13
0
geforkt von Mirrors/Paper

Add WorldBorder API

By: TheCutter <info@thecutter.net>
Dieser Commit ist enthalten in:
Bukkit/Spigot 2014-12-12 21:41:49 +01:00
Ursprung 21f13cb0ef
Commit 3dbfc6f396
2 geänderte Dateien mit 116 neuen und 0 gelöschten Zeilen

Datei anzeigen

@ -1167,6 +1167,13 @@ public interface World extends PluginMessageRecipient, Metadatable {
*/ */
public boolean isGameRule(String rule); public boolean isGameRule(String rule);
/**
* Gets the world border for this world.
*
* @return The world border for this world.
*/
public WorldBorder getWorldBorder();
/** /**
* Represents various map environment types that a world may be * Represents various map environment types that a world may be
*/ */

Datei anzeigen

@ -0,0 +1,109 @@
package org.bukkit;
public interface WorldBorder {
/**
* Resets the border to default values.
*/
public void reset();
/**
* Gets the current border size.
*
* @return The current size of the border.
*/
public double getSize();
/**
* Sets the border to a square region with the specified size in blocks.
*
* @param newSize The new size of the border.
*/
public void setSize(double newSize);
/**
* Sets the border to a square region with the specified size in blocks.
*
* @param newSize The new size of the border.
* @param seconds The time in seconds in which the border grows or shrinks from the previous size to that being set.
*/
public void setSize(double newSize, long seconds);
/**
* Gets the current border center.
*
* @return The current border center.
*/
public Location getCenter();
/**
* Sets the new border center.
*
* @param x The new center x-coordinate.
* @param z The new center z-coordinate.
*/
public void setCenter(double x, double z);
/**
* Sets the new border center.
*
* @param location The new location of the border center. (Only x/z used)
*/
public void setCenter(Location location);
/**
* Gets the current border damage buffer.
*
* @return The current border damage buffer.
*/
public double getDamageBuffer();
/**
* Sets the amount of blocks a player may safely be outside the border before taking damage.
*
* @param blocks The amount of blocks. (The default is 5 blocks.)
*/
public void setDamageBuffer(double blocks);
/**
* Gets the current border damage amount.
*
* @return The current border damage amount.
*/
public double getDamageAmount();
/**
* Sets the amount of damage a player takes when outside the border plus the border buffer.
*
* @param damage The amount of damage. (The default is 0.2 damage per second per block.)
*/
public void setDamageAmount(double damage);
/**
* Gets the current border warning time in seconds.
*
* @return The current border warning time in seconds.
*/
public int getWarningTime();
/**
* Sets the warning time that causes the screen to be tinted red when a contracting border will reach the player within the specified time.
*
* @param seconds The amount of time in seconds. (The default is 15 seconds.)
*/
public void setWarningTime(int seconds);
/**
* Gets the current border warning distance.
*
* @return The current border warning distance.
*/
public int getWarningDistance();
/**
* Sets the warning distance that causes the screen to be tinted red when the player is within the specified number of blocks from the border.
*
* @param distance The distance in blocks. (The default is 5 blocks.)
*/
public void setWarningDistance(int distance);
}