13
0
geforkt von Mirrors/Paper
Dieser Commit ist enthalten in:
Jason Penilla 2021-11-24 03:06:34 -08:00
Ursprung 70bec0e28e
Commit 3b7830d806
18 geänderte Dateien mit 96 neuen und 2136 gelöschten Zeilen

Datei anzeigen

@ -20,7 +20,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ return;
+ }
+ // Paper end - don't run getEntities if we're not going to use its result
List<Entity> list = this.level.getEntities(this, this.getBoundingBox(), EntitySelector.pushableBy(this));
List<Entity> list = this.level.getEntities((Entity) this, this.getBoundingBox(), EntitySelector.pushableBy(this));
if (!list.isEmpty()) {
- int i = this.level.getGameRules().getInt(GameRules.RULE_MAX_ENTITY_CRAMMING);

Datei anzeigen

@ -92,16 +92,16 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public String locale = null; // CraftBukkit - add, lowercase // Paper - default to null
public java.util.Locale adventure$locale = java.util.Locale.US; // Paper
public void updateOptions(ServerboundClientInformationPacket packet) {
+ new com.destroystokyo.paper.event.player.PlayerClientOptionsChangeEvent(getBukkitEntity(), packet.language, packet.viewDistance, com.destroystokyo.paper.ClientOption.ChatVisibility.valueOf(packet.getChatVisibility().name()), packet.getChatColors(), new com.destroystokyo.paper.PaperSkinParts(packet.getModelCustomisation()), packet.getMainHand() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT).callEvent(); // Paper - settings event
+ new com.destroystokyo.paper.event.player.PlayerClientOptionsChangeEvent(getBukkitEntity(), packet.language, packet.viewDistance, com.destroystokyo.paper.ClientOption.ChatVisibility.valueOf(packet.chatVisibility().name()), packet.chatColors(), new com.destroystokyo.paper.PaperSkinParts(packet.modelCustomisation()), packet.mainHand() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT).callEvent(); // Paper - settings event
// CraftBukkit start
if (getMainArm() != packet.getMainHand()) {
if (getMainArm() != packet.mainHand()) {
PlayerChangedMainHandEvent event = new PlayerChangedMainHandEvent(this.getBukkitEntity(), getMainArm() == HumanoidArm.LEFT ? MainHand.LEFT : MainHand.RIGHT);
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
public void setViewDistance(int viewDistance) {
public void setSendViewDistance(int viewDistance) {
throw new NotImplementedException("Per-Player View Distance APIs need further understanding to properly implement (There are per world view distances though!)"); // TODO
}
+

Datei anzeigen

@ -181,9 +181,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
// Spigot Start
if ( throwable.getCause() != null )
@@ -0,0 +0,0 @@ public abstract class MinecraftServer extends ReentrantBlockableEventLoop<TickTa
} catch (Throwable throwable1) {
MinecraftServer.LOGGER.error("Exception stopping the server", throwable1);
} finally {
this.profileCache.clearExecutor();
}
- org.spigotmc.WatchdogThread.doStop(); // Spigot
+ //org.spigotmc.WatchdogThread.doStop(); // Spigot // Paper - move into stop
// CraftBukkit start - Restore terminal to original settings
@ -194,7 +194,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
// CraftBukkit end
- this.onServerExit();
+ //this.exit(); // Paper - moved into stop
+ //this.onServerExit(); // Paper - moved into stop
}
}
@ -240,7 +240,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s);
+ //DedicatedServer.LOGGER.info("Done ({})! For help, type \"help\"", s); // Paper moved to after init
if (dedicatedserverproperties.announcePlayerAchievements != null) {
((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, (MinecraftServer) this);
((GameRules.BooleanValue) this.getGameRules().getRule(GameRules.RULE_ANNOUNCE_ADVANCEMENTS)).set(dedicatedserverproperties.announcePlayerAchievements, this);
}
@@ -0,0 +0,0 @@ public class DedicatedServer extends MinecraftServer implements ServerInterface
//this.remoteStatusListener.b(); // Paper - don't wait for remote connections
@ -257,10 +257,10 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
public void stopServer() {
super.stopServer();
- Util.shutdownExecutors();
+ //SystemUtils.h(); // Paper - moved into super
+ //Util.shutdownExecutors(); // Paper - moved into super
SkullBlockEntity.clear();
}
@Override
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
@ -314,7 +314,7 @@ diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
@@ -0,0 +0,0 @@ public class LevelChunk extends ChunkAccess {
gameprofilerfiller.pop();
} catch (Throwable throwable) {

Datei anzeigen

@ -1957,6 +1957,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+package com.destroystokyo.paper.util.set;
+
+import java.util.Collection;
+import java.util.function.Consumer;
+import java.util.function.Predicate;
+
+/**
+ * @author Spottedleaf <Spottedleaf@users.noreply.github.com>
@ -2020,6 +2022,29 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ public boolean hasCommonElements(final OptimizedSmallEnumSet<E> other) {
+ return (other.backingSet & this.backingSet) != 0;
+ }
+
+ public void forEach(final E[] values, final Consumer<E> action) {
+ long iterator = this.getBackingSet();
+ int wrappedGoalSize = this.size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final E type = values[Long.numberOfTrailingZeros(iterator)];
+ iterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(iterator);
+ action.accept(type);
+ }
+ }
+
+ public boolean anyMatch(final E[] values, final Predicate<E> predicate) {
+ long iterator = this.getBackingSet();
+ int wrappedGoalSize = this.size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ final E type = values[Long.numberOfTrailingZeros(iterator)];
+ iterator ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(iterator);
+ if (predicate.test(type)) {
+ return true;
+ }
+ }
+ return false;
+ }
+}
diff --git a/src/main/java/io/papermc/paper/chunk/SingleThreadChunkRegionManager.java b/src/main/java/io/papermc/paper/chunk/SingleThreadChunkRegionManager.java
new file mode 100644

Datei anzeigen

@ -1,20 +1,17 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 6 Apr 2020 17:53:29 -0700
Subject: [PATCH] Remove streams from Mob AI System
Subject: [PATCH] Optimize GoalSelector Goal.Flag Set operations
The streams hurt performance and allocate tons of garbage, so
replace them with the standard iterator.
Also optimise the stream.anyMatch statement to move to a bitset
Optimise the stream.anyMatch statement to move to a bitset
where we can replace the call with a single bitwise operation.
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/Goal.java
@@ -0,0 +0,0 @@ package net.minecraft.world.entity.ai.goal;
import java.util.EnumSet;
@@ -0,0 +0,0 @@ import java.util.EnumSet;
import net.minecraft.util.Mth;
public abstract class Goal {
- private final EnumSet<Goal.Flag> flags = EnumSet.noneOf(Goal.Flag.class);
@ -48,7 +45,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ // Paper end - remove streams from pathfindergoalselector
}
public static enum Flag {
protected int adjustedTickDelay(int ticks) {
diff --git a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java b/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/ai/goal/GoalSelector.java
@ -63,7 +60,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
private int tickCount;
private int newGoalRate = 3;
private int curRate;
+ private static final Goal.Flag[] PATHFINDER_GOAL_TYPES = Goal.Flag.values(); // Paper - remove streams from pathfindergoalselector
+ private static final Goal.Flag[] GOAL_FLAG_VALUES = Goal.Flag.values(); // Paper - remove streams from pathfindergoalselector
public GoalSelector(Supplier<ProfilerFiller> profiler) {
this.profiler = profiler;
@ -77,6 +74,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
- this.availableGoals.removeIf((wrappedGoal) -> {
- return wrappedGoal.getGoal() == goal;
- });
- }
-
- private static boolean goalContainsAnyFlags(WrappedGoal goal, EnumSet<Goal.Flag> controls) {
- for(Goal.Flag flag : goal.getFlags()) {
- if (controls.contains(flag)) {
- return true;
+ // Paper start - remove streams from pathfindergoalselector
+ for (java.util.Iterator<WrappedGoal> iterator = this.availableGoals.iterator(); iterator.hasNext();) {
+ WrappedGoal goalWrapped = iterator.next();
@ -85,111 +88,61 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+ }
+ if (goalWrapped.isRunning()) {
+ goalWrapped.stop();
+ }
}
+ iterator.remove();
+ }
}
+ // Paper end - remove streams from pathfindergoalselector
+ }
- return false;
+ private static boolean goalContainsAnyFlags(WrappedGoal goal, com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> controls) {
+ return goal.getFlags().hasCommonElements(controls); // Paper
}
private static boolean goalCanBeReplacedForAllFlags(WrappedGoal goal, Map<Goal.Flag, WrappedGoal> goalsByControl) {
- for(Goal.Flag flag : goal.getFlags()) {
+ // Paper start
+ return !goal.getFlags().anyMatch(GOAL_FLAG_VALUES, flag -> {
if (!goalsByControl.getOrDefault(flag, NO_GOAL).canBeReplacedBy(goal)) {
- return false;
+ return true;
}
- }
-
- return true;
+ return false;
+ });
+ // Paper end
}
public void tick() {
ProfilerFiller profilerFiller = this.profiler.get();
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalCleanup");
- this.getRunningGoals().filter((wrappedGoal) -> {
- return !wrappedGoal.isRunning() || wrappedGoal.getFlags().stream().anyMatch(this.disabledFlags::contains) || !wrappedGoal.canContinueToUse();
- }).forEach(Goal::stop);
- this.lockedFlags.forEach((flag, wrappedGoal) -> {
+ // Paper start - remove streams from pathfindergoalselector
+ for (java.util.Iterator<WrappedGoal> iterator = this.availableGoals.iterator(); iterator.hasNext();) {
+ WrappedGoal wrappedGoal = iterator.next();
if (!wrappedGoal.isRunning()) {
- this.lockedFlags.remove(flag);
+ continue;
+ }
+ if (!this.goalTypes.hasCommonElements(wrappedGoal.getFlags()) && wrappedGoal.canContinueToUse()) {
+ continue;
+ }
+ wrappedGoal.stop();
+ }
+ // Paper end - remove streams from pathfindergoalselector
+ this.lockedFlags.forEach((pathfindergoal_type, pathfindergoalwrapped) -> {
+ if (!pathfindergoalwrapped.isRunning()) {
+ this.lockedFlags.remove(pathfindergoal_type);
for(WrappedGoal wrappedGoal : this.availableGoals) {
- if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.disabledFlags) || !wrappedGoal.canContinueToUse())) {
+ if (wrappedGoal.isRunning() && (goalContainsAnyFlags(wrappedGoal, this.goalTypes) || !wrappedGoal.canContinueToUse())) {
wrappedGoal.stop();
}
});
profilerFiller.pop();
}
@@ -0,0 +0,0 @@ public class GoalSelector {
profilerFiller.push("goalUpdate");
- this.availableGoals.stream().filter((wrappedGoal) -> {
- return !wrappedGoal.isRunning();
- }).filter((wrappedGoal) -> {
- return wrappedGoal.getFlags().stream().noneMatch(this.disabledFlags::contains);
- }).filter((wrappedGoal) -> {
- return wrappedGoal.getFlags().stream().allMatch((flag) -> {
- return this.lockedFlags.getOrDefault(flag, NO_GOAL).canBeReplacedBy(wrappedGoal);
- });
- }).filter(WrappedGoal::canUse).forEach((wrappedGoal) -> {
- wrappedGoal.getFlags().forEach((flag) -> {
- WrappedGoal wrappedGoal2 = this.lockedFlags.getOrDefault(flag, NO_GOAL);
- wrappedGoal2.stop();
- this.lockedFlags.put(flag, wrappedGoal);
- });
+
+ // Paper start - remove streams from pathfindergoalselector
+ goal_update_loop: for (java.util.Iterator<WrappedGoal> iterator = this.availableGoals.iterator(); iterator.hasNext();) {
+ WrappedGoal wrappedGoal = iterator.next();
+ if (wrappedGoal.isRunning()) {
+ continue;
+ }
+
+ com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<net.minecraft.world.entity.ai.goal.Goal.Flag> wrappedGoalSet = wrappedGoal.getFlags();
+
+ if (this.goalTypes.hasCommonElements(wrappedGoalSet)) {
+ continue;
+ }
+
+ long iterator1 = wrappedGoalSet.getBackingSet();
+ int wrappedGoalSize = wrappedGoalSet.size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ Goal.Flag type = PATHFINDER_GOAL_TYPES[Long.numberOfTrailingZeros(iterator1)];
+ iterator1 ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(iterator1);
+ WrappedGoal wrapped = this.lockedFlags.getOrDefault(type, GoalSelector.NO_GOAL);
+ if (!wrapped.canBeReplacedBy(wrappedGoal)) {
+ continue goal_update_loop;
+ }
+ }
+
+ if (!wrappedGoal.canUse()) {
+ continue;
+ }
+
+ iterator1 = wrappedGoalSet.getBackingSet();
+ wrappedGoalSize = wrappedGoalSet.size();
+ for (int i = 0; i < wrappedGoalSize; ++i) {
+ Goal.Flag type = PATHFINDER_GOAL_TYPES[Long.numberOfTrailingZeros(iterator1)];
+ iterator1 ^= io.papermc.paper.util.IntegerUtil.getTrailingBit(iterator1);
+ WrappedGoal wrapped = this.lockedFlags.getOrDefault(type, GoalSelector.NO_GOAL);
+
+ wrapped.stop();
+ this.lockedFlags.put(type, wrappedGoal);
+ }
wrappedGoal.start();
- });
+ }
+ // Paper end - remove streams from pathfindergoalselector
profilerFiller.pop();
profilerFiller.push("goalTick");
- this.getRunningGoals().forEach(WrappedGoal::tick);
+ // Paper start - remove streams from pathfindergoalselector
+ for (java.util.Iterator<WrappedGoal> iterator = this.availableGoals.iterator(); iterator.hasNext();) {
+ WrappedGoal wrappedGoal = iterator.next();
+ if (wrappedGoal.isRunning()) {
+ wrappedGoal.tick();
+ }
+ }
+ // Paper end - remove streams from pathfindergoalselector
profilerFiller.pop();
}
for(WrappedGoal wrappedGoal2 : this.availableGoals) {
- if (!wrappedGoal2.isRunning() && !goalContainsAnyFlags(wrappedGoal2, this.disabledFlags) && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags) && wrappedGoal2.canUse()) {
- for(Goal.Flag flag : wrappedGoal2.getFlags()) {
+ // Paper start
+ if (!wrappedGoal2.isRunning() && !goalContainsAnyFlags(wrappedGoal2, this.goalTypes) && goalCanBeReplacedForAllFlags(wrappedGoal2, this.lockedFlags) && wrappedGoal2.canUse()) {
+ wrappedGoal2.getFlags().forEach(GOAL_FLAG_VALUES, flag -> {
+ // Paper end
WrappedGoal wrappedGoal3 = this.lockedFlags.getOrDefault(flag, NO_GOAL);
wrappedGoal3.stop();
this.lockedFlags.put(flag, wrappedGoal2);
- }
+ }); // Paper
wrappedGoal2.start();
}
@@ -0,0 +0,0 @@ public class GoalSelector {
}
@ -209,10 +162,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
+++ b/src/main/java/net/minecraft/world/entity/ai/goal/WrappedGoal.java
@@ -0,0 +0,0 @@ public class WrappedGoal extends Goal {
this.goal.setFlags(controls);
}
- @Override
@Override
- public EnumSet<Goal.Flag> getFlags() {
+ // Paper start - remove streams from pathfindergoalselector
+ public com.destroystokyo.paper.util.set.OptimizedSmallEnumSet<Goal.Flag> getFlags() {

Datei anzeigen

@ -1,699 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Tue, 5 May 2020 21:23:34 -0700
Subject: [PATCH] No-Tick view distance implementation
Implements world view distance getters/setters
Per-Player is absent due to difficulty of maintaining
the diff required to make it happen.
diff --git a/src/main/java/co/aikar/timings/TimingsExport.java b/src/main/java/co/aikar/timings/TimingsExport.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/co/aikar/timings/TimingsExport.java
+++ b/src/main/java/co/aikar/timings/TimingsExport.java
@@ -0,0 +0,0 @@ public class TimingsExport extends Thread {
pair("gamerules", toObjectMapper(world.getWorld().getGameRules(), rule -> {
return pair(rule, world.getWorld().getGameRuleValue(rule));
})),
- pair("ticking-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance())
+ pair("ticking-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance()),
+ pair("notick-viewdistance", world.getChunkSource().chunkMap.getEffectiveNoTickViewDistance())
));
}));
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
@@ -0,0 +0,0 @@ public class PaperWorldConfig {
lightQueueSize = getInt("light-queue-size", lightQueueSize);
}
+ public int noTickViewDistance;
+ private void viewDistance() {
+ this.noTickViewDistance = this.getInt("viewdistances.no-tick-view-distance", -1);
+ }
+
public boolean antiXray;
public EngineMode engineMode;
public int maxBlockHeight;
diff --git a/src/main/java/net/minecraft/server/MCUtil.java b/src/main/java/net/minecraft/server/MCUtil.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/MCUtil.java
+++ b/src/main/java/net/minecraft/server/MCUtil.java
@@ -0,0 +0,0 @@ public final class MCUtil {
});
worldData.addProperty("name", world.getWorld().getName());
- worldData.addProperty("view-distance", world.spigotConfig.viewDistance);
+ worldData.addProperty("view-distance", world.getChunkSource().chunkMap.getEffectiveViewDistance());
+ worldData.addProperty("no-view-distance", world.getChunkSource().chunkMap.getRawNoTickViewDistance());
worldData.addProperty("keep-spawn-loaded", world.keepSpawnInMemory);
worldData.addProperty("keep-spawn-loaded-range", world.paperConfig.keepLoadedRange);
worldData.addProperty("visible-chunk-count", visibleChunks.size());
diff --git a/src/main/java/net/minecraft/server/level/ChunkHolder.java b/src/main/java/net/minecraft/server/level/ChunkHolder.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkHolder.java
+++ b/src/main/java/net/minecraft/server/level/ChunkHolder.java
@@ -0,0 +0,0 @@ public class ChunkHolder {
boolean isUpdateQueued = false; // Paper
private final ChunkMap chunkMap; // Paper
+ // Paper start - no-tick view distance
+ public final LevelChunk getSendingChunk() {
+ // it's important that we use getChunkAtIfLoadedImmediately to mirror the chunk sending logic used
+ // in Chunk's neighbour callback
+ LevelChunk ret = this.chunkMap.level.getChunkSource().getChunkAtIfLoadedImmediately(this.pos.x, this.pos.z);
+ if (ret != null && ret.areNeighboursLoaded(1)) {
+ return ret;
+ }
+ return null;
+ }
+ // Paper end - no-tick view distance
public ChunkHolder(ChunkPos pos, int level, LevelHeightAccessor world, LevelLightEngine lightingProvider, ChunkHolder.LevelChangeListener levelUpdateListener, ChunkHolder.PlayerProvider playersWatchingChunkProvider) {
this.futures = new AtomicReferenceArray(ChunkHolder.CHUNK_STATUSES.size());
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void blockChanged(BlockPos pos) {
- LevelChunk chunk = this.getTickingChunk();
+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
int i = this.levelHeightAccessor.getSectionIndex(pos.getY());
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void sectionLightChanged(LightLayer lightType, int y) {
- LevelChunk chunk = this.getTickingChunk();
+ LevelChunk chunk = this.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
chunk.setUnsaved(true);
@@ -0,0 +0,0 @@ public class ChunkHolder {
}
public void broadcast(Packet<?> packet, boolean onlyOnWatchDistanceEdge) {
- this.playerProvider.getPlayers(this.pos, onlyOnWatchDistanceEdge).forEach((entityplayer) -> {
- entityplayer.connection.send(packet);
- });
+ // Paper start - per player view distance
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
+ // view distance map here.
+ com.destroystokyo.paper.util.misc.PlayerAreaMap viewDistanceMap = this.chunkMap.playerViewDistanceBroadcastMap;
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> players = viewDistanceMap.getObjectsInRange(this.pos);
+ if (players == null) {
+ return;
+ }
+
+ if (onlyOnWatchDistanceEdge) { // flag -> border only
+ Object[] backingSet = players.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+
+ int viewDistance = viewDistanceMap.getLastViewDistance(player);
+ long lastPosition = viewDistanceMap.getLastCoordinate(player);
+
+ int distX = Math.abs(net.minecraft.server.MCUtil.getCoordinateX(lastPosition) - this.pos.x);
+ int distZ = Math.abs(net.minecraft.server.MCUtil.getCoordinateZ(lastPosition) - this.pos.z);
+
+ if (Math.max(distX, distZ) == viewDistance) {
+ player.connection.send(packet);
+ }
+ }
+ } else {
+ Object[] backingSet = players.getBackingSet();
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ player.connection.send(packet);
+ }
+ }
+
+ return;
+ // Paper end - per player view distance
}
public CompletableFuture<Either<ChunkAccess, ChunkHolder.ChunkLoadingFailure>> getOrScheduleFuture(ChunkStatus targetStatus, ChunkMap chunkStorage) {
diff --git a/src/main/java/net/minecraft/server/level/ChunkMap.java b/src/main/java/net/minecraft/server/level/ChunkMap.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ChunkMap.java
+++ b/src/main/java/net/minecraft/server/level/ChunkMap.java
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
// Paper start - distance maps
private final com.destroystokyo.paper.util.misc.PooledLinkedHashSets<ServerPlayer> pooledLinkedPlayerHashSets = new com.destroystokyo.paper.util.misc.PooledLinkedHashSets<>();
+ // Paper start - no-tick view distance
+ int noTickViewDistance;
+ public final int getRawNoTickViewDistance() {
+ return this.noTickViewDistance;
+ }
+ public final int getEffectiveNoTickViewDistance() {
+ return this.noTickViewDistance == -1 ? this.getEffectiveViewDistance() : this.noTickViewDistance;
+ }
+ public final int getLoadViewDistance() {
+ return Math.max(this.getEffectiveViewDistance(), this.getEffectiveNoTickViewDistance());
+ }
+
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceBroadcastMap;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceTickMap;
+ public final com.destroystokyo.paper.util.misc.PlayerAreaMap playerViewDistanceNoTickMap;
+ // Paper end - no-tick view distance
void addPlayerToDistanceMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - no-tick view distance
+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
+
+ if (!this.skipPlayer(player)) {
+ this.playerViewDistanceTickMap.add(player, chunkX, chunkZ, effectiveTickViewDistance);
+ this.playerViewDistanceNoTickMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
+ }
+
+ player.needsChunkCenterUpdate = true;
+ this.playerViewDistanceBroadcastMap.add(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
+ player.needsChunkCenterUpdate = false;
+ // Paper end - no-tick view distance
}
void removePlayerFromDistanceMaps(ServerPlayer player) {
+ // Paper start - no-tick view distance
+ this.playerViewDistanceBroadcastMap.remove(player);
+ this.playerViewDistanceTickMap.remove(player);
+ this.playerViewDistanceNoTickMap.remove(player);
+ // Paper end - no-tick view distance
}
void updateMaps(ServerPlayer player) {
int chunkX = MCUtil.getChunkCoordinate(player.getX());
int chunkZ = MCUtil.getChunkCoordinate(player.getZ());
// Note: players need to be explicitly added to distance maps before they can be updated
+ // Paper start - no-tick view distance
+ int effectiveTickViewDistance = this.getEffectiveViewDistance();
+ int effectiveNoTickViewDistance = Math.max(this.getEffectiveNoTickViewDistance(), effectiveTickViewDistance);
+
+ if (!this.skipPlayer(player)) {
+ this.playerViewDistanceTickMap.update(player, chunkX, chunkZ, effectiveTickViewDistance);
+ this.playerViewDistanceNoTickMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 2); // clients need chunk 1 neighbour, and we need another 1 for sending those extra neighbours (as we require neighbours to send)
+ }
+
+ player.needsChunkCenterUpdate = true;
+ this.playerViewDistanceBroadcastMap.update(player, chunkX, chunkZ, effectiveNoTickViewDistance + 1); // clients need an extra neighbour to render the full view distance configured
+ player.needsChunkCenterUpdate = false;
+ // Paper end - no-tick view distance
}
// Paper end
// Paper start
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.dataRegionManager = new io.papermc.paper.chunk.SingleThreadChunkRegionManager(this.level, 2, (1.0 / 3.0), 1, 6, "Data", DataRegionData::new, DataRegionSectionData::new);
this.regionManagers.add(this.dataRegionManager);
// Paper end
+ // Paper start - no-tick view distance
+ this.setNoTickViewDistance(this.level.paperConfig.noTickViewDistance);
+ this.playerViewDistanceTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (newState.size() != 1) {
+ return;
+ }
+ LevelChunk chunk = ChunkMap.this.level.getChunkSource().getChunkAtIfLoadedMainThreadNoCache(rangeX, rangeZ);
+ if (chunk == null || !chunk.areNeighboursLoaded(2)) {
+ return;
+ }
+
+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
+ ChunkMap.this.level.getChunkSource().addTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (newState != null) {
+ return;
+ }
+ ChunkPos chunkPos = new ChunkPos(rangeX, rangeZ);
+ ChunkMap.this.level.getChunkSource().removeTicketAtLevel(TicketType.PLAYER, chunkPos, 31, chunkPos); // entity ticking level, TODO check on update
+ });
+ this.playerViewDistanceNoTickMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets);
+ this.playerViewDistanceBroadcastMap = new com.destroystokyo.paper.util.misc.PlayerAreaMap(this.pooledLinkedPlayerHashSets,
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ if (player.needsChunkCenterUpdate) {
+ player.needsChunkCenterUpdate = false;
+ player.connection.send(new ClientboundSetChunkCacheCenterPacket(currPosX, currPosZ));
+ }
+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), new Packet[2], false, true); // unloaded, loaded
+ },
+ (ServerPlayer player, int rangeX, int rangeZ, int currPosX, int currPosZ, int prevPosX, int prevPosZ,
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> newState) -> {
+ ChunkMap.this.updateChunkTracking(player, new ChunkPos(rangeX, rangeZ), null, true, false); // unloaded, loaded
+ });
+ // Paper end - no-tick view distance
}
private static double euclideanDistanceSquared(ChunkPos pos, Entity entity) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
completablefuture1.thenAcceptAsync((either) -> {
either.ifLeft((chunk) -> {
this.tickingGenerated.getAndIncrement();
- Packet<?>[] apacket = new Packet[2];
-
- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
- this.playerLoadedChunk(entityplayer, apacket, chunk);
- });
+ // Paper - no-tick view distance - moved to Chunk neighbour update
});
}, (runnable) -> {
- this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable));
+ this.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(holder, runnable)); // Paper - diff on change, this is the scheduling method copied in Chunk used to schedule chunk broadcasts (on change it needs to be copied again)
});
return completablefuture1;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
public void setViewDistance(int watchDistance) {
- int j = Mth.clamp(watchDistance + 1, 3, 33);
+ int j = Mth.clamp(watchDistance + 1, 3, 33); // Paper - diff on change, these make the lower view distance limit 2 and the upper 32
if (j != this.viewDistance) {
int k = this.viewDistance;
this.viewDistance = j;
- this.distanceManager.updatePlayerTickets(this.viewDistance);
- ObjectIterator objectiterator = this.updatingChunkMap.values().iterator();
+ this.setNoTickViewDistance(this.getRawNoTickViewDistance()); // Paper - no-tick view distance - propagate changes to no-tick, which does the actual chunk loading/sending
+ }
- while (objectiterator.hasNext()) {
- ChunkHolder playerchunk = (ChunkHolder) objectiterator.next();
- ChunkPos chunkcoordintpair = playerchunk.getPos();
- Packet<?>[] apacket = new Packet[2];
+ }
- this.getPlayers(chunkcoordintpair, false).forEach((entityplayer) -> {
- int l = ChunkMap.checkerboardDistance(chunkcoordintpair, entityplayer, true);
- boolean flag = l <= k;
- boolean flag1 = l <= this.viewDistance;
+ // Paper start - no-tick view distance
+ public final void setNoTickViewDistance(int viewDistance) {
+ viewDistance = viewDistance == -1 ? -1 : Mth.clamp(viewDistance, 2, 32);
- this.updateChunkTracking(entityplayer, chunkcoordintpair, apacket, flag, flag1);
- });
+ this.noTickViewDistance = viewDistance;
+ int loadViewDistance = this.getLoadViewDistance();
+ this.distanceManager.setNoTickViewDistance(loadViewDistance + 2 + 2); // add 2 to account for the change to 31 -> 33 tickets // see notes in the distance map updating for the other + 2
+
+ if (this.level != null && this.level.players != null) { // this can be called from constructor, where these aren't set
+ for (ServerPlayer player : this.level.players) {
+ net.minecraft.server.network.ServerGamePacketListenerImpl connection = player.connection;
+ if (connection != null) {
+ // moved in from PlayerList
+ connection.send(new net.minecraft.network.protocol.game.ClientboundSetChunkCacheRadiusPacket(loadViewDistance));
+ }
+ this.updateMaps(player);
+ // Paper end - no-tick view distance
}
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
ChunkHolder playerchunk = this.getVisibleChunkIfPresent(pos.toLong());
if (playerchunk != null) {
- LevelChunk chunk = playerchunk.getTickingChunk();
+ LevelChunk chunk = playerchunk.getSendingChunk(); // Paper - no-tick view distance
if (chunk != null) {
this.playerLoadedChunk(player, packets, chunk);
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
this.removePlayerFromDistanceMaps(player); // Paper - distance maps
}
- for (int k = i - this.viewDistance; k <= i + this.viewDistance; ++k) {
- for (int l = j - this.viewDistance; l <= j + this.viewDistance; ++l) {
- ChunkPos chunkcoordintpair = new ChunkPos(k, l);
-
- this.updateChunkTracking(player, chunkcoordintpair, new Packet[2], !added, added);
- }
- }
+ // Paper - broadcast view distance map handles this (see remove/add calls above)
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
SectionPos sectionposition = SectionPos.of((Entity) player);
player.setLastSectionPos(sectionposition);
- player.connection.send(new ClientboundSetChunkCacheCenterPacket(sectionposition.x(), sectionposition.z()));
+ // player.connection.send(new ClientboundSetChunkCacheCenterPacket(sectionposition.x(), sectionposition.z())); // Paper - distance map handles this now
return sectionposition;
}
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
int k1;
int l1;
+ /* // Paper start - replaced by distance map
if (Math.abs(i1 - i) <= this.viewDistance * 2 && Math.abs(j1 - j) <= this.viewDistance * 2) {
k1 = Math.min(i, i1) - this.viewDistance;
l1 = Math.min(j, j1) - this.viewDistance;
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
}
}
+ */ // Paper end - replaced by distance map
this.updateMaps(player); // Paper - distance maps
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
@Override
public Stream<ServerPlayer> getPlayers(ChunkPos chunkPos, boolean onlyOnWatchDistanceEdge) {
- return this.playerMap.getPlayers(chunkPos.toLong()).filter((entityplayer) -> {
- int i = ChunkMap.checkerboardDistance(chunkPos, entityplayer, true);
-
- return i > this.viewDistance ? false : !onlyOnWatchDistanceEdge || i == this.viewDistance;
- });
+ // Paper start - per player view distance
+ // there can be potential desync with player's last mapped section and the view distance map, so use the
+ // view distance map here.
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> inRange = this.playerViewDistanceBroadcastMap.getObjectsInRange(chunkPos);
+
+ if (inRange == null) {
+ return Stream.empty();
+ }
+ // all current cases are inlined so we wont hit this code, it's just in case plugins or future updates use it
+ List<ServerPlayer> players = new java.util.ArrayList<>();
+ Object[] backingSet = inRange.getBackingSet();
+
+ if (onlyOnWatchDistanceEdge) { // flag -> border only
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ int viewDistance = this.playerViewDistanceBroadcastMap.getLastViewDistance(player);
+ long lastPosition = this.playerViewDistanceBroadcastMap.getLastCoordinate(player);
+
+ int distX = Math.abs(MCUtil.getCoordinateX(lastPosition) - chunkPos.x);
+ int distZ = Math.abs(MCUtil.getCoordinateZ(lastPosition) - chunkPos.z);
+ if (Math.max(distX, distZ) == viewDistance) {
+ players.add(player);
+ }
+ }
+ } else {
+ for (int i = 0, len = backingSet.length; i < len; ++i) {
+ Object temp = backingSet[i];
+ if (!(temp instanceof ServerPlayer)) {
+ continue;
+ }
+ ServerPlayer player = (ServerPlayer)temp;
+ players.add(player);
+ }
+ }
+ return players.stream();
+ // Paper end - per player view distance
}
public void addEntity(Entity entity) {
@@ -0,0 +0,0 @@ public class ChunkMap extends ChunkStorage implements ChunkHolder.PlayerProvider
}
+ // Paper start
+ private static int getLightMask(final LevelChunk chunk) {
+ final net.minecraft.world.level.chunk.LevelChunkSection[] chunkSections = chunk.getSections();
+ int mask = 0;
+
+ for (int i = 0; i < chunkSections.length; ++i) {
+ /*
+
+
+Lightmasks have 18 bits, from the -1 (void) section until the 17th (air) section.
+Sections go from 0..16. Now whenever a section is not empty, it can potentially change lighting for the section itself, the section below and the section above, hence the bitmask 111b, which is 7d.
+
+ */
+ mask |= (net.minecraft.world.level.chunk.LevelChunkSection.isEmpty(chunkSections[i]) ? 0 : 7) << i;
+ }
+
+ return mask;
+ }
+
+ private static int getCeilingLightMask(final LevelChunk chunk) {
+ int mask = getLightMask(chunk);
+
+ /*
+ It is similar to get highest bit, it would turn an 001010 into an 001111 so basically the highest bit and all below.
+ We then invert this, so we'd have 110000 and compare that to the "main" chunk.
+ This is because the bug only appears when the current chunks lightmaps are higher than those of the neighbors, thus we can omit sending neighbors which are lower than the current chunks lights.
+
+ so TLDR is that getCeilingLightMask returns a light mask with all bits set below the highest affected section. We could also count the number of leading zeros and invert them, somehow.
+ @TODO: Implement Leafs suggestion
+ either use Integer#numberOfLeadingZeros or document what this bithack is supposed to be doing then
+ */
+ mask |= mask >> 1;
+ mask |= mask >> 2;
+ mask |= mask >> 4;
+ mask |= mask >> 8;
+ mask |= mask >> 16;
+
+ return mask;
+ }
+ // Paper end
+
public void playerLoadedChunk(ServerPlayer player, Packet<?>[] packets, LevelChunk chunk) {
if (packets[0] == null) {
packets[0] = new ClientboundLevelChunkPacket(chunk, chunk.level.chunkPacketBlockController.shouldModify(player, chunk)); // Paper - Ani-Xray - Bypass
diff --git a/src/main/java/net/minecraft/server/level/DistanceManager.java b/src/main/java/net/minecraft/server/level/DistanceManager.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/DistanceManager.java
+++ b/src/main/java/net/minecraft/server/level/DistanceManager.java
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
return s;
}
- protected void updatePlayerTickets(int viewDistance) {
- this.playerTicketManager.updateViewDistance(viewDistance);
+ protected void setNoTickViewDistance(int i) { // Paper - force abi breakage on usage change
+ this.playerTicketManager.updateViewDistance(i);
}
public int getNaturalSpawnChunkCount() {
@@ -0,0 +0,0 @@ public abstract class DistanceManager {
private void onLevelChange(long pos, int distance, boolean oldWithinViewDistance, boolean withinViewDistance) {
if (oldWithinViewDistance != withinViewDistance) {
- Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, DistanceManager.PLAYER_TICKET_LEVEL, new ChunkPos(pos));
+ Ticket<?> ticket = new Ticket<>(TicketType.PLAYER, 33, new ChunkPos(pos)); // Paper - no-tick view distance
if (withinViewDistance) {
DistanceManager.this.ticketThrottlerInput.tell(ChunkTaskPriorityQueueSorter.message(() -> {
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -0,0 +0,0 @@ public class ServerPlayer extends Player {
public PlayerNaturallySpawnCreaturesEvent playerNaturallySpawnedEvent; // Paper
public final com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<ServerPlayer> cachedSingleHashSet; // Paper
+ boolean needsChunkCenterUpdate; // Paper - no-tick view distance
public ServerPlayer(MinecraftServer server, ServerLevel world, GameProfile profile) {
super(world, world.getSharedSpawnPos(), world.getSharedSpawnAngle(), profile);
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
boolean flag1 = gamerules.getBoolean(GameRules.RULE_REDUCEDDEBUGINFO);
// Spigot - view distance
- playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.spigotConfig.viewDistance, flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat()));
+ playerconnection.send(new ClientboundLoginPacket(player.getId(), player.gameMode.getGameModeForPlayer(), player.gameMode.getPreviousGameModeForPlayer(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), worlddata.isHardcore(), this.server.levelKeys(), this.registryHolder, worldserver1.dimensionType(), worldserver1.dimension(), this.getMaxPlayers(), worldserver1.getChunkSource().chunkMap.getLoadViewDistance(), flag1, !flag, worldserver1.isDebug(), worldserver1.isFlat())); // Paper - no-tick view distance
player.getBukkitEntity().sendSupportedChannels(); // CraftBukkit
playerconnection.send(new ClientboundCustomPayloadPacket(ClientboundCustomPayloadPacket.BRAND, (new FriendlyByteBuf(Unpooled.buffer())).writeUtf(this.getServer().getServerModName())));
playerconnection.send(new ClientboundChangeDifficultyPacket(worlddata.getDifficulty(), worlddata.isDifficultyLocked()));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
// CraftBukkit start
LevelData worlddata = worldserver1.getLevelData();
entityplayer1.connection.send(new ClientboundRespawnPacket(worldserver1.dimensionType(), worldserver1.dimension(), BiomeManager.obfuscateSeed(worldserver1.getSeed()), entityplayer1.gameMode.getGameModeForPlayer(), entityplayer1.gameMode.getPreviousGameModeForPlayer(), worldserver1.isDebug(), worldserver1.isFlat(), flag));
- entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.spigotConfig.viewDistance)); // Spigot
+ entityplayer1.connection.send(new ClientboundSetChunkCacheRadiusPacket(worldserver1.getChunkSource().chunkMap.getLoadViewDistance())); // Spigot // Paper - no-tick view distance
entityplayer1.setLevel(worldserver1);
entityplayer1.unsetRemoved();
entityplayer1.connection.teleport(new Location(worldserver1.getWorld(), entityplayer1.getX(), entityplayer1.getY(), entityplayer1.getZ(), entityplayer1.getYRot(), entityplayer1.getXRot()));
@@ -0,0 +0,0 @@ public abstract class PlayerList {
public void setViewDistance(int viewDistance) {
this.viewDistance = viewDistance;
- this.broadcastAll(new ClientboundSetChunkCacheRadiusPacket(viewDistance));
+ //this.sendAll(new PacketPlayOutViewDistance(i)); // Paper - move into setViewDistance
Iterator iterator = this.server.getAllLevels().iterator();
while (iterator.hasNext()) {
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -0,0 +0,0 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
this.setBlocksDirty(blockposition, iblockdata1, iblockdata2);
}
- if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement
+ if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || (chunk.getFullStatus() != null && chunk.getFullStatus().isOrAfter(ChunkHolder.FullChunkStatus.TICKING)))) { // allow chunk to be null here as chunk.isReady() is false when we send our notification during block placement // Paper - diff on change, see below
this.sendBlockUpdated(blockposition, iblockdata1, iblockdata, i);
+ // Paper start - per player view distance - allow block updates for non-ticking chunks in player view distance
+ // if copied from above
+ } else if ((i & 2) != 0 && (!this.isClientSide || (i & 4) == 0) && (this.isClientSide || chunk == null || ((ServerLevel)this).getChunkSource().chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(MCUtil.getCoordinateKey(blockposition)) != null)) {
+ ((ServerLevel)this).getChunkSource().blockChanged(blockposition);
+ // Paper end - per player view distance
}
if ((i & 1) != 0) {
diff --git a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
+++ b/src/main/java/net/minecraft/world/level/chunk/LevelChunk.java
@@ -0,0 +0,0 @@ import net.minecraft.core.Registry;
import net.minecraft.core.SectionPos;
import net.minecraft.nbt.CompoundTag;
import net.minecraft.network.FriendlyByteBuf;
+import net.minecraft.network.protocol.Packet;
import net.minecraft.server.level.ChunkHolder;
+import net.minecraft.server.level.ChunkMap;
+import net.minecraft.server.level.ChunkTaskPriorityQueueSorter;
import net.minecraft.server.level.ServerChunkCache;
import net.minecraft.server.level.ServerLevel;
import net.minecraft.util.profiling.ProfilerFiller;
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
}
protected void onNeighbourChange(final long bitsetBefore, final long bitsetAfter) {
+ // Paper start - no-tick view distance
+ ServerChunkCache chunkProviderServer = ((ServerLevel)this.level).getChunkSource();
+ ChunkMap chunkMap = chunkProviderServer.chunkMap;
+ // this code handles the addition of ticking tickets - the distance map handles the removal
+ if (!areNeighboursLoaded(bitsetBefore, 2) && areNeighboursLoaded(bitsetAfter, 2)) {
+ if (chunkMap.playerViewDistanceTickMap.getObjectsInRange(this.coordinateKey) != null) {
+ // now we're ready for entity ticking
+ chunkProviderServer.mainThreadProcessor.execute(() -> {
+ // double check that this condition still holds.
+ if (LevelChunk.this.areNeighboursLoaded(2) && chunkMap.playerViewDistanceTickMap.getObjectsInRange(LevelChunk.this.coordinateKey) != null) {
+ chunkProviderServer.addTicketAtLevel(net.minecraft.server.level.TicketType.PLAYER, LevelChunk.this.chunkPos, 31, LevelChunk.this.chunkPos); // 31 -> entity ticking, TODO check on update
+ }
+ });
+ }
+ }
+ // this code handles the chunk sending
+ if (!areNeighboursLoaded(bitsetBefore, 1) && areNeighboursLoaded(bitsetAfter, 1)) {
+ if (chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(this.coordinateKey) != null) {
+ // now we're ready to send
+ chunkMap.mainThreadMailbox.tell(ChunkTaskPriorityQueueSorter.message(chunkMap.getUpdatingChunkIfPresent(this.coordinateKey), (() -> { // Copied frm PlayerChunkMap
+ // double check that this condition still holds.
+ if (!LevelChunk.this.areNeighboursLoaded(1)) {
+ return;
+ }
+ com.destroystokyo.paper.util.misc.PooledLinkedHashSets.PooledObjectLinkedOpenHashSet<net.minecraft.server.level.ServerPlayer> inRange = chunkMap.playerViewDistanceBroadcastMap.getObjectsInRange(LevelChunk.this.coordinateKey);
+ if (inRange == null) {
+ return;
+ }
+
+ // broadcast
+ Object[] backingSet = inRange.getBackingSet();
+ Packet[] chunkPackets = new Packet[2];
+ for (int index = 0, len = backingSet.length; index < len; ++index) {
+ Object temp = backingSet[index];
+ if (!(temp instanceof net.minecraft.server.level.ServerPlayer)) {
+ continue;
+ }
+ net.minecraft.server.level.ServerPlayer player = (net.minecraft.server.level.ServerPlayer)temp;
+ chunkMap.playerLoadedChunk(player, chunkPackets, LevelChunk.this);
+ }
+ })));
+ }
+ }
+ // Paper end - no-tick view distance
}
public final boolean isAnyNeighborsLoaded() {
@@ -0,0 +0,0 @@ public class LevelChunk implements ChunkAccess {
BlockState iblockdata = this.getBlockState(blockposition);
BlockState iblockdata1 = Block.updateFromNeighbourShapes(iblockdata, (LevelAccessor) this.level, blockposition);
- this.level.setBlock(blockposition, iblockdata1, 20);
+ this.level.setBlock(blockposition, iblockdata1, 20 | 2); // Paper - We send chunks before they're ticking ready, so we need to notify here
}
this.postProcessing[i].clear();
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
// Spigot start
@Override
public int getViewDistance() {
- return world.spigotConfig.viewDistance;
+ return getHandle().getChunkSource().chunkMap.getEffectiveViewDistance(); // Paper - no-tick view distance
}
// Spigot end
+ // Paper start - per player view distance
+ @Override
+ public void setViewDistance(int viewDistance) {
+ if (viewDistance < 2 || viewDistance > 32) {
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
+ }
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
+ if (viewDistance != chunkMap.getEffectiveViewDistance()) {
+ chunkMap.setViewDistance(viewDistance);
+ }
+ }
+
+ @Override
+ public int getNoTickViewDistance() {
+ return getHandle().getChunkSource().chunkMap.getEffectiveNoTickViewDistance();
+ }
+
+ @Override
+ public void setNoTickViewDistance(int viewDistance) {
+ if ((viewDistance < 2 || viewDistance > 32) && viewDistance != -1) {
+ throw new IllegalArgumentException("View distance " + viewDistance + " is out of range of [2, 32]");
+ }
+ net.minecraft.server.level.ChunkMap chunkMap = getHandle().getChunkSource().chunkMap;
+ if (viewDistance != chunkMap.getRawNoTickViewDistance()) {
+ chunkMap.setNoTickViewDistance(viewDistance);
+ }
+ }
+ // Paper end - per player view distance
+
// Spigot start
private final org.bukkit.World.Spigot spigot = new org.bukkit.World.Spigot()
{
diff --git a/src/main/java/org/spigotmc/ActivationRange.java b/src/main/java/org/spigotmc/ActivationRange.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/spigotmc/ActivationRange.java
+++ b/src/main/java/org/spigotmc/ActivationRange.java
@@ -0,0 +0,0 @@ public class ActivationRange
maxRange = Math.max( maxRange, waterActivationRange );
maxRange = Math.max( maxRange, villagerActivationRange );
// Paper end
- maxRange = Math.min( ( world.spigotConfig.viewDistance << 4 ) - 8, maxRange );
+ maxRange = Math.min( ( ((net.minecraft.server.level.ServerLevel)world).getChunkSource().chunkMap.getEffectiveViewDistance() << 4 ) - 8, maxRange ); // Paper - no-tick view distance
for ( Player player : world.players() )
{

Datei anzeigen

@ -1,121 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/players/PlayerList.java b/src/main/java/net/minecraft/server/players/PlayerList.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/players/PlayerList.java
+++ b/src/main/java/net/minecraft/server/players/PlayerList.java
@@ -0,0 +0,0 @@ public abstract class PlayerList {
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
+ worldserver1.getChunkSource().addRegionTicket(net.minecraft.server.level.TicketType.POST_TELEPORT, new net.minecraft.world.level.ChunkPos(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.noCollision(entityplayer1) && entityplayer1.getY() < (double) worldserver1.getMaxBuildHeight()) {
entityplayer1.setPos(entityplayer1.getX(), entityplayer1.getY() + 1.0D, entityplayer1.getZ());
}
diff --git a/src/main/java/net/minecraft/world/entity/Entity.java b/src/main/java/net/minecraft/world/entity/Entity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/Entity.java
+++ b/src/main/java/net/minecraft/world/entity/Entity.java
@@ -0,0 +0,0 @@ public abstract class Entity implements Nameable, EntityAccess, CommandSource, n
// Paper end
public com.destroystokyo.paper.loottable.PaperLootableInventoryData lootableData; // Paper
+ public boolean collisionLoadChunks = false; // Paper
private CraftEntity bukkitEntity;
public net.minecraft.server.level.ChunkMap.TrackedEntity tracker; // Paper
diff --git a/src/main/java/net/minecraft/world/level/CollisionGetter.java b/src/main/java/net/minecraft/world/level/CollisionGetter.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionGetter.java
+++ b/src/main/java/net/minecraft/world/level/CollisionGetter.java
@@ -0,0 +0,0 @@ public interface CollisionGetter extends BlockGetter {
}
default boolean noCollision(@Nullable Entity entity, AABB box, Predicate<Entity> filter) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
return this.getCollisions(entity, box, filter).allMatch(VoxelShape::isEmpty);
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
}
Stream<VoxelShape> getEntityCollisions(@Nullable Entity entity, AABB box, Predicate<Entity> predicate);
diff --git a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
+++ b/src/main/java/net/minecraft/world/level/CollisionSpliterator.java
@@ -0,0 +0,0 @@ public class CollisionSpliterator extends AbstractSpliterator<VoxelShape> {
boolean collisionCheck(Consumer<? super VoxelShape> action) {
while(true) {
if (this.cursor.advance()) {
- int i = this.cursor.nextX();
- int j = this.cursor.nextY();
- int k = this.cursor.nextZ();
+ int i = this.cursor.nextX(); final int x = i;
+ int j = this.cursor.nextY(); final int y = j;
+ int k = this.cursor.nextZ(); final int z = k;
int l = this.cursor.getNextType();
if (l == 3) {
continue;
}
- BlockGetter blockGetter = this.getChunk(i, k);
- if (blockGetter == null) {
+ // Paper start - ensure we don't load chunks
+ boolean far = this.source != null && net.minecraft.server.MCUtil.distanceSq(this.source.getX(), y, this.source.getZ(), x, y, z) > 14;
+ this.pos.set(x, y, z);
+
+ BlockState blockState;
+ if (this.collisionGetter instanceof net.minecraft.server.level.WorldGenRegion) {
+ BlockGetter blockGetter = this.getChunk(x, z);
+ if (blockGetter == null) {
+ continue;
+ }
+ blockState = blockGetter.getBlockState(this.pos);
+ } else if ((!far && this.source instanceof net.minecraft.server.level.ServerPlayer) || (this.source != null && this.source.collisionLoadChunks)) {
+ blockState = this.collisionGetter.getBlockState(this.pos);
+ } else {
+ blockState = this.collisionGetter.getTypeIfLoaded(this.pos);
+ }
+
+ if (blockState == null) {
+ if (!(this.source instanceof net.minecraft.server.level.ServerPlayer) || this.source.level.paperConfig.preventMovingIntoUnloadedChunks) {
+ VoxelShape voxelshape3 = Shapes.create(far ? this.source.getBoundingBox() : new AABB(new BlockPos(x, y, z)));
+ action.accept(voxelshape3);
+ return true;
+ }
continue;
}
+ // Paper - moved up
+ // Paper end
- this.pos.set(i, j, k);
- BlockState blockState = blockGetter.getBlockState(this.pos);
if (!this.predicate.test(blockState, this.pos) || l == 1 && !blockState.hasLargeCollisionShape() || l == 2 && !blockState.is(Blocks.MOVING_PISTON)) {
continue;
}
diff --git a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
+++ b/src/main/java/net/minecraft/world/phys/shapes/Shapes.java
@@ -0,0 +0,0 @@ public final class Shapes {
if (s < 3) {
mutableBlockPos.set(axisCycle, q, r, p);
- BlockState blockState = world.getBlockState(mutableBlockPos);
+ BlockState blockState = world.getTypeIfLoaded(mutableBlockPos); // Paper
+ if (blockState == null) return 0.0D; // Paper
if ((s != 1 || blockState.hasLargeCollisionShape()) && (s != 2 || blockState.is(Blocks.MOVING_PISTON))) {
initial = blockState.getCollisionShape(world, mutableBlockPos, context).collide(axis3, box.move((double)(-mutableBlockPos.getX()), (double)(-mutableBlockPos.getY()), (double)(-mutableBlockPos.getZ())), initial);
if (Math.abs(initial) < 1.0E-7D) {

Datei anzeigen

@ -1,46 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <spottedleaf@spottedleaf.dev>
Date: Mon, 6 Apr 2020 18:10:43 -0700
Subject: [PATCH] Remove streams from PairedQueue
We shouldn't be doing stream calls just to see if the queue is
empty. This creates loads of garbage thanks to how often it's called.
diff --git a/src/main/java/net/minecraft/util/thread/StrictQueue.java b/src/main/java/net/minecraft/util/thread/StrictQueue.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/util/thread/StrictQueue.java
+++ b/src/main/java/net/minecraft/util/thread/StrictQueue.java
@@ -0,0 +0,0 @@ public interface StrictQueue<T, F> {
private final List<Queue<Runnable>> queueList;
public FixedPriorityQueue(int priorityCount) {
- this.queueList = IntStream.range(0, priorityCount).mapToObj((i) -> {
- return Queues.newConcurrentLinkedQueue();
- }).collect(Collectors.toList());
+ // Paper start - remove streams
+ this.queueList = new java.util.ArrayList<>(priorityCount); // queues
+ for (int j = 0; j < priorityCount; ++j) {
+ this.queueList.add(Queues.newConcurrentLinkedQueue());
+ }
+ // Paper end - remove streams
}
@Nullable
@@ -0,0 +0,0 @@ public interface StrictQueue<T, F> {
@Override
public boolean isEmpty() {
- return this.queueList.stream().allMatch(Collection::isEmpty);
+ // Paper start - remove streams
+ // why are we doing streams every time we might want to execute a task?
+ for (int i = 0, len = this.queueList.size(); i < len; ++i) {
+ Queue<Runnable> queue = this.queueList.get(i);
+ if (!queue.isEmpty()) {
+ return false;
+ }
+ }
+ return true;
+ // Paper end - remove streams
}
@Override

Datei anzeigen

@ -1,24 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <1254957+zachbr@users.noreply.github.com>
Date: Thu, 16 Apr 2020 20:07:29 -0500
Subject: [PATCH] Restrict vanilla teleport command to valid locations
Fixes GH-3165, GH-3575
diff --git a/src/main/java/net/minecraft/server/commands/TeleportCommand.java b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/commands/TeleportCommand.java
+++ b/src/main/java/net/minecraft/server/commands/TeleportCommand.java
@@ -0,0 +0,0 @@ public class TeleportCommand {
private static void performTeleport(CommandSourceStack source, Entity target, ServerLevel world, double x, double y, double z, Set<ClientboundPlayerPositionPacket.RelativeArgument> movementFlags, float yaw, float pitch, @Nullable TeleportCommand.LookAt facingLocation) throws CommandSyntaxException {
BlockPos blockposition = new BlockPos(x, y, z);
+ // Paper start - Don't allow teleport command to invalid locations
+ if (x <= -30000000 || z <= -30000000 || x > 30000000 || z > 30000000 || y > 30000000 || y <= -30000000) { // Copy/pasta from BaseBlockPosition#isValidLocation
+ org.bukkit.Bukkit.getLogger().warning("Refused to teleport " + target.getScoreboardName() + " to " + x + ", " + y + ", " + z);
+ return;
+ }
+ // Paper end
if (!Level.isInSpawnableBounds(blockposition)) {
throw TeleportCommand.INVALID_POSITION.create();