13
0
geforkt von Mirrors/Paper

Definitely readd this patch for the first time

Dieser Commit ist enthalten in:
Nassim Jahnke 2021-06-16 13:07:43 +02:00
Ursprung c922b685e0
Commit 41c8d7f600
3 geänderte Dateien mit 71 neuen und 1 gelöschten Zeilen

Datei anzeigen

@ -110,7 +110,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error
pending.add((Connection) object); // Paper
channel.pipeline().addLast("packet_handler", (ChannelHandler) object);
((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
+ io.papermc.paper.network.ChannelInitializeListenerHolder.callListeners(channel); // Paper

Datei anzeigen

@ -0,0 +1,45 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Mon, 16 May 2016 23:19:16 -0400
Subject: [PATCH] Avoid blocking on Network Manager creation
Per Paper issue 294
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
public volatile boolean running;
private final List<ChannelFuture> channels = Collections.synchronizedList(Lists.newArrayList());
final List<Connection> connections = Collections.synchronizedList(Lists.newArrayList());
+ // Paper start - prevent blocking on adding a new network manager while the server is ticking
+ private final java.util.Queue<Connection> pending = new java.util.concurrent.ConcurrentLinkedQueue<>();
+ private final void addPending() {
+ Connection manager = null;
+ while ((manager = pending.poll()) != null) {
+ connections.add(manager);
+ }
+ }
+ // Paper end
public ServerConnectionListener(MinecraftServer server) {
this.server = server;
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
int j = ServerConnectionListener.this.server.getRateLimitPacketsPerSecond();
Object object = j > 0 ? new RateKickingConnection(j) : new Connection(PacketFlow.SERVERBOUND);
- ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error
+ // ServerConnectionListener.this.connections.add((Connection) object); // CraftBukkit - decompile error
+ pending.add((Connection) object); // Paper
channel.pipeline().addLast("packet_handler", (ChannelHandler) object);
((Connection) object).setListener(new ServerHandshakePacketListenerImpl(ServerConnectionListener.this.server, (Connection) object));
}
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
synchronized (this.connections) {
// Spigot Start
+ this.addPending(); // Paper
// This prevents players from 'gaming' the server, and strategically relogging to increase their position in the tick order
if ( org.spigotmc.SpigotConfig.playerShuffle > 0 && MinecraftServer.currentTick % org.spigotmc.SpigotConfig.playerShuffle == 0 )
{

Datei anzeigen

@ -296,3 +296,28 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
default boolean packetTooLarge(net.minecraft.network.Connection manager) {
return false;
}
diff --git a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
+++ b/src/main/java/net/minecraft/server/network/ServerConnectionListener.java
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
final List<Connection> connections = Collections.synchronizedList(Lists.newArrayList());
// Paper start - prevent blocking on adding a new network manager while the server is ticking
private final java.util.Queue<Connection> pending = new java.util.concurrent.ConcurrentLinkedQueue<>();
+ private static final boolean disableFlushConsolidation = Boolean.getBoolean("Paper.disableFlushConsolidate"); // Paper
private final void addPending() {
Connection manager = null;
while ((manager = pending.poll()) != null) {
connections.add(manager);
+ manager.isPending = false;
}
}
// Paper end
@@ -0,0 +0,0 @@ public class ServerConnectionListener {
;
}
+ if (!disableFlushConsolidation) channel.pipeline().addFirst(new io.netty.handler.flush.FlushConsolidationHandler()); // Paper
channel.pipeline().addLast("timeout", new ReadTimeoutHandler(30)).addLast("legacy_query", new LegacyQueryHandler(ServerConnectionListener.this)).addLast("splitter", new Varint21FrameDecoder()).addLast("decoder", new PacketDecoder(PacketFlow.SERVERBOUND)).addLast("prepender", new Varint21LengthFieldPrepender()).addLast("encoder", new PacketEncoder(PacketFlow.CLIENTBOUND));
int j = ServerConnectionListener.this.server.getRateLimitPacketsPerSecond();
Object object = j > 0 ? new RateKickingConnection(j) : new Connection(PacketFlow.SERVERBOUND);