diff --git a/Spigot-Server-Patches/Fix-PlayerItemConsumeEvent-cancelling-properly.patch b/Spigot-Server-Patches/Fix-PlayerItemConsumeEvent-cancelling-properly.patch new file mode 100644 index 0000000000..18910e1d39 --- /dev/null +++ b/Spigot-Server-Patches/Fix-PlayerItemConsumeEvent-cancelling-properly.patch @@ -0,0 +1,22 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: chickeneer +Date: Fri, 19 Mar 2021 00:33:15 -0500 +Subject: [PATCH] Fix PlayerItemConsumeEvent cancelling properly + +When the active item is not cleared, the item is still readied +for use and will repeatedly trigger the PlayerItemConsumeEvent +till their item is switched. +This patch clears the active item when the event is cancelled + +diff --git a/src/main/java/net/minecraft/world/entity/EntityLiving.java b/src/main/java/net/minecraft/world/entity/EntityLiving.java +index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644 +--- a/src/main/java/net/minecraft/world/entity/EntityLiving.java ++++ b/src/main/java/net/minecraft/world/entity/EntityLiving.java +@@ -0,0 +0,0 @@ public abstract class EntityLiving extends Entity { + world.getServer().getPluginManager().callEvent(event); + + if (event.isCancelled()) { ++ this.clearActiveItem(); // Paper - event is using an item, clear active item to reset its use + // Update client + ((EntityPlayer) this).getBukkitEntity().updateInventory(); + ((EntityPlayer) this).getBukkitEntity().updateScaledHealth();