geforkt von Mirrors/Paper
Add maximum repair cost API to AnvilInventory
By: Parker Hawke <hawkeboyz2@hotmail.com>
Dieser Commit ist enthalten in:
Ursprung
6fb32733f2
Commit
37945d9ca3
@ -26,4 +26,24 @@ public interface AnvilInventory extends Inventory {
|
||||
* @param levels the experience cost
|
||||
*/
|
||||
void setRepairCost(int levels);
|
||||
|
||||
/**
|
||||
* Get the maximum experience cost (in levels) to be allowed by the current
|
||||
* repair. If the result of {@link #getRepairCost()} exceeds the returned
|
||||
* value, the repair result will be air to due being "too expensive".
|
||||
* <p>
|
||||
* By default, this level is set to 40. Players in creative mode ignore the
|
||||
* maximum repair cost.
|
||||
*
|
||||
* @return the maximum experience cost
|
||||
*/
|
||||
int getMaximumRepairCost();
|
||||
|
||||
/**
|
||||
* Set the maximum experience cost (in levels) to be allowed by the current
|
||||
* repair. The default value set by vanilla Minecraft is 40.
|
||||
*
|
||||
* @param levels the maximum experience cost
|
||||
*/
|
||||
void setMaximumRepairCost(int levels);
|
||||
}
|
||||
|
Laden…
In neuem Issue referenzieren
Einen Benutzer sperren