this.random.nextInt(2) * 2 - 1;
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int k = 5 + this.random.nextInt(2) * 2 - 1;
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if (this.random.nextInt(2) == 0) {
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boolean flag = false;
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} else {
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boolean flag1 = false;
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}
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this.a(MathHelper.floor(this.locX), MathHelper.floor(this.locZ));
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this.aG();
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this.die();
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@ -591,8 +574,8 @@ public class EntityEnderDragon extends EntityComplex {
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byte b1 = 4;
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// CraftBukkit start - Replace any "this.world" in the following with just "world"!
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EntityCreatePortalEvent event = new EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), new ArrayList<BlockState>(), PortalType.ENDER);
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BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld(), event.getBlocks());
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org.bukkit.event.entity.EntityCreatePortalEvent event = new org.bukkit.event.entity.EntityCreatePortalEvent((org.bukkit.entity.LivingEntity) this.getBukkitEntity(), new ArrayList<BlockState>(), org.bukkit.PortalType.ENDER);
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org.bukkit.craftbukkit.util.BlockStateListPopulator world = new org.bukkit.craftbukkit.util.BlockStateListPopulator(this.world.getWorld(), event.getBlocks());
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for (int k = b0 - 1; k <= b0 + 32; ++k) {
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for (int l = i - b1; l <= i + b1; ++l) {
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@ -604,29 +587,29 @@ public class EntityEnderDragon extends EntityComplex {
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if (d2 <= (double) b1 - 0.5D) {
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if (k < b0) {
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if (d2 <= (double) (b1 - 1) - 0.5D) {
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this.world.setTypeId(l, k, i1, Block.BEDROCK.id);
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world.setTypeId(l, k, i1, Block.BEDROCK.id);
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}
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} else if (k > b0) {
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this.world.setTypeId(l, k, i1, 0);
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world.setTypeId(l, k, i1, 0);
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} else if (d2 > (double) (b1 - 1) - 0.5D) {
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this.world.setTypeId(l, k, i1, Block.BEDROCK.id);
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world.setTypeId(l, k, i1, Block.BEDROCK.id);
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} else {
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this.world.setTypeId(l, k, i1, Block.ENDER_PORTAL.id);
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world.setTypeId(l, k, i1, Block.ENDER_PORTAL.id);
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}
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}
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}
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}
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}
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this.world.setTypeId(i, b0 + 0, j, Block.BEDROCK.id);
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this.world.setTypeId(i, b0 + 1, j, Block.BEDROCK.id);
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this.world.setTypeId(i, b0 + 2, j, Block.BEDROCK.id);
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this.world.setTypeId(i - 1, b0 + 2, j, Block.TORCH.id);
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this.world.setTypeId(i + 1, b0 + 2, j, Block.TORCH.id);
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this.world.setTypeId(i, b0 + 2, j - 1, Block.TORCH.id);
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this.world.setTypeId(i, b0 + 2, j + 1, Block.TORCH.id);
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this.world.setTypeId(i, b0 + 3, j, Block.BEDROCK.id);
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this.world.setTypeId(i, b0 + 4, j, Block.DRAGON_EGG.id);
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world.setTypeId(i, b0 + 0, j, Block.BEDROCK.id);
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world.setTypeId(i, b0 + 1, j, Block.BEDROCK.id);
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world.setTypeId(i, b0 + 2, j, Block.BEDROCK.id);
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world.setTypeId(i - 1, b0 + 2, j, Block.TORCH.id);
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world.setTypeId(i + 1, b0 + 2, j, Block.TORCH.id);
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world.setTypeId(i, b0 + 2, j - 1, Block.TORCH.id);
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world.setTypeId(i, b0 + 2, j + 1, Block.TORCH.id);
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world.setTypeId(i, b0 + 3, j, Block.BEDROCK.id);
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world.setTypeId(i, b0 + 4, j, Block.DRAGON_EGG.id);
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this.world.getServer().getPluginManager().callEvent(event);
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